Hire Sound Design Artists

Find approved freelance CG artists & studios.

Results: 15

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

I am extremely enthusiastic about working on creative projects, as I am looking to build experience, improve and contribute to something exciting. Completed my BSc Audio Production course in April 2020. Strong knowledge of several DAW’s including Pro Tools, Logic, Reaper and Ableton. A working understanding of middleware programs such as Wwise and Fmod. Experience in field recording and utilising live recording techniques to capture high quality sound. Able to confidently navigate game engines such as Unity. A background in music composition and able to play several instruments.


Pro Tools Unity


Sound Design

My name is Pablo and I'm a Freelancer 3D Generalist and Animator. I specialise in Cinema 4D, Substance Painter, Octane Render, After Effects and Photoshop.

Hi, and thanks for stopping at my page! My core work is After Effects and Motion Graphics, but 16 years with agencies all over London have given an understanding of many related digital fields, from coding to camerawork. I work hard to go beyond the project brief, and many of my weekly contracts have been converted to long-term placements with agencies. Please do give me a call if you'd like to discuss anything! Dave 07786 511 670

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

I'm 3d Artist. In 2016 I’ve started my first game called “Catch the Thief If you can!” and acquired a lot of experience. I’m available for freelance work and full-time opportunities.

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

A brief introduction about me: I am Fabrizio Bortolussi, a game designer, writer, creature designer, concept artist and illustrator. I'm able to: illustrate, sculpt, paint, design and texture basically any type of creature, character, mechanical work, miniature, asset, digital double, environment assets etc. I worked on feature films as well as AAA games and teached at universities and on some online academies.