Hire Boujou Artists

Find approved freelance CG artists & studios.

Results: 12

I work with the designer for about thirty years, freehand drawing of advanced 3D modeling, currently I specialized in developing from characters to games, from conception to basic animation, I have been committed to evolve my knowledge to a better approach in this area. I am open to experience and the willingness to new opportunities. Love what I don't really consider with work but rather a fun one, that's why I'm without pre-searching for news on the subject.

Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.

3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.

I love CGI, I do 3D Modeling for more 6 years, and the last year I doing Rigging and Animation Character. I use Autodesk Maya, After Effects, Illustrator, Photoshop, Substance Painter. My working hours at day are 8 to 12 hours, I comprise I do everything for the project and done the schedule.

20 years of experience working with assets and character modeling, rig and animation. I also worked 4 years with the CGI pioneers at Randomcontrol, in the artistic field , developing the first gu/cpu hybrid render engine Arion. I have been a visual effects supervisor for tv commercials and film for 9 years.

3D Artist

I've been working as a motion graphic artist and 3D artist for the past 10 years in Broadcast Industry. I specialize in motion design and 3D modeling. I am an expert in Cinema 4D and Maya. In addition, I can work in JavaScript too.

I attended a illustration and drawing course in Panamerican Art School (Brazil SP 1985/1987). Graduated in drawing from Arts Institute of UFRGS (Brazil RS 1992/1998), participating in 3 collective exhibitions. since 1994 working on cgi area, improving techniques, managing staffs and incorporating acquired visions at Animake, as founder and director from 2006 to 2016. Today, I'm working with VR production, from CG generated to realtime engines (UE4/Unity, growing knowhow with creativity.

I am a freelance VFX Supervisor & compositing- and matchmove artist with over 9 years experience on dozens of popular TV commercials and a couple of short- and feature films. I can help you out in Preproduction, as on Set VFX Supervisor or in postproduction, remote or at your location.