Hire Skinning Artists

Find approved freelance CG artists & studios.

Results: 41

I'm a professional 3D artist, I have 10 years experience in the 3D modeling, 3D animation, Rendering, Texturing. the specialist makes 3D characters, but I can make all the models,

3D Artist, game dev and lowpoly lover. I love stylized arts and handpainted stuff. I worked 2 years at BitCake Studios doing 3d environments, props and characters for their games in Unity. I'm learning UE4 and Unity to improve my skills on the game development area.

With a background in post production, games, and themed entertainment, Ana has worked in multiple projects and art styles, making her adaptable to any situation. She is quick on her feet and has a passion for creating new worlds for others to enjoy and explore.

I am a skiilled 3D rigging artist with over 5 years professional experience and a good working knowledge of the entire 3D game and production pipeline. I have extensive experience in character and mechanical rig and skinning for game.

software

Maya

skills

Rigging Skinning
3D Character Artist

A conceptual, passionate and creative professional with over 5 years' experience in the game and film industry with a focus on 3D characters. An expert at translating ideas into visual communications, possessing a natural sense of creative intuition that aids in the development of interesting and intriguing concepts through to project completion. An effective team leader implanting process structures aiding the delivery of outstanding visual communications.

3D Character Artist

Stylised character artist for games. I can model props as well. I have experience in the full pipeline for producing game-ready characters and props with respect to efficient rendering.

Me, Animator and Artist. I have over 15 years of experience as 3d Character Rigger and 3d Character Animator. I have worked in 3D VideoGames, 3D Animated feature film, commercial, direct to dvd, director of animated shorts as well as video game cinematics. I currently live in Ahmedabad where I worked as Freelance CG Supervisor | 3D Artist | 3D Animator at Aswaforce. Within my animation I try to give the best performance possible and deliver something that will move the viewer. Also, I have been working on my on personal animation and artistic expression. I'm highly motivated person, always willing to learn new skills and perfect current ones and share my knowledge with others. I'm very good as part of team and always willing to make compromise for sake of team. I don't like conflicts and I always chose to make peaceful solution to any conflict. I posses great general knowledge which give me ability to quickly adopt to any situation and project.

I am a 3D character artist for games, with training in areas such as 3D modelling and sculpting, retopology, UV creation, texture baking, hand-painted and PBR texture creation, hair creation. Knowledgeable of current development pipelines and industry-standard tools. Portfolio: www.artstation.com/delyorra

I am professional 3d character animator and modeler with 10 years of experience. I want to provide best of my skills to the clients.

Hola, soy un artista de Rigging. Comenzando en el hermoso mundo del 3D y estoy realmente emocionado de trabajar en tu proyecto.

software

Maya

Game developer. Specialized in 3D modeling and PBR. Can create custom materials and models of varying styles. Also capable of more organic sculpting, hand-painted shading and skinning clothes to characters. If you work within Unity or Unreal, i can also setup full scenes with light, reflection probes and all. Renders can also be produced this way. Questions? Feel free to ask!

Senior 3d artist specializing on character, creature and prop creation. Creative and capable for fast working process, with good grasp for adapting for new features and tools for working pipeline. An achievement driven, responsible individual who is comitted to his work. Have skills for creating game assets and objects for 3d printing

3D Character Artist

I am a great digital sculptor. I have a great understanding of concept desing, modeling, anatomy and also know everything about the 3D element creation process for videogames and animations.

3D Character Artist

I work with rendering, architectural visualization, organic and hard surface modeling, texturing, rigging and skinning, programming and implementing characters in graphics engines for games.

3D Character Artist

Experienced Character/ Creature artist. Currently Character Art director for 3 internal studios on a large next-Gen project. Specializes in Organic modeling, tools and Pipeline development.