I'm a highly motivated freelancer based out of India.
Hello, My name is Corentin Lalouette, i'm a French Junior Artist. I'm on a second year of a bachelor of 2D/3D game art and on my freetime I do some 3D environment, traditionnal/digital illustration or environemental 3D
Hello my name is Bruno Macedo I'm Animator and Rigger 3D and I'm always improving my habilities in this area wich I like so much
My goal is look for innovate and efficient solutions to increase my ability to solve problems and choose the best techniques for each work situation.
skills
3D Modeling Animation Art Direction Augmented Reality Cloth Simulation Hard Surface Modeling Layout Level Design Lighting Look Development PBR Texturing Rendering Rigging Shading Texturing UV Mapping Virtual RealityI'm a French Junior Artist in 3D
Born in 1976 in Greece, I was a kid of the 80s Home Computer era owning Sinclair Spectrum, Atari ST and Amiga computers. That was when my interest in computer graphics began with Deluxe Paint and 3D Construction Kit. In 1992 I started working with 3D Studio (MS-DOS version), later with first versions of 3D MAX (Windows). I attended one of the first schools for 3D Graphics in Athens, Greece (1994-1997). From 1997 to 1999 I volunteered to serve my obligatory military service in Greek Special Forces as paratrooper. In 2000 I started freelancing in Athens as 3D Generalist doing 3D graphics and compositing using Alias|Wavefront Maya (v2.5) and Eyeon's Fusion on a Silicon Graphics 540 Visual Workstation. Since then I have worked on a big variety of projects, from 3D projection mappings, product and architectural visualization, 3D animated shorts, TV commercials, 3D tuition and video games, to which I have given emphasis the past 3-4 years of my career.
skills
3D Modeling Animation Art Direction Cloth Simulation Color Correction Color Grading Facial Rigging Fluid Simulation Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mappingsoftware
3D-Coat 3DF Zephyr Affinity Designer Blackmagic Fusion Character Creator iClone Iray Marmoset Toolbag Marvelous Designer Maya Octane Render Photoshop RealFlow Substance Painter ZBrushExtensive experience in image editing and manipulation, 3D hard surface skills and 2D 3 3D animation.
Hello, I'm Gabriel Reis, generalist and animator 3D artist, my main software is Blender since version 2.47 but I also master Zbrush, Substance painter and others. I've been in the market for a few years working mainly with realtime mobile, but I've done work of several types besides these. I hope we can close good deals together!
Hi, my name is Carol Fiorito, I'm 23 years old and graduated in Graphic Design from the FMU institution, but soon after I finished college I discovered my passion for 3D modeling and Texture, and I've been studying it until today.
skills
3D Modeling Animation Compositing Lighting PBR Texturing Post Production Rendering Texturing UV Mappingsoftware
Affinity Designer Blender Cineware After Effects Photoshop Substance Designer Substance Painter Unreal Engine ZBrushHi! My name is Danieli. I am a freelance 3D artist, I work with realistic models and cartoons.
skills
3D Modeling Animation Hair/Fur Grooming Organic Modeling PBR Texturing Rendering Sculpting Texture Baking Texturingi am garry work as a freelancer on the above technology which I mention in my skills.
software
3D GeniuX 3D-Coat 3Delight 3DEqualizer 3DEXCITE 3DExperience 3DF Zephyr 3ds Max Blender Cinema 4D Maya SolidWorks Unityskills
3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Augmented Reality Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting Hair Cards Hard Surface Modeling Illustration Integration Level Design Rendering RiggingHi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I studied at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Some of my specialties as a 3D artist include 3D Modeling, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations and Photogrammetry. I have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design and Photography. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Microsoft Office. I also have skills in softwares such as Marmoset Toolbag, Adobe After Effects, Unity, Rhinoceros & Grasshopper.
skills
3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Coding Lighting PBR Texturing Photogrammetry Photography Post Production Rendering Texture Baking Texturing UV Mappingsoftware
3ds Max After Effects ARCore Bitmap2Material Corona Renderer CrazyBump Lightroom Marmoset Toolbag PhotoScan Photoshop Rhino Substance Designer Substance Painter Unity V-RayI am an aspiring filmmaker with a passion for telling soul changing stories. Some of my favorite projects are those involving architectural visualization or breathtakingly beautiful animations.
software
Blender3D and 2D Artist I am a 3D and 2D Artist with a very creative mind that lets me free my thoughts to achieve unique and stunning results. My career history includes working for companies for commercial purposes and also for works of art. I additionally have experience in the film industry working on an undisclosed video game-themed film, coordinating the artistic team. I use many different programs to develop 3D figures and architecture, and am constantly developing my skills in new tools in this field. I have extensive knowledge of games, cinema, art and other areas where 3D models are prominent. Additionally, I have pursued comic book style art in both physical and digital media. Having this dual skillset means that I can assist in any step in the conceptualization process. On top of this, I have graphic design experience both from my formal education and previous freelance work. Major Softwares Used: Zbrush 4r7 Substance Paint Adobe Photoshop 3ds Max Maya 3D-Coat Marmoset Toolbag 3
skills
3D Modeling Animation PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV MappingI'm a 3D Artist for 10 years. Now I'm specialized in Environment / Prop for games 🧠 I've worked for Tv Globo as a VFX artist so I have a 3d generalist background, currently I'm working with VR/AR/MR doing Environments and Props.
skills
3D Modeling Animation Architectural Visualization Augmented Reality Cloth Simulation Fluid Simulation Hair Cards Hair/Fur Grooming Hard Surface Modeling Level Design Level of Detail Lighting Look Development Mixed Reality Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality WebAR WebXRsoftware
3ds Max Corona Renderer FumeFX Maya Photoshop Substance Designer Substance Painter Unreal Engine V-Ray ZBrushI'm a 3D artist. My primary interest is game art.
skills
3D Modeling Animation Compositing Facial Rigging Hard Surface Modeling Organic Modeling Rendering Rigging Sculpting Skinning Texture Baking Texturing UV Mappingsoftware
Blender Houdini Marmoset Toolbag Photoshop Quixel Mixer Substance Designer Substance Painter Unity Unreal Engine ZBrushI am a highly skilled, professional and expert 2D & 3D generalist, having more than 6 years of experience in this digital field. You will get highest quality work under a fair budget and timeline. I am one stop solution to any kind of 2D & 3D work. You will surely want to work with me in future after seeing my performance.
skills
3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Augmented Reality Color Grading Decimation Facial Rigging File Conversion Graphic Design Hair/Fur Grooming Hard Surface Modeling Level Design Lighting Look Development Organic Modeling PBR Texturing Rendering Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping Virtual Realitysoftware
3D-Coat 3ds Max 8th Wall Affinity Designer After Effects Alchemy AR.js Arnold AutoCAD Backburner Blender BodyPaint 3D Character Creator Cinema 4D CLO Corona Renderer Final Cut Pro HDR Light Studio Illustrator KeyShot Marvelous Designer Maya Oculus Medium Photoshop Premiere Pro Quixel Mixer RealFlow Redshift RizomUV Sketchfab SketchUp Substance Alchemist Substance Designer Substance Painter TopoGun Trapcode TurbulenceFD Twinmotion Unfold 3D Unreal Engine Unreal Studio V-Ray Vuforia XD ZBrushFashion Designer and visual Artist. As a 3D artist, I work with 3D modeling of objects, clothes and scenes, textures and shading, UV mapping. I also work with video edition.
software
BlenderI'm render artist working for real estate marketing, architects and designers. Owner of Concretize Archviz studio.
skills
3D Modeling Animation Architectural Visualization Compositing PBR Texturing Post Production Renderingsoftware
3ds Max After Effects AutoCAD Corona Renderer Marvelous Designer Photoshop Premiere Pro Revit Unreal Engine ZBrushI am a Design graduate and I work as a freelance 3D artist. My abilities are modeling, retopology, rigger and texturing.
skills
3D Modeling Animation Art Direction Compositing Graphic Design Hard Surface Modeling Illustration Layout Lighting Particle Effects PBR Texturing Retopology Rigging Sculpting Texturing UV Mappingsoftware
After Effects Blender Cinema 4D Cineware Illustrator Marmoset Toolbag Photoshop Substance Painter ZBrushI'm a 3D artist with 6 years of experience. I'm specialized in modeling and look development of characters, assets and environments for animation.
skills
3D Modeling 3D Printing Animation Art Direction Compositing Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Look Development PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texturing Turntables UV Mappingsoftware
3ds Max After Effects Arnold Houdini KeyShot Marmoset Toolbag Maya Photoshop Redshift Substance Painter Unity Unreal Engine V-Ray ZBrushI am a beginner in this freelancing area but every day I am learning more in this virtual world, to show my way so far