Greetings, I'm Akshay Kumar, a 3D Hardsurface - Environment - Prop artist who has worked on multiple AA and AAA games, individuals, companies and outsourcing studios too. Creation of high quality AAA hardsurface props, environments and weapons is my expertise. Thanks for reading! Cheers!
skills3D Modeling Architectural Visualization Cloth Simulation Color Correction Decimation Hard Surface Modeling Level of Detail Lighting PBR Texturing Rendering Sculpting Shading Texture Baking Texturing UV Mapping
softwareAfter Effects Fusion 360 Illustrator Lightroom Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop Quixel Mixer RizomUV SpeedTree Substance Designer Substance Painter Unfold 3D Unreal Engine ZBrush
Hi I'm Nathan, I am 25. I started learning 3d when I was 11, I studied video game art for 4 years in the HEAJ school in Belgium, then I worked for 6 months at EnodoGames in Nice, France. 3 years ago I became free-lancer. I have done a few 3d assets for Dekogon. I animated short documentary films for the Tahitian television. I'm currently still learning to master vfx for cinema and I will direct my first cg featured musical video clip later this year.
skills3D Modeling 3D Scanning Architectural Visualization Art Direction Cloth Simulation Fluid Simulation Hard Surface Modeling Integration Level Design Lighting Look Development Motion Graphics Organic Modeling Particle Effects PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX
software3ds Max After Effects Alchemy Bitmap2Material Blender Character Creator Cycles Eevee EmberGen Houdini Illustrator Marmoset Toolbag Maya Megascans Optix Photoshop Quixel Mixer RealityCapture Redshift Substance Alchemist Substance Designer Substance Painter Unity Unreal Engine World Machine ZBrush
I'm 3D Generalist and my biggest skills are modeling, texture painter, lookdev and lighting.
skills3D Modeling Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
I'm a 3D artist based in Rio de Janeiro looking for projects that I can contribute with my skills
skills3D Modeling Cloth Simulation Decimation Hair Cards Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3ds Max After Effects MARI Marvelous Designer Maya Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush
An artist and developer, with solid skills in creative process, 2D/3D animation, VFX, UX/UI and motion graphics.
softwareAfter Effects AR.js Blender Houdini Illustrator Maya Premiere Pro Redshift ThreeJS Unity Unreal Engine Vuforia
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I studied at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Some of my specialties as a 3D artist include 3D Modeling, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations and Photogrammetry. I have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design and Photography. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Microsoft Office. I also have skills in softwares such as Marmoset Toolbag, Adobe After Effects, Unity, Rhinoceros & Grasshopper.
skills3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Coding Lighting PBR Texturing Photogrammetry Photography Post Production Rendering Texture Baking Texturing UV Mapping
software3ds Max After Effects ARCore Corona Renderer Lightroom Marmoset Toolbag PhotoScan Photoshop Rhino Substance Designer Substance Painter Unity V-Ray
I'm a University Lecturer and Freelance 3D Artist
skills3D Modeling Hard Surface Modeling Level of Detail Lighting Look Development PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping Virtual Reality
software3ds Max After Effects Blender Fusion 360 KeyShot Marmoset Toolbag Maya Moi3D Photoshop Quixel DDO Quixel Mixer Substance Designer Substance Painter Unreal Engine World Machine ZBrush
I am a highly skilled, professional and expert 2D & 3D generalist, having more than 6 years of experience in this digital field. You will get highest quality work under a fair budget and timeline. I am one stop solution to any kind of 2D & 3D work. You will surely want to work with me in future after seeing my performance.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Augmented Reality Color Grading Decimation Facial Rigging File Conversion Graphic Design Hair/Fur Grooming Hard Surface Modeling Level Design Lighting Look Development Organic Modeling PBR Texturing Rendering Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping Virtual Reality
software3D-Coat 3ds Max 8th Wall Affinity Designer After Effects Alchemy AR.js Arnold AutoCAD Backburner Blender BodyPaint 3D Character Creator Cinema 4D CLO Corona Renderer Final Cut Pro HDR Light Studio Illustrator KeyShot Marvelous Designer Maya Oculus Medium Photoshop Premiere Pro Quixel Mixer RealFlow Redshift RizomUV Sketchfab SketchUp Substance Alchemist Substance Designer Substance Painter TopoGun Trapcode TurbulenceFD Twinmotion Unfold 3D Unreal Engine Unreal Studio V-Ray Vuforia XD ZBrush
3D generalist, focusing on hard surface, lighting, texture and post production. I love my profession and I am always looking for knowledge and improvements
skills3D Modeling Color Grading Compositing Hard Surface Modeling Lighting PBR Texturing Rendering Sculpting Texturing UV Mapping VFX
I'm render artist working for real estate marketing, architects and designers. Owner of Concretize Archviz studio.
skills3D Modeling Animation Architectural Visualization Compositing PBR Texturing Post Production Rendering
software3ds Max After Effects AutoCAD Corona Renderer Marvelous Designer Photoshop Premiere Pro Revit Unreal Engine ZBrush
I am a Design graduate and I work as a freelance 3D artist. My abilities are modeling, retopology, rigger and texturing.
skills3D Modeling Animation Art Direction Compositing Graphic Design Hard Surface Modeling Illustration Layout Lighting Particle Effects PBR Texturing Retopology Rigging Sculpting Texturing UV Mapping
softwareAfter Effects Blender Cinema 4D Cineware Illustrator Marmoset Toolbag Photoshop Substance Painter ZBrush
I'm a 3D artist with 6 years of experience. I'm specialized in modeling and look development of characters, assets and environments for animation.
skills3D Modeling 3D Printing Compositing Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texturing Turntables UV Mapping
software3ds Max After Effects Arnold Houdini KeyShot Marmoset Toolbag Maya Photoshop Redshift Substance Painter Unity Unreal Engine V-Ray ZBrush
Always studying and looking for innovative solutions to improve my work. Always seeking to do quality jobs and deadlines. Graduated in 3D Visual audio production by Faculdade Melies de Tecnologia. Feel free to contact me anytime. =)
Brazilian, age 26, game fan
skills3D Modeling Concept Art Graphic Design Hard Surface Modeling Level of Detail Organic Modeling PBR Texturing Photo-manipulation Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Texture Baking Texturing UV Mapping VFX
MA Digital Effects Graduate from the NCCA at Bournemouth University. Previously an arts professional with 3+ years experience in design, administration, and project management. Please feel free to view my demoreel featured below or visit my website, www.tessrees.com. Software/Skills: - 3D: Houdini (Intermediate) & Maya/Zbrush/Unreal Engine (Beginner) - 2D: Nuke, Photoshop (Intermediate) - PFtrack - Substance Painter - Linux/Mac/Windows - Python/Unix - VEX - Cameras: Panasonic Varicam & Lumix, Canon DSLRs, Sony A6300 - Shotgun
skills3D Modeling Camera Tracking Compositing Concept Art File Conversion Matte Painting Particle Effects VFX
Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.
skills3D Modeling Animation Cloth Simulation Color Correction Color Grading Compositing Decimation Facial Rigging Hard Surface Modeling Lighting Look Development Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
software3D-Coat After Effects Blender CrazyBump Marmoset Toolbag Maya Photoshop Premiere Pro Quixel DDO Quixel Mixer RealFlow Substance Alchemist Substance B2M Substance Designer Substance Painter V-Ray xNormal ZBrush
All Aspects of design work , 2D and 3D Animations Large team , quick turn around on projects.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Coding File Conversion Fluid Simulation Graphic Design Illustration Layout Motion Graphics Photo-manipulation Rendering Rigging Sculpting Sketching Storyboarding Texturing UV Mapping
software3DEqualizer 3DEXCITE 3DExperience After Effects Alchemy Animate Artstudio Pro Blender Cinema 4D Illustrator InDesign Photoshop Pro Tools RoadRunner Unreal Engine
I create beautiful, unique, Visual effects, for all projects, this ranges from simple Roto/Removal to full CGI Fluid or Destruction shots with or without crowd agents, we use every tool available (From Houdini/Pyro/Sparse/Flip to 3DS Max/TP/Tyflow/PhoenixFD/FumeFX) to deliver the best quality in the shortest time with quality being our top priority. We can provide custom Destruction/Flip/Pyro to your needs
software3DEqualizer 3ds Max After Effects Blackmagic Fusion FumeFX Houdini Megascans NUKE Photoshop SynthEyes V-Ray
Hyper-motivated problem solver and visuals creator. I am able to deliver and meet deadlines while working under pressure.
skills3D Modeling Animation Art Direction Color Correction Color Grading Compositing Graphic Design Hard Surface Modeling Lighting Look Development Motion Graphics PBR Texturing Photography Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping