Hire Vue Artists

Find approved freelance CG artists & studios.
Results: 11

Cagatay G

Registered: 1 week ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Agisoft Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Adam B

Registered: 2 months ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Auleek L

Registered: 10 months ago

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design Look Development PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

3ds Max After Effects Backburner CityEngine MARI Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine V-Ray Vue World Machine XNA xNormal ZBrush

Jordi A

Registered: 1 year ago

My name is Jordi Alavedra, I'm a highly qualified 3D Generalist with 8 years of experience, specialized in modeling and texturing. I have been working for 3 years in London on commercials and films. I also have an experienced background due to working on several high profile projects during 5 years in Barcelona and Madrid.

skills

3D Modeling Hard Surface Modelling Lighting Look Development Organic Modelling Rendering Sculpting Shading Texturing Turntables UV Mapping

software

3ds Max After Effects Arnold MARI Maya Mental Ray NUKE V-Ray Vue World Machine ZBrush

Dimitri E

Registered: 1 year ago

My name is Dimitri A.Elevit Place of birth Madrid Spain with current residence in Barcelona. I am currently a consultant for an advertising company and as a professional freelance in Digital Art and Design. Some of the design software I use are: VueXtream, Cinema 4D, Poser ,Daz Studio, Painter, Photoshop.

software

Daz3D Photoshop Vue

skills

Digital Painting Illustration

Brian B

Registered: 1 year ago

I primarily work in CAD but have good workflows for round tripping CAD data through most 3D applications. Lots of experience in renewable energy, oil and gas, subsea and large scale project visualization.

skills

3D Modeling

software

Cinema 4D Clarisse iFX Form-Z Fusion 360 HDR Light Studio Maxwell Render Metashape MODO PlantFactory SharkCad Pro Substance Designer Substance Painter Vue ZBrush

Jarrod H

Registered: 1 year ago

Freelance 3D artist with experience in character and creature asset production, shading, lighting and compositing for the entertainment industry for both AAA feature films and television shows.

skills

3D Modeling Architecture Visualization Compositing Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling Rendering Shading Texturing

software

Arnold HDR Light Studio Houdini MARI Maya MODO NUKE SpeedTree Substance Painter Vue ZBrush

Julien C

Registered: 2 years ago

CHIARI 3D Animation Studio is a dynamic and passionate 3D studio based near Perpignan in France. Founded in 2000 by Julien Chiari, We produce 3D images and broadcast animations for international customers and for various projects: 3D Animation for Commercial Animation, Entertainment Animation, Post Production, Character Animation, computer games and Special Effects.

skills

3D Modeling Animation Architecture Visualization Compositing Hard Surface Modelling Lighting Particle Effects Rendering Rigging UV Mapping VFX

software

3ds Max After Effects Corona Renderer FumeFX RealFlow V-Ray Vue

Nadejde C

Registered: 2 years ago

I have been a freelancer for 3 years working in both high and low poly modeling for games and animation. I have a passion for both modelling, digital sculpting, retopology and texturing. Skills - Interpret and follow concept guidelines and aesthetics - Solve eventual concept problems - High polygon modelling - retopology work - Game model production and optimization - Detail and Overall Texture Mapping - PBR Texturing - Clean and reconstruct 3D scan meshes and textures - Optimize and

skills

3D Modeling 3D Printing Architecture Visualization Compositing Hard Surface Modelling Illustration Organic Modelling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Sculpting Texturing UV Mapping

software

Blender CrazyBump KeyShot Knald MARI Marvelous Designer Maya Photoshop Substance Painter TopoGun V-Ray Vue ZBrush

Blair S

Registered: 2 years ago

Graduate of the art Institute, I have been a 3D Generalist working mainly with props and environments professionally for 3 years now, working with products such as games, simulators, VR, and interactive displays. I have had quite a few VR contracts lately, allowing me to work with companies like Google, The Rogue Initiative, OSSOvr, RalphVR, and more! I have experience with Unreal 4/Unity. I am able to script within Unreal.

skills

3D Modeling Hard Surface Modelling Level Design Lighting Organic Modelling Rendering Texturing UV Mapping VR & AR

software

3ds Max After Effects Illustrator KeyShot Maya Photoshop Quixel DDO Substance Painter Unity Unreal Engine V-Ray Vue xNormal ZBrush

Mehdi S

Registered: 2 years ago

Unfortunately, there is not enough portfolio work for us to determine that you have the high-quality standard we are looking for. Some of your work shows a lot of promise (such as the electric guitar and some interior renderings).

skills

3D Modeling 3D Printing Hard Surface Modelling Organic Modelling Rendering Texturing

software

3ds Max Photoshop V-Ray Vue ZBrush