Hire Unfold 3d Artists

Find approved freelance CG artists & studios.
Results: 33

Farzad M

Registered: 1 week ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Andrey K

Registered: 3 weeks ago

I am a Lead 3D Artist of art department in young company BeVisioned. I have strong skills in creating 3d stuff for video/VR/AR games and applications. My big experience in work with Unity developers makes it easy enough for me to organize all procceses in one pipeline for me. There are whole team of 2d/3d artists, Unity developers and game designer behind me so feel free to let me cover any steps of project production - from idea to finale stage.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping VR & AR VR 360

software

3ds Max Blender Maya Photoshop Substance Painter Unfold 3D Unity ZBrush

Dmitry D

Registered: 4 months ago

3d Artist with more than 5 years experience in gaming industry, I can do complex models from start to finish.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping

software

3ds Max CrazyBump KeyShot Marmoset Toolbag MODO Mudbox Photoshop Quixel DDO RizomUV Substance Painter Unfold 3D V-Ray xNormal ZBrush

Alex H

Registered: 4 months ago

3D / Concept Artist specialized in character and hard surface modelling, sculpting, texturing and concepting. I usually workon hard surface shapes but from time to time I enjoy a lot organic modelling and sketching. Available for contact over skype/ discord/ mail for consultations. I usually focus on large projects but am open to any kind of freelancing or contracts on site. Here is my portfolio : https://www.artstation.com/alexhagen

skills

3D Modeling Concept Art Concept Design Digital Painting Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Texture Baking Texturing UV Mapping

software

After Effects Cinema 4D Marvelous Designer Maya Sketchfab Substance Designer Substance Painter TopoGun Unfold 3D Unreal Engine ZBrush

Sargis T

Registered: 8 months ago

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience. I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

skills

3D Modeling Level Design Lighting PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Photoshop Sketchfab Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine V-Ray ZBrush

Santosh K

Registered: 8 months ago

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

skills

3D Modeling Art Direction Hard Surface Modelling PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max Blender CryEngine KeyShot Marmoset Toolbag Maya Photoshop Quixel DDO Shotgun SketchUp Substance Painter Unfold 3D xNormal ZBrush

Diego M

Registered: 9 months ago

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

skills

3D Modeling 3D Printing Animation Art Direction Cloth Simulation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Mental Ray Photoshop Premiere Pro Substance Designer Substance Painter Unfold 3D Unity Unreal Engine V-Ray World Machine xNormal ZBrush

Mattia T

Registered: 9 months ago

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler. Since 2010 in the game industry as Lead Artist before in Forge Reply. In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist. Now I'm back in Italy and I'm working as freelance remotely.

software

123D 3ds Max After Effects Agisoft Arnold Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Softimage SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine UVLayout V-Ray xNormal ZBrush

skills

3D Printing Concept Art Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

Rafael S

Registered: 9 months ago

I'm a 3d artist/ Graphic designer. I work on variety of projects, creating: - Visualizations and Production assets, with sub-d and mid poly class A quality surfaces. - Custom 3d models for 3d printing, prototyping, mould making/ manufacturing. - Custom 3d game assets for Unreal Engine, Unity and other engines.

skills

3D Modeling 3D Printing Architecture Visualization Decimation File Conversion Fluid Simulation Hard Surface Modelling Lighting Organic Modelling Particle Effects PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX VR & AR VR 360

software

3ds Max Blender Cinema 4D Photoshop Substance Painter Unfold 3D xNormal ZBrush

Mouad E

Registered: 9 months ago

I'm Freelance 3D character artist, 28 years old living in morocco. i'm a hightly motivated 3D Chatacter Artist and creature art who is always trying to find away to improve himsel f . I've started building my career since 2011 and since then I've been studying and learning different software for build a strong skills to create both stylized and realistic characters for games and movies . I seek to enhance my abilities and challenge myself to grow up as 3D Character Artist and expand

skills

3D Modeling Color Correction Digital Painting Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing

software

3D-Coat 3ds Max AutoCAD MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Unfold 3D ZBrush

Zoran L

Registered: 9 months ago

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping

software

3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush

Ahmed B

Registered: 9 months ago

I've been working in Animation, Visual Effects and Games for over 7 years, I specialize in creating Characters and Creatures, with experience in Modeling, Digital Sculpting, Texture Painting, Shading, Lighting, Rendering, UV Mapping .

skills

3D Modeling 3D Printing Hard Surface Modelling Organic Modelling Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max MARI Mudbox Photoshop Unfold 3D V-Ray xNormal ZBrush

Sankalp C

Registered: 10 months ago

Full time freelancer 3d artist, located in India, I have been in game industry production for more than 10 years, which has enabled me to work on different AAA titles Projects with various clients from around the world in the gaming field. My skills range from Modeling, UV, & PBR Textures. I am responsible, hardworking person and versatile. Ready to take on challenges I deliver the best assured quality and leave little chance of feedback.

skills

3D Modeling 3D Printing Art Direction Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Maya Photoshop Quixel DDO Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Moslem T

Registered: 10 months ago

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting. I'm also a 3D generalist and have a complete understanding of technical issues. have good experience with: _high poly/mid poly modeling (+3D print) _low poly modeling + baking maps _sculpt and re-topology _developing app/games with unity _good knowledge of how to optimize assets to keep high performance in real-time engines. _hard surface PBR texturing. _10+ Years of professional experience.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mental Ray Metashape Moi3D Mudbox Photoshop Redshift Softimage SpeedTree Substance Designer Substance Painter TopoGun UDK Unfold 3D Unity Unreal Engine UVLayout V-Ray World Machine xNormal ZBrush

Gary M

Registered: 10 months ago

I am a very experienced 3d Generalist with skills in Modelling, texturing, Lighting, rendering and Animation. I've worked for many well known international clients including Ford, McLaren, Stella Artois, Geberit, EDF energy, Kellogg's, Marshalls, Nestle and the BBC. I Have a working background that includes work for Advertising, Promotional animations, TV series, TV adverts, Brochure and web based projects.

skills

3D Modeling Animation Architecture Visualization Compositing Fluid Simulation Hard Surface Modelling Illustration Lighting Organic Modelling Particle Effects Photo-manipulation Rendering Retopology Rotoscoping Shading Texturing Turntables UV Mapping VR & AR VR 360

software

3ds Max After Effects Backburner Bifrost Corona Renderer FumeFX HDR Light Studio Illustrator InDesign Iray Marvelous Designer Maya Photoshop RealFlow Red Giant Suites Rhino Unfold 3D V-Ray VRED xNormal ZBrush

Debjit B

Registered: 10 months ago

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

3ds Max Knald Marmoset Toolbag Maya Megascans Photoshop Quixel DDO SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unfold 3D Unreal Engine UVLayout xNormal ZBrush

3DMStudio M

Registered: 1 year ago

Hi! We are a group of design and 3d art professionals who are willing to provide the best service and quality for any 3d modeling, rendering or animation project. We specialize in architecture, industrial/mechanical design projects,

skills

3D Modeling Animation Architecture Visualization Lighting PBR Texturing Rendering Texturing Turntables UV Mapping VR & AR VR 360

software

After Effects Artlantis CrazyBump KeyShot Lumion Maya Photoshop Premiere Pro Rhino SketchUp SolidWorks Substance B2M Thea Render Trapcode Unfold 3D V-Ray World Machine ZBrush

Gopal K

Registered: 1 year ago

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

skills

3D Modeling 3D Printing 3D Scanning Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Sculpting Texture Baking Texturing

software

3D-Coat 3ds Max Agisoft ArtCAM CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Maya Megascans Metashape Netfabb Photoshop Quixel DDO Substance B2M Substance Painter TopoGun Unfold 3D xNormal ZBrush

Andrej K

Registered: 1 year ago

A talented and technically skilled VFX artist with experience in all CG production steps from modelling through to final shot composition. Passionate about computer graphics and creating realism on screen. Artistically creative with a superb work ethic and a commitment to perfection. I am an artist driven and motivated by the constant challenge of making the unbelievable believable.

skills

3D Modeling Camera Tracking Color Correction Compositing Lighting Organic Modelling Particle Effects Rendering Retopology Rotoscoping Sculpting Texturing UV Mapping VFX

software

Houdini MARI Maya NUKE Redshift Substance Painter Unfold 3D V-Ray xNormal ZBrush

Ali K

Registered: 2 years ago

Environment Artist working in the video games industry on AAA titles which include Gears of war 4, Forza Horizon 3 and Driveclub, strong hard surface and organic environment modelling skills

skills

3D Modeling Lighting PBR Texturing Rendering Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max CrazyBump Marmoset Toolbag Maya Mental Ray Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unreal Engine UVLayout xNormal ZBrush