Hire Cloth Simulation Artists

Find approved freelance CG artists & studios.
Results: 95

Cagatay G

Registered: 6 days ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Agisoft Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Prince M

Registered: 1 week ago

I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modelling Illustration Layout Lighting Look Development Motion Graphics Organic Modelling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping

software

After Effects Arnold Bitmap2Material Cinema 4D CityEngine Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Red Giant Suites Redshift Substance B2M Trapcode Unfold 3D Unreal Engine World Machine ZBrush

Mike A

Registered: 2 weeks ago

I am Mike Avramis, Digital Sculptor with over ten years of experience as a 3D Artist. ⠀ My background is in 3D modeling, sculpting, motion graphics, compositing and⠀ animation for TV, film & mobile games.⠀ ⠀ I have worked with studios such as IXOR VFX where I led a team of artists to two national Gold Ermis Awards for a mobile game. I also played a key role in productions for brands like Vodafone, Hellman's, Cosmote, Pizza Hut and others. ⠀ ⠀ My biggest passions are games, movies, comics and I love creating characters from different universes. I spent my free time studying human anatomy, learning traditional sculpting and taking commission work, creating characters for 3D print and resin casting.⠀ ⠀ For the past three years, I have been working for Para Bellum Wargames⠀ as a Character and Creature Artist, creating miniatures for mass production⠀ with plastic injection moulding for the game Conquest - The Last Argument of Kings.⠀ ⠀ I am always interested in a new challenge. ⠀ Reach out to mikeavramis@gmail.com to connect!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Hard Surface Modelling Organic Modelling Retopology Sculpting UV Mapping

software

3D-Coat 3ds Max KeyShot Marvelous Designer Maya Photoshop ZBrush

Erfan S

Registered: 3 weeks ago

Hi . My name is Erfan and I'm an Architect and 3D Designer. I have 12 years exprience in the field of 3D visualization, including : modeling, lighting, texturing, rendering and animation. ( Exteriors,Interiors,landscape )

skills

3D Modeling Architecture Visualization Cloth Simulation Compositing File Conversion Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Shading Texturing

software

3ds Max ArchiCAD AutoCAD Cinema 4D Corona Renderer Marvelous Designer Photoshop Revit V-Ray ZBrush

Roberto F

Registered: 1 month ago

I'm a 3d artist from Brasil. I've 10 plus years of experience and have worked on a diverse range of projects like: VR assets and characters 3d printing Character Rigging

skills

3D Modeling 3D Printing Cloth Simulation Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marvelous Designer Photoshop Substance Painter Unity Unreal Engine ZBrush

Lachlan D

Registered: 1 month ago

A passionate and enthusiastic artist who gets excited, talking, playing and making games and dedicated himself to further exploring and developing his skill set. Off hours are usually spent wondering if there really is a dragon in the dungeon or working on his next project. As proven by my ability to meet critical deadlines as a 2D Generalist at  Iron Guardian Games, I have the reliability and drive needed to achieve  as an 3D Artist. Furthermore, I have the adaptability to find  practical solutions for technical projects as demonstrated in my role as  the Character Artist at Glitch Productions 

skills

3D Modeling 3D Printing Animation Cloth Simulation Concept Art Facial Rigging PBR Texturing Retopology Rigging Sculpting Sketching Texture Baking Texturing UV Mapping

software

3D-Coat Marvelous Designer Maya Photoshop Substance Painter Unity Unreal Engine xNormal ZBrush

Mike M

Registered: 1 month ago

I am a 2d/3d artist and animator with over a decade's worth of experience. I mostly do character work, but lately I also dabble in environments as well.

skills

3D Modeling Animation Art Direction Cloth Simulation Compositing Concept Art Concept Design Digital Painting Organic Modelling PBR Texturing Rendering Sculpting Shading Texturing

software

Blender

Syed H

Registered: 1 month ago

3d Visualizer I am Strongly knowledgeable and innovative 3D Modeler and texture artist with a superior commercial and artistic success record working in game industry since 2015 and I am Adept at working independently or as part of an animation artistic team. Able to address multiple ongoing projects with full attention to detail and quality.

skills

3D Modeling Architecture Visualization Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter TopoGun UDK Unreal Engine V-Ray ZBrush

Arif O

Registered: 2 months ago

I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Compositing Hard Surface Modelling Layout Lighting Matchmoving Motion Graphics Organic Modelling PBR Texturing Photogrammetry Shading Texturing VFX VR 360

software

3ds Max After Effects Agisoft AutoCAD FumeFX Lumion Maya Mocha NUKE PFTrack Phoenix FD Redshift Twinmotion V-Ray

Farzad M

Registered: 2 months ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Adam B

Registered: 2 months ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Joseph L

Registered: 3 months ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Karim A

Registered: 3 months ago

Karim Ahmed is My Real Name :D Rigger & 3D Generalist Well known of 3DsMAX & MAYA (Modeling _ Materials _ Lighting _ Cameras _ Rigging _ Animation _ Rendering ) - Photo Shop - Illustrator - Premiere - & normal known of After Effect - Unity

software

3D-Coat 3ds Max After Effects Illustrator Marvelous Designer Maya RealFlow UDK Unity V-Ray ZBrush

skills

Cloth Simulation Facial Rigging Rigging

Casey B

Registered: 3 months ago

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

skills

3D Modeling 3D Scanning Animation Architecture Visualization Cloth Simulation PBR Texturing Rendering Retopology Texturing

software

After Effects Agisoft Blender Photoshop Premiere Pro Substance Painter

Ivan U

Registered: 4 months ago

Hello ! I do 3D modeling and modeling of organic and solid surfaces. With subsequent retopology, texturing, rendering. My soft : -Zbrush (hi-poly) -Maya (retopology, UV-mapping) -Substance Painter (texturing) -Marmoset Toolbag (rendering)

skills

3D Modeling 3D Printing Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter ZBrush

Itay Y

Registered: 4 months ago

I'm a 3D Modeling and Texturing artist. My main passion and profession is Characters: both realistic and cartoony. Always opened to learn new stuff. Specializations: Modeling, Shading, Lighting, Rendering Linkedin: https://www.linkedin.com/in/itay-yogev-690938166/

skills

3D Modeling Cloth Simulation Hair/Fur Grooming Organic Modelling PBR Texturing Retopology Texturing

software

3D-Coat After Effects Arnold MARI Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter V-Ray ZBrush