I work with the designer for about thirty years, freehand drawing of advanced 3D modeling, currently I specialized in developing from characters to games, from conception to basic animation, I have been committed to evolve my knowledge to a better approach in this area. I am open to experience and the willingness to new opportunities. Love what I don't really consider with work but rather a fun one, that's why I'm without pre-searching for news on the subject.
skills
3D Modeling 3D Printing Animation Architectural Visualization Concept Art Digital Painting Illustration Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Retopology Rigging Sculpting Storyboarding Texturing UV Mappingsoftware
3ds Max Boujou CorelDRAW Illustrator Marmoset Toolbag Marvelous Designer Photoshop Substance Designer UNIGINE Engine ZBrushHi I'm a 3d artist who wants to make a living with 3D arts!
skills
3D Modeling Animation Camera Tracking Cloth Simulation Matchmoving PBR Texturing Rendering Retopology UV Mapping VFXsoftware
3D-Coat 3ds Max After Effects Boujou InDesign Marmoset Toolbag Marvelous Designer PFTrack Redshift Substance Painter V-Ray xNormal ZBrushI work since 2007 with 3D modeling, architectural visualization, video tracking for insertion of 3D elements and animations for products.
skills
3D Modeling Animation Architectural Visualization Camera Tracking Compositing Fluid Simulation Hard Surface Modeling Illustration Lighting PBR Texturing Photography Rendering Sculpting Texture Baking Texturing VFX Virtual Realitysoftware
3ds Max After Effects AutoCAD Blender Boujou CorelDRAW Corona Renderer CrazyBump Marvelous Designer Phoenix FD Photoshop Substance Painter UNIGINE Engine V-Ray ZBrushThanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.
skills
3D Modeling Architectural Visualization Camera Tracking Cloth Simulation Digital Painting Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Rendering Shading Texture Baking Texturing Turntables UV Mappingsoftware
3ds Max Bitmap2Material Boujou Cinema 4D CrazyBump KeyShot Lightroom Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Painter Unreal Engine Unreal Studio UV Packer3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.
hi, my name is Arpit. I can model, texture, light, render, post process, track and many more.
skills
3D Modeling Architectural Visualization Art Direction Camera Tracking Color Correction Compositing Concept Art Digital Painting File Conversion Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting PBR Texturing Photo-manipulation Post Production Rendering Retopology Rotoscoping Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping VFXI love CGI, I do 3D Modeling for more 6 years, and the last year I doing Rigging and Animation Character. I use Autodesk Maya, After Effects, Illustrator, Photoshop, Substance Painter. My working hours at day are 8 to 12 hours, I comprise I do everything for the project and done the schedule.
skills
3D Modeling Animation Compositing Facial Rigging Hard Surface Modeling Lighting Look Development Motion Graphics Rendering Rigging Texturing20 years of experience working with assets and character modeling, rig and animation. I also worked 4 years with the CGI pioneers at Randomcontrol, in the artistic field , developing the first gu/cpu hybrid render engine Arion. I have been a visual effects supervisor for tv commercials and film for 9 years.
I've been working as a motion graphic artist and 3D artist for the past 10 years in Broadcast Industry. I specialize in motion design and 3D modeling. I am an expert in Cinema 4D and Maya. In addition, I can work in JavaScript too.
I attended a illustration and drawing course in Panamerican Art School (Brazil SP 1985/1987). Graduated in drawing from Arts Institute of UFRGS (Brazil RS 1992/1998), participating in 3 collective exhibitions. since 1994 working on cgi area, improving techniques, managing staffs and incorporating acquired visions at Animake, as founder and director from 2006 to 2016. Today, I'm working with VR production, from CG generated to realtime engines (UE4/Unity, growing knowhow with creativity.
I am a freelance VFX Supervisor & compositing- and matchmove artist with over 9 years experience on dozens of popular TV commercials and a couple of short- and feature films. I can help you out in Preproduction, as on Set VFX Supervisor or in postproduction, remote or at your location.