Hire Fluid Simulation Artists

Find approved freelance CG artists & studios.
Results: 50

Samir P

Registered: 3 days ago

I have worked with the animation team at my college and therefore a bit aware about professional work. I have been using blender for a while.

skills

3D Modeling 3D Modeling Compositing Fluid Simulation Lighting Organic Modelling Rendering Texturing

software

Blender Photoshop

objects

Environments Weapons

industries

Other

styles

Realistic Stylistic

Bhavnish A

Registered: 1 week ago

I'm a 3D Artist who is willing to work as a freelancer. I have done freelancing for Furniture of America, Nike, Dolce Gabbana, Wayfair, and many more companies and recently i have completed a project for Universal

skills

3D Modeling Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Rendering UV Mapping

software

3ds Max Blender Maya Substance Painter

Vahid 3

Registered: 3 weeks ago

Vahid is a productive and passionate 3D creative designer and fx fluids 3D Artist and compositor. He combines creativity with particles, fluids, fire, smoke and dynamics to create unique 3d designs and visual effects. He is an advocate for lifelong learning and has delivered projects for clients worldwide over the last ten years. BA(Hons) 3D Animation and Design at Ravensbourne University London 2003-2006 Current Locations: London UK and Dusseldorf Germany

software

3ds Max After Effects Blender Cinema 4D FumeFX Houdini Maya NUKE Phoenix FD RealFlow Softimage Trapcode

skills

Animation Cloth Simulation Crowd Simulation Fluid Simulation Lighting Motion Graphics Particle Effects VFX

Kevin T

Registered: 2 months ago

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

skills

3D Modeling 3D Printing 3D Scanning Animation Camera Tracking Cloth Simulation Concept Art Crowd Simulation Digital Painting Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting MAXScript Mel Scripting Motion Capture Motion Graphics Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Rigging Rotoscoping Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Training UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Maya Unity Unreal Engine Yeti ZBrush

Tornado S

Registered: 3 months ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Concept Design Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max After Effects Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter V-Ray ZBrush

services

Animation

industries

Education Film & TV Games

objects

Medical Vehicles

styles

Realistic

Paola P

Registered: 4 months ago

Hi! I'm a 3D Artist with a Master's Degree in Digital Arts obtained with maximum grades. My background is artistic and I combine it with the finests 3D tecniques.

skills

3D Modeling Animation Color Correction Compositing Digital Painting Fluid Simulation Hard Surface Modelling Illustration Rendering Rigging Sculpting Texturing

software

Blender Daz3D

Guillaume D

Registered: 5 months ago

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Compositing Concept Art Crowd Simulation Fluid Simulation Hard Surface Modelling PBR Texturing Photogrammetry Rendering Rigging Rotoscoping Sculpting Shading Texturing VFX VR & AR

software

After Effects Blender Photoshop

Marc T

Registered: 5 months ago

Im a 16 year old german boy. Im started with Blender about 1 year ago, I experimented with Houdini and had a one week job, where I worked with C4D. Over the course of this year, 3D and Blender particulary became my passion.

skills

3D Modeling Animation Architecture Visualization Compositing Fluid Simulation Hair/Fur Grooming Motion Capture Motion Graphics PBR Texturing Rendering Sculpting

software

Blender Cinema 4D Houdini

Tigran O

Registered: 5 months ago

Freelance 3D artist with basic skills in animation, 3D Modeling and Archviz. Looking for projects.

skills

3D Modeling Animation Architecture Visualization File Conversion Fluid Simulation Lighting

software

Blender Maya

Akram E

Registered: 6 months ago

I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .

skills

3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntables

software

3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush

Cagatay G

Registered: 6 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Aleksei K

Registered: 8 months ago

Primary skills · Python programming, creating pipeline tools. · Autodesk Maya lighting and render setup (Deadline, Renderman, V-Ray, Redshift, Mental Ray) · Shading (Renderman, V-Ray, Redshift, Mental Ray) · Autodesk Maya modeling, UV mapping · Texturing (Substance Painter, Zbrush, Photoshop) · Basic skills of compositing (Nuke, After Effects) · Work with Unreal Engine (also blueprints).

skills

3D Modeling Architecture Visualization Art Direction Fluid Simulation Lighting Look Development Organic Modelling Rendering Shading Texturing Turntables VFX

software

Maya Photoshop Redshift RizomUV Substance Painter V-Ray ZBrush

Farzad M

Registered: 8 months ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Majid S

Registered: 10 months ago

3D modeler, animator, vfx worker with Maya and mobile application developer with Unity3D. you can see a sample video from my modeling, rigging and animation works at this link: https://youtu.be/LSYMw9O_iyI

skills

3D Modeling Animation Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VFX VR & AR

software

3ds Max Arnold Cinema 4D Maya Unity

JVelasco

Registered: 1 year ago

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan. We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project. Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

skills

3D Modeling 3D Printing Animation Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hair/Fur Grooming Illustration Level Design Lighting Look Development Mel Scripting Motion Graphics PBR Texturing Python Scripting Rigging Sculpting Texturing UI Design UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Arnold Blender Houdini Illustrator MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Shotgun Substance Painter Unity Unreal Engine ZBrush

3D Artist | Freelancer | 3D Product Visualization | Rendering | Animation | Compositing B

Registered: 1 year ago

Whether You are a Startup or a Big Corporation, our mission is to help showcase Your Product and to help Your Viewers get better understanding of Your Product. More than ten years of experience in 3D | compositing. My services include the creation of 3D models and animations for the commercial advertising. Realistic 3D Product | Design | Explainer | Visualization | 3D Prototyping | Rendering | Animation I guarantee great attention to detail and on time delivery. - Realistic 3D Product Visualization | Rendering and Animation - Production of photo-realistic product renderings and animations - Automobile visualization - Interior visualization - Production of 3D content for print, advertising, games - 3D modeling low | high poly, texturing, shading, lighting, rendering - 3D animation | 3D visualization - Compositing | post production | VFX Software skills: Modo, Mari, Octane, Softimage | xsi, Redshift3D, Bmd Fusion Studio, Nuke, Davinci Resolve, Photoshop, Krita, Zbrush Available For Freelancing. Visit my portfolio at: www.db3d.de www.behance.net/danielbrok email: danielbrok@db3d.de call me: +49 (0) 5531 1270973 SKYPE: daniel-brok 3D Artist | Daniel Brok

skills

3D Modeling Animation Camera Tracking Compositing Fluid Simulation Hard Surface Modelling Lighting Look Development Motion Graphics PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing VFX

software

3D-Coat Affinity Designer MODO NUKE Octane Render Sketchfab Softimage Substance Painter ZBrush

Mariano R

Registered: 1 year ago

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

skills

3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX

software

3ds Max After Effects Arnold FumeFX KeyShot KRAKATOA Metashape Ornatrix Phoenix FD Photoshop RealFlow RealityCapture Substance Painter V-Ray ZBrush