Hire Sketchbook Artists

Find approved freelance CG artists & studios.
Results: 13

West R

Registered: 1 month ago

3D Modeler and Character Artist looking for new professional challenges and increasing responsibility. Adept at bringing new life to existing characters and environments. Has excellent drawing and anatomy skills, design aesthetic, as well as an attention to detail that brings a unique vision to the creative process. Openminded collaborator that loves creating great things. Self-motivated problem solver. Has also worked as a Graphic Designer for many years. Worked with and managed projects for numerous clients in various industries, especially the Manufacturing and Veterinary industries. Managed the creative pipeline from drafting estimates, managing vendors. and overseeing the completed project. —West Richins

skills

3D Modeling Animation Art Direction Color Correction Compositing Concept Design Illustration Lighting Motion Graphics Organic Modelling Photography Rendering Retopology Shading Texturing Training UI Design UV Mapping

software

After Effects Arnold CorelDRAW Illustrator InDesign KeyShot Maya Mental Ray Photoshop Premiere Pro SketchBook Substance Painter ZBrush

Florian F

Registered: 8 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Ajlan A

Registered: 9 months ago

I am an independently functioning 3D/2D generalist, mainly specializing on Character Design and Development. I have over 20 years of production experience having worked on numerous TVC's, Feature films productions. I am also a trained classical 2D animator, character designer and Illustrator.

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Compositing Concept Art Concept Design Digital Painting Facial Rigging Fluid Simulation Hard Surface Modelling Illustration Particle Effects PBR Texturing

software

3D-Coat After Effects Arnold ArtRage Blender Cinema 4D Houdini Marmoset Toolbag Marvelous Designer Photoshop SketchBook Substance Designer Substance Painter

Gautam B

Registered: 1 year ago

Hi, My name is Gotham (Gautam) a self-motivated Professional Animator, Flash Animator, Traditional animator (hand drawing with no PC), a game designer, UI designer, cartoonist, Storyboard artist, painter and character designer for the past 12 years. As an artist, I worked all over the globe for varies clients. I always loved drawing since early childhood. My parents helped me become the artist I am today.

software

After Effects Flash Illustrator SketchBook

skills

Animation Art Direction Illustration Motion Graphics Sketching UI Design

Dave B

Registered: 1 year ago

For the past 10+ years, I have been working as a 3D Generalist with a specialization in Character modelling in Games, Animation, Toy Design and Corporate Graphics. Through out that time I have successfully tackled production work in everything from stylized design to Hyper Realistic Product design. I am currently working as a freelance artist and a University Lecturer. I can tackle any 3D work given to me with professionalism, efficiency and speed.

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Level Design Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texture Baking Texturing UV Mapping

software

3D-Coat KeyShot Maya Photoshop SketchBook Sketchfab Unity Unreal Engine ZBrush

Fahd S

Registered: 1 year ago

hello my name is fahd sajer a game developer in Unreal Engine i have experience more than 14 years in this field \ concept artist \ Character Designer high&low poly \ ZB Sculpting \ Architecture Designer \ Environmental Designer \ Game Level Designer \ Lighting Work \ Cloth Designer MD also i have a game that i developed called ( unseen ) not realest yet .

skills

3D Modeling Architecture Visualization Concept Art Concept Design Digital Painting Level Design Rendering Retopology Sculpting Sketching Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Marvelous Designer Photoshop SketchBook TopoGun UDK Unreal Engine xNormal ZBrush

Kevin W

Registered: 2 years ago

we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Digital Painting Facial Rigging File Conversion Hard Surface Modelling Illustration Level Design Motion Capture Organic Modelling Particle Effects PBR Texturing Post Production Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects CryEngine Gamebryo Hair Farm HeroEngine Illustrator KeyShot Lumberyard Marmoset Toolbag Marvelous Designer Maya MotionBuilder Mudbox OGRE OpenGL Photoshop Premiere Pro Python Quixel DDO SketchBook Sketchfab Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush

Ryan M

Registered: 2 years ago

I design worlds to be brought to life in film, video games, or VR/MR. These worlds consist of unique and actionable designs for environments, characters, vehicles, props, color, lighting, mood, and visual style. With a master’s degree in industrial design (U. of Washington, 2015), and extensive background in UX design at top-tier design firms, I ensure each element is carefully crafted and enhances the overall experience.

skills

3D Modeling Architecture Visualization Art Direction Color Correction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Matte Painting Motion Graphics Organic Modelling Particle Effects Photo-manipulation Sculpting Sketching Storyboarding VFX VR & AR VR 360

software

After Effects Daz3D Illustrator InDesign KeyShot Maya Photoshop SketchBook Trapcode Unity ZBrush

Billy R

Registered: 2 years ago

I am a 3d artist with over ten years of experience in the industry. I have worked on many different types of projects, ranging from military simulations and video games, to movies and music videos. I am well versed in every aspect of production, from sketching and illustration, to modeling, texturing, animation, and rendering.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Color Correction Compositing Facial Rigging Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Rendering Rigging Sculpting Texture Baking Texturing UV Mapping VFX

software

3ds Max After Effects AutoCAD CrazyBump Illustrator Maya Mental Ray NUKE Photoshop SketchBook Substance Designer Substance Painter Unity ZBrush

Shank M

Registered: 2 years ago

Hi I am Shank Mehta, A CG generalist, having intermediate knowledge of all streams of 3d/2d animation, specializing in Hard Surface Modeling, Texturing and Lighting, Automotive modeling and rendering. Other interested areas are Character modeling and texturing. Have taught animation professionally for more than 6 years to hundreds of students. 13+ years of Industry experience, working on many software like 3ds Max, Maya, Zbrush, Mudbox, After Effects, Photoshop etc.

skills

3D Modeling Animation Architecture Visualization Art Direction Digital Painting Hard Surface Modelling Illustration Lighting Matte Painting Motion Graphics Organic Modelling Rendering Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max After Effects CorelDRAW CrazyBump GameMaker Studio Illustrator KeyShot Marmoset Toolbag Maya Mental Ray Mudbox Photoshop Quad Cap Quixel DDO Redshift Sculptris SketchBook Sketchfab Substance B2M Substance Painter TopoGun UDK Unfold 3D UVLayout V-Ray xNormal ZBrush

Roberto A

Registered: 2 years ago

3D & CGI Artist Specializing in Print layout and design 3D applications. Versatile and Motivated 2D and 3D artist with 10 years in traditional and Digital Media with advanced knowledge of Adobe applications .

software

3ds Max AutoCAD Daz3D Houdini Mudbox SketchBook SketchUp ZBrush

skills

Architecture Visualization Concept Art Concept Design Rendering Shading