am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.
skills3D Modeling Architectural Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping Virtual Reality VR 360
Hi! My name is Jaime and I´m a 3D Artist living in Alicante, Spain. I have worked in 3D visualization (footwear) and advertising industry now for 10 years and continue to learn from everyone I work with as well as developing skills to make me more valuable to current and new clients alike. I really enjoy working with professional and personal projects, and always trying to learn new tools and workflows and share with the others.
I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Look Development Matte Painting MAXScript Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Sketching Skinning Texture Baking Texturing Turntables UI Design UV Mapping VFX VR 360
software3ds Max After Effects ArchiCAD Arnold AutoCAD BIM 360 Bitmap2Material Blender BodyPaint 3D Cinema 4D Cineware After Effects Cineware Illustrator Corona Renderer Cycles Daz3D Fusion 360 HDR Light Studio Houdini Illustrator InDesign Inventor Iray KeyShot Lightroom MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans MeshLab Meshmixer Meshroom MODO MotionBuilder Mudbox Navisworks Netfabb NUKE Octane Render Oculus Medium OpenGL Ornatrix PhotoModeler PhotoScan Photoshop Poser Premiere Pro Python Quad Remesher Quixel DDO Quixel Mixer RealFlow RealityCapture ReCap Red Giant Suites Redshift RenderMan RetopoFlow Revit Rhino RizomUV Sketchfab SketchUp Smoke SolidWorks Spark AR Studio SpeedTree Substance Alchemist Substance B2M Substance Designer Substance Painter ThreeJS TopoGun Trapcode TurbulenceFD UDK Unfold 3D Unity Unreal Engine Unreal Studio UV Packer UVLayout V-Ray Vectorworks Vegas Pro Vehicle Tracking Visualize VRED World Machine xNormal ZBrush
We are a startup studio and we can provide MODELING + TEXTURING + RENDERING + RIGGING + ANIMATION services at great prices. You can expect great quality work with a great turnaround time.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Augmented Reality Cloth Simulation Crowd Simulation Facial Rigging File Conversion Fluid Simulation Hair Cards Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Mixed Reality Organic Modeling PBR Texturing Photogrammetry Python Scripting Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality WebAR WebXR
Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Mel Scripting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Backburner Blender Cinema 4D Corona Renderer CrazyBump CryEngine Daz3D Flash Frostbite GameMaker Studio Houdini Illustrator InDesign Iray KeyShot Lumberyard MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans Mental Ray Metashape MODO NUKE OpenGL Photoshop Premiere Pro Red Giant Suites RenderMan Shotgun SpeedTree TopoGun Unity UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
I primarily work in CAD but have good workflows for round tripping CAD data through most 3D applications. Lots of experience in renewable energy, oil and gas, subsea and large scale project visualization.
softwareCinema 4D Clarisse iFX Form-Z Fusion 360 HDR Light Studio Maxwell Render Metashape MODO PlantFactory SharkCad Pro Substance Designer Substance Painter Vue ZBrush
Passionate and self-motivated Digital Sculptor and Video game character artist.
software123D 3ds Max After Effects Blender Cinema 4D Clarisse CrazyBump FumeFX KeyShot Marvelous Designer Maxwell Render Maya Photoshop RealFlow Substance B2M Substance Painter UVLayout V-Ray ZBrush
Designer with experience and in-depth knowledge of design in large scale productions. Profound knowledge and advanced skills in 3D design, game development, graphic design and web design. Highly proficient in 3D software, 2D software and toolsets.
skills3D Modeling Animation Architectural Visualization Art Direction Concept Art Concept Design Digital Painting File Conversion Hard Surface Modeling Illustration Level Design Lighting Look Development Motion Graphics Organic Modeling PBR Texturing Rendering Sculpting Sketching Storyboarding Texturing UI Design UV Mapping Virtual Reality
software3ds Max After Effects ArtRage CryEngine Illustrator KeyShot Maxwell Render Phoenix FD Photoshop Premiere Pro SketchUp SpeedTree Substance Painter Unity Unreal Engine
If you need ego free, positive, friendly type of freelancer than you are on the right place. Always available and ready to work with the clients with my hearth and soul. I worked with lots of talented artists from witch I learned so much about how to connect with the clients in best possible ways, so that projects we are working on are best possible experiences for both sides. Working at MAXON as Quality assurance Engineer and running biggest C4D community out there, C4D Cafe.
skills3D Modeling 3D Printing Hard Surface Modeling PBR Texturing Rendering Retopology Sculpting UV Mapping