Hire Coreldraw Artists

Find approved freelance CG artists & studios.

Results: 29

Tenho experiencia em diversas áreas, desde Marketing Online, até Projetos estruturais, e arquitetônicos, layout de produtos, identidade visual, modelagem 3D, vendas e soluções criativas!

I am experienced in creating production-quality 3D static photo-realistic renderings, animation with both fly-through & moving geometry, professional conceptual renderings, product rendering in both static & animation mode, Efficient rendering technique including post-production. I have In-depth theoretical & practical knowledge of V-Ray Rendering Engine, modern ray-tracing, the physics of light and its interaction with materials, building complex shader, real-world cameras, and render scene optimization which results in fast rendering with respect to time and memory. Specialties: Architectural 3D Modeling, Architectural Visualization, Product Rendering, Mechanical 3D Rendering, Interior - Exterior, 3D Photo-Montage, 2D/3D Floor Plans, 3D Conceptual/Realistic Animation and Walk-through, Interior Designing.

I work in all of the finalizing-part of distance education courses. Including editing, animation, VFX (Chroma Key), texts and audio. I've also worked in design at a agency focused on social media.

Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.

I am a 3D artist in love with games, anime and the whole geek universe, I started to create interest in the arts of small children, during my learning in the arts I was perfecting my skills in 3D to the point that I realized that 3D was the way that I should follow, nowadays I work a lot with characters of all types in 3D and scenarios in the most diverse formats and styles, but I also perfected myself in the creation of any type of 3D product, currently I live in São Paulo for over a decade and today I am located in the Republic living with my two children.

I work with 2D design for over 3 years and I have been studying 3D modeling and 2D art for 5 years. I want to help them in works in the areas of 2D and 3D art (modeling).

I work with the designer for about thirty years, freehand drawing of advanced 3D modeling, currently I specialized in developing from characters to games, from conception to basic animation, I have been committed to evolve my knowledge to a better approach in this area. I am open to experience and the willingness to new opportunities. Love what I don't really consider with work but rather a fun one, that's why I'm without pre-searching for news on the subject.

Creative Textile & Fashion Designer. I'm into 3D clothing design and texturing 3D models.

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

3D Modeler and Character Artist looking for new professional challenges. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

I am a 3d generalist I have 5+ years of professional and reliable experience in – 3D Modeling, 3D Texturing, 3D Rendering, Rigging, lighting, Interior/Exterior Design, Product Design,and 3DAnimation. And I will use this 3D software’s- 3DS Max, Maya, z brush, V-ray. Best Regards!

We specialize in developing games, art and design on various technologies like HTML5, Unity, AR and VR, 2D Game Design, Character Modeling etc. We at Red Apple work with logic of technology and concept of service. We mix passion with technology to deliver innovation.

Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of live examples in my studio, as well as 3D materials) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy and permaculture fan!

Hi, strangers, just call me Nabi! I'm from land of Kazakhstan, citizen of Baikonur (yes, yes cosmodrom Baikonur is close enough). My hobby is 3d modeling on Zbrush. Some works I'm solding on markets. Leave comment and if you one of my buyer please leave feedback.

Hi i offer high end 3d modelining , texturing, and rendering services . im specialized in hardsurface modelining , vehicles designs, architecture modelining , product modelining. that can help your products to stand out in market best than others. im always in a hunt of long term projects , i do work in pocket freindly budget in same high end quality . for my work quality you can check my portfolio website.

I'm a freelancer 3D Character Artist with 2 years of experience. I like to model from a concept or to create my own character design.

3D Character Artist

Illustration and 3d Modeling is my passion, I do a little animation too, I love character design and concept art. Always looking for exciting new creative adventures and challenges!

Hello, I am a freelance 3D artist, Having more than 2 years of experience in architectural Visualization and 3D stall Designing. I am experienced in software like 3Ds Max, Maya, Vray, Photoshop, Fusion, etc.