Hire Cloth Simulation Artists

Find approved freelance CG artists & studios.
Results: 81

Arif O

Registered: 6 days ago

I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Compositing Hard Surface Modelling Layout Lighting Matchmoving Motion Graphics Organic Modelling PBR Texturing Photogrammetry Shading Texturing VFX VR 360

software

3ds Max After Effects Agisoft AutoCAD FumeFX Lumion Maya Mocha NUKE PFTrack Phoenix FD Redshift Twinmotion V-Ray

Farzad M

Registered: 1 week ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Adam B

Registered: 3 weeks ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Joseph L

Registered: 1 month ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Karim A

Registered: 1 month ago

Karim Ahmed is My Real Name :D Rigger & 3D Generalist Well known of 3DsMAX & MAYA (Modeling _ Materials _ Lighting _ Cameras _ Rigging _ Animation _ Rendering ) - Photo Shop - Illustrator - Premiere - & normal known of After Effect - Unity

software

3D-Coat 3ds Max After Effects Illustrator Marvelous Designer Maya RealFlow UDK Unity V-Ray ZBrush

skills

Cloth Simulation Facial Rigging Rigging

Casey B

Registered: 2 months ago

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

skills

3D Modeling 3D Scanning Animation Architecture Visualization Cloth Simulation PBR Texturing Rendering Retopology Texturing

software

After Effects Agisoft Blender Photoshop Premiere Pro Substance Painter

Ivan U

Registered: 2 months ago

Hello ! I do 3D modeling and modeling of organic and solid surfaces. With subsequent retopology, texturing, rendering. My soft : -Zbrush (hi-poly) -Maya (retopology, UV-mapping) -Substance Painter (texturing) -Marmoset Toolbag (rendering)

skills

3D Modeling 3D Printing Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter ZBrush

Itay Y

Registered: 2 months ago

I'm a 3D Modeling and Texturing artist. My main passion and profession is Characters: both realistic and cartoony. Always opened to learn new stuff. Specializations: Modeling, Shading, Lighting, Rendering Linkedin: https://www.linkedin.com/in/itay-yogev-690938166/

skills

3D Modeling Cloth Simulation Hair/Fur Grooming Organic Modelling PBR Texturing Retopology Texturing

software

3D-Coat After Effects Arnold MARI Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter V-Ray ZBrush

Jennifer C

Registered: 3 months ago

My name is Jennifer Cruz. I have a BFA in animation and an MFA in Visual Effects. Both degrees from SCAD. I have been credited on 2 films with the following titles: rigging lead, cloth simulation, lighting lead, texturing, render manager, quality control, and animator. I am also the owner of https://www.cgjctools.com It is a start up company in which I sell plug-ins and soon will also have courses and tutorials for sale as well.

software

After Effects Arnold Illustrator Maya Photoshop V-Ray

skills

Cloth Simulation Facial Rigging Mel Scripting Python Scripting Rendering Rigging Shading Texturing UV Mapping

Julia A

Registered: 4 months ago

I’m a part of a creative service agency WOW-HOW - a one stop shop for all your digital content, from 2D and 3D art/animation to video editing and post-production! I'd dare to say we are lords of animation and as much as masters of creative view! Here you can find our latest showreel https://youtu.be/ZpzSsTIpZY0

skills

3D Modeling Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Capture Motion Graphics Organic Modelling Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing UV Mapping VFX

software

3ds Max After Effects Cinema 4D Flash Illustrator Maya Mocha Photoshop Shotgun SilhouetteFX Toon Boom Harmony V-Ray ZBrush

Michael H

Registered: 4 months ago

Modelling/ Texture FACs Scan work / Blend Shapes VFX Film Models Hard Surface and Organic Creature work. VR/AR Game efficient Models Cloth Marvelous Designer Mari, Zbrush, Substance Painter, Maya, Max Multiple Renderers

skills

3D Modeling Cloth Simulation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Sculpting Texturing VR & AR

software

3ds Max Arnold Clarisse iFX MARI Marvelous Designer Maya NUKE Substance Painter Unity Unreal Engine ZBrush

Mathijs K

Registered: 4 months ago

Experienced 3D Character artist for video games and sculptures in general. At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

skills

3D Modeling 3D Printing Cloth Simulation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Sketching Texture Baking Texturing Training UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Quixel DDO Substance Painter Unreal Engine UVLayout xNormal ZBrush

Daniel Q

Registered: 5 months ago

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Blender Cinema 4D CrazyBump CryEngine Dimension GameMaker Studio Gimp Houdini Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Red Giant Suites SpeedTree Substance Designer Substance Painter Trapcode Unity Unreal Engine UVLayout

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Dejan N

Registered: 5 months ago

Specialized in character rigging and animation.

software

3D-Coat 3ds Max Maya

skills

Animation Cloth Simulation Facial Rigging Retopology Rigging UV Mapping

Pardeep K

Registered: 5 months ago

We pride ourselves on fostering a supportive, collaborative environment that allows every team member to do his or her best work. We imagine, create, and animate compelling visuals with a passion and excitement that we share with our clients. We are committed to customer service, reliability, and ultimately the production of high-quality deliverables in the field of 3D animation, technical and industrial illustration, medical, film, and educational projects, to only name a few!

skills

3D Modeling 3D Printing Animation Architecture Visualization Cloth Simulation Facial Rigging Lighting Motion Graphics Organic Modelling Rendering Sculpting Texturing VFX

software

3ds Max Arnold KeyShot Marvelous Designer Maya Substance Painter V-Ray ZBrush

Christian T

Registered: 6 months ago

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

skills

3D Modeling Cloth Simulation Color Correction Hard Surface Modelling Lighting Photo-manipulation Rendering Retopology Sculpting Shading Texture Baking Texturing UI Design UV Mapping

software

3ds Max Cinema 4D Marmoset Toolbag Marvelous Designer Octane Render Photoshop Substance Designer Substance Painter V-Ray ZBrush