I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFX
softwareAfter Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrush
I am a CG Artist, Generalist in 3Ds Max, CAT and Biped usually for cyclic Character Animations MotionBuilder for pose key frame animations, Fur and Skinning in Maya, UV mapping usually in Max and less often in Maya, 10 years working Experience in 3ds Max 3 Years in MotionBuilder 1 year in Maya
skills3D Modeling Animation Architectural Visualization Rendering Rigging Sculpting Texturing UV Mapping
I am a recent graduate from 3dsense Media School in Singapore studying Game Art and specializing in Game Animation. I hope to gain more industry experience through CGHero's jobs and hopefully one day to be able to work in a reputable studio.
Jet Studio USA Inc. is a branch company of Jet Studio Group For 3D art Outsourcing service, We have an Offshore Development Center (ODC) with over 80 3D Artists in Ho Chi Minh City - Vietnam. We provide international services at the most affordable and competitive price Jet Studio offers various services, storyboarding, modeling, rigging, animation, lighting, visual effects, and compositing. We provide high-end quality service across the full range of the production process about 3d and 2d art outsourcing (especially game assets and entertainment) Feel free to contact us for inquiry Jet Studio USA Inc. Office : 5757 Uplander Way, Ste 202 Culver City, CA 90230 Email : firstname.lastname@example.org Website : us.jetstudio.jp Phone : 1-424-702-5181 Mobile Phone : 1-626-838-8023 Skype : lam.thuc.duy
I have spent the last 4 years in motion capture Industry. The work at Imagistack Software and Apple Arts Studio was very project driven, with variable staffing levels required to meet the demand, bit I remained part of the core team due to the high quality of my work, and my willingness to put in the extra effort when required, to meet tight deadline. Being a fast learner, I was able to quickly pick up new software packages and systems, and now have extensive knowledge in the industry, especially in the techniques required to generate 3D motion capture. I am proficient in using PC, Linux and Mac OS platforms.
I'm a UK based motivated hard working freelance 3D animator, I work quickly and efficiently with a positive, enthusiastic working manner. I have worked professionally as an animator for over 15 years and prior to that for 10 years as a games artist. During this time I worked on various projects including film vfx, on set motion editing, commercials, tv and games.
I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Look Development Matte Painting MAXScript Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Sketching Skinning Texture Baking Texturing Turntables UI Design UV Mapping VFX VR 360
software3ds Max After Effects ArchiCAD Arnold AutoCAD BIM 360 Bitmap2Material Blender BodyPaint 3D Cinema 4D Cineware After Effects Cineware Illustrator Corona Renderer Cycles Daz3D Fusion 360 HDR Light Studio Houdini Illustrator InDesign Inventor Iray KeyShot Lightroom MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans MeshLab Meshmixer Meshroom MODO MotionBuilder Mudbox Navisworks Netfabb NUKE Octane Render Oculus Medium OpenGL Ornatrix PhotoModeler PhotoScan Photoshop Poser Premiere Pro Python Quad Remesher Quixel DDO Quixel Mixer RealFlow RealityCapture ReCap Red Giant Suites Redshift RenderMan RetopoFlow Revit Rhino RizomUV Sketchfab SketchUp Smoke SolidWorks Spark AR Studio SpeedTree Substance Alchemist Substance B2M Substance Designer Substance Painter ThreeJS TopoGun Trapcode TurbulenceFD UDK Unfold 3D Unity Unreal Engine Unreal Studio UV Packer UVLayout V-Ray Vectorworks Vegas Pro Vehicle Tracking Visualize VRED World Machine xNormal ZBrush
we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Concept Art Digital Painting Facial Rigging File Conversion Hard Surface Modeling Illustration Level Design Motion Capture Organic Modeling Particle Effects PBR Texturing Post Production Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping VFX Virtual Reality VR 360
software3ds Max After Effects CryEngine Gamebryo Hair Farm HeroEngine Illustrator KeyShot Lumberyard Marmoset Toolbag Marvelous Designer Maya MotionBuilder Mudbox OGRE OpenGL Photoshop Premiere Pro Python Quixel DDO SketchBook Sketchfab Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush
I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.
skills3D Modeling 3D Printing Animation Architectural Visualization Compositing Digital Painting Hard Surface Modeling Motion Capture Motion Graphics Organic Modeling PBR Texturing Photo-manipulation Retopology Rigging Texture Baking Texturing UV Mapping Virtual Reality VR 360
I'm a freelance 3D Artist based in Manchester, UK. I always aim to create the highest possible quality of imagery compatible to the greatest globally recognized standards.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Color Correction Compositing Decimation Hair/Fur Grooming Hard Surface Modeling Lighting Motion Capture Motion Graphics Organic Modeling Photo-manipulation Photogrammetry Rendering Sculpting Shading Texturing Turntables VFX