Passionate 3d artist who passed a lot of AAA\AA\A\B Titles working as Level Designer\Environment\Props\Hardsurface and Character 3D Artisrt. Such projects as Control ( Team Lead 3D Artist on outsourcing), Cyberpunk 2077 (3D Tech optimization and optimization pipeline development on outsource), Borderlands 3 (3D Character Artist), Baldur's Gate 3 (Senior 3D Environement Artist in-house) working closely together with in-house team with big passion and resprect to feedback, trying to get as qualified stuff as possible. Also been working a lot with mobile VR apps as full stack level developer.
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3D Modeling Architectural Visualization Color Grading Decimation File Conversion Hard Surface Modeling Layout Level Design Level of Detail Lighting Look Development Organic Modeling PBR Texturing Python Scripting Retopology Sculpting Texture Baking Texturing Training UV Mappingsoftware
3D-Coat 3ds Max Blender Character Creator Houdini Marmoset Toolbag Maya Photoshop Substance Painter Unity Unreal Engine xNormal ZBrushExtensive experience in image editing and manipulation, 3D hard surface skills and 2D 3 3D animation.
I am a highly skilled, professional and expert 2D & 3D generalist, having more than 6 years of experience in this digital field. You will get highest quality work under a fair budget and timeline. I am one stop solution to any kind of 2D & 3D work. You will surely want to work with me in future after seeing my performance.
skills
3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Augmented Reality Color Grading Decimation Facial Rigging File Conversion Graphic Design Hair/Fur Grooming Hard Surface Modeling Level Design Lighting Look Development Organic Modeling PBR Texturing Rendering Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping Virtual Realitysoftware
3D-Coat 3ds Max 8th Wall Affinity Designer After Effects Alchemy AR.js Arnold AutoCAD Backburner Blender BodyPaint 3D Character Creator Cinema 4D CLO Corona Renderer Final Cut Pro HDR Light Studio Illustrator KeyShot Marvelous Designer Maya Oculus Medium Photoshop Premiere Pro Quixel Mixer RealFlow Redshift RizomUV Sketchfab SketchUp Substance Alchemist Substance Designer Substance Painter TopoGun Trapcode TurbulenceFD Twinmotion Unfold 3D Unreal Engine Unreal Studio V-Ray Vuforia XD ZBrush3D modeler and texture artist for video games
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3D Modeling Decimation File Conversion Hard Surface Modeling Look Development PBR Texturing Retopology Sculpting Texturing UV MappingGraphic designer and 3d modeler
3D artist focused in models for games. Currently available for commissioned works.
Product engineer. Graduated in control and automation engineering. With 16 years of experience in 3D modeling software projects (Solidworks and Inventor) for heavy machinery (hydraulic, screw presses and medium and large size reducers). Modeling on hard surfaces in Blender. Rendering in Cycles and textures in Substance Painter.
hello, I'm a sculptor in 3D, a student at the Viva Arte school, I'm an intermediate level.
Hi, I'm Amin +5 years experienced as a video editor & 3D artist ,This Field of Innovative 3D Modeling Realistic Visualization & animation. i will make promo video of your product or edit your videos for product , YouTube channels and give you very professional video that Attract More Audience
MA Digital Effects Graduate from the NCCA at Bournemouth University. Previously an arts professional with 3+ years experience in design, administration, and project management. Please feel free to view my demoreel featured below or visit my website, www.tessrees.com. Software/Skills: - 3D: Houdini (Intermediate) & Maya/Zbrush/Unreal Engine (Beginner) - 2D: Nuke, Photoshop (Intermediate) - PFtrack - Substance Painter - Linux/Mac/Windows - Python/Unix - VEX - Cameras: Panasonic Varicam & Lumix, Canon DSLRs, Sony A6300 - Shotgun
All Aspects of design work , 2D and 3D Animations Large team , quick turn around on projects.
skills
3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Coding File Conversion Fluid Simulation Graphic Design Illustration Layout Motion Graphics Photo-manipulation Rendering Rigging Sculpting Sketching Storyboarding Texturing UV Mappingsoftware
3DEqualizer 3DEXCITE 3DExperience After Effects Alchemy Animate Artstudio Pro Blender Cinema 4D Illustrator InDesign Photoshop Pro Tools RoadRunner Unreal Engine3D Artist based in Brazil. Worked more than 7 years with 3D Modelling and 5 years with game developing. Specialized with Character Modelling and work as Generalist 3D Artist.
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3D Modeling Architectural Visualization Augmented Reality Cloth Simulation Color Correction Compositing Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development PBR Texturing Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Turntables UV Mapping Virtual Reality3D artist that is proficient with high poly and low poly workflows. Have experience with realistic(PBR) and Stylized (PBR and painted textures) art styles. I enjoy making Fantasy and Sci-fi models, but i am always willing to learn by stepping out of my comfort zone.
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3D Modeling 3D Printing Concept Art Concept Design Digital Painting File Conversion Hard Surface Modeling Look Development Organic Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV MappingI am experienced in creating production-quality 3D static photo-realistic renderings, animation with both fly-through & moving geometry, professional conceptual renderings, product rendering in both static & animation mode, Efficient rendering technique including post-production. I have In-depth theoretical & practical knowledge of V-Ray Rendering Engine, modern ray-tracing, the physics of light and its interaction with materials, building complex shader, real-world cameras, and render scene optimization which results in fast rendering with respect to time and memory. Specialties: Architectural 3D Modeling, Architectural Visualization, Product Rendering, Mechanical 3D Rendering, Interior - Exterior, 3D Photo-Montage, 2D/3D Floor Plans, 3D Conceptual/Realistic Animation and Walk-through, Interior Designing.
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3D Modeling Architectural Visualization Augmented Reality Color Correction File Conversion Graphic Design Hair/Fur Grooming Lighting PBR Texturing Photo-manipulation Post Production Rendering Texture Baking Texturing UV Mapping Virtual Reality VR 360Currently open for opportunities in the field of project management, leading a team, account management or senior art consultancy, art direction. I was upon until recent a Senior Digital Artist at 3DEXCITE (formerly Realtime Technology), a division of Dassault Systems. I was a Senior in the Retouch team, where I retouched backplates for automotive marketing images. Also on-location shoot support was added as a task, where I travel to the set on locations worldwide and retouch for high end photographers and art directors. My tasks encompass photorealisticly retouch automotive images, for high end print brochures, supervise projects and lead multiple teams toward a common goal: get the project done in time, while keeping in mind artist, management and client satisfaction. I possess good people management skills, leading projects with multiple artists to a tight deadline, with great end results. I have a wide knowledge of post-production for film and print, and am always eager to learn the latest techniques and softwares. Supervising the project and lead the team towards a positive outcome is my daily strive, as well as share knowledge to the junior artists, share my opinion with stakeholders and advise decision makers. I have a big interest in the future pipeline of VFX and retouch, and always look out for any tool that can get the tasks done more efficiently, as well as following the market and spot new trends in marketing and technology. In my spare time I have a huge passion for all things VFX, more specific in the Digital Environments domain, with softwares as Isotropix Clarisse, SpeedTree, Megascans, Substance, Nuke. Always eager to follow that next tutorial on compositing, lookdev, layout, shading, texturing, lighting, rendering, ... I eat VFX - breakdowns for breakfast
I am a young designer looking for new experiences and projects to enrich and deepen the world of design. I offer seriousness and precision in my work, professionalism and availability. If you are interested in viewing the portfolio, write me in private. Thank You and have a nice day.
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3D Modeling Color Correction Concept Art Concept Design File Conversion Graphic Design Illustration Photography Post Production Rendering Sketching Texturing UI DesignHi, I'm a character artist that worked on more than 20 projects. in games, VFX, and collectibles. I make organic and hard surface modeling.
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3D Modeling 3D Printing Art Direction Decimation Digital Painting File Conversion Hair Cards Hair/Fur Grooming Hard Surface Modeling Level of Detail Organic Modeling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFXsoftware
Arnold Blender Character Creator MARI Marmoset Toolbag Marvelous Designer Maya Substance Painter Unreal Engine ZBrushRESUMÉ I am a Visual Artist / Designer focusing on digital, 3D, Motion Graphics, Video / Cinema, Post-production. I've been working as CG generalist/ Motion Designer and Art director since 2007.
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3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texture Baking Texturing Turntables UV Mapping VFX Virtual Reality VR 360Working as a Senior Environment Artist. Through my career worked on numerous AAA title games including Modelling, Texturing, Environment, Vehicles, Weapons and Props.
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3D Modeling File Conversion Hard Surface Modeling Level Design Organic Modeling PBR Texturing Sculpting Texturing UV Mappingsoftware
3D-Coat 3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop SpeedTree Substance Designer Substance Painter Unreal Engine ZBrushHello! My name is Pradeep Kumar Prasad. I’m CG Generalist / 3D Artist with 8+ Years of Experience. A creative, enthusiastic, and open-minded with strong visualizing, artistic and designing skills.
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3D Modeling Architectural Visualization Cloth Simulation File Conversion Graphic Design Lighting Look Development Organic Modeling PBR Texturing Photogrammetry Rendering Sculpting Texture Baking Texturing Turntables UV Mappingsoftware
3ds Max After Effects Illustrator MARI Marvelous Designer Maya Photoshop Premiere Pro Substance Painter xNormal ZBrushHire me for you 3d & graphic design work ! - Pre- production work
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3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Color Correction Facial Rigging File Conversion Graphic Design Hard Surface Modeling Lighting Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Post Production Retopology Rigging Sculpting Shading Skinning Sound Design Storyboarding Texture Baking Texturing UV MappingI am a 3D Artist with knowledge in: Rendering Hard Surface Modeling Texturing Creation of Materials Animation
Goutham Mannuru is the lead and 3D Art Director @ Wirecorp Studios (https://wirecorpstudios.com/) , with more than 5 years of Experience in 3D production Art.
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3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Concept Art Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR 360software
3D-Coat 3DF Zephyr 3ds Max Arnold Blender Daz3D MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Quad Remesher Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Designer Substance Painter ZBrushHi, and thanks for stopping at my page! My core work is After Effects and Motion Graphics, but 16 years with agencies all over London have given an understanding of many related digital fields, from coding to camerawork. I work hard to go beyond the project brief, and many of my weekly contracts have been converted to long-term placements with agencies. Please do give me a call if you'd like to discuss anything! Dave 07786 511 670