Shank M.
Hi I am Shank Mehta, A CG generalist, having intermediate knowledge of all streams of 3d/2d animation, specializing in Hard Surface Modeling, Texturing and Lighting, Automotive modeling and rendering. Other interested areas are Character modeling and texturing. Have taught animation professionally for more than 6 years to hundreds of students. 13+ years of Industry experience, working on many software like 3ds Max, Maya, Zbrush, Mudbox, After Effects, Photoshop etc.
Shank M.
Hi I am Shank Mehta, A CG generalist, having intermediate knowledge of all streams of 3d/2d animation, specializing in Hard Surface Modeling, Texturing and Lighting, Automotive modeling and rendering. Other interested areas are Character modeling and texturing. Have taught animation professionally for more than 6 years to hundreds of students. 13+ years of Industry experience, working on many software like 3ds Max, Maya, Zbrush, Mudbox, After Effects, Photoshop etc.
Skills
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Pixel Art
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Ray Tracing
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3D Scan Clean Up
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Skinning
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Game Design
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Organic Modeling
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Lighting
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Animation
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Motion Graphics
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Illustration
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Rendering
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Cloth Simulation
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Concept Design
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Retopology
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Texture Baking
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3D Printing
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UV Mapping
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3D Modeling
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Sculpting
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Texturing
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Hard Surface Modeling
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3D Scanning
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Facial Rigging
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PBR Texturing
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Photogrammetry
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AAA
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Shading
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Art Direction
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Rigging
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VFX
Software
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Unity
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UVLayout
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Sketchfab
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Adobe-Illustrator
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Zbrush
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Meshy AI
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Procreate
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3ds Max
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Marmoset Toolbag
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GameMaker Studio
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RizomUV
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Substance 3D Painter
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Unfold 3D
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Sculptris
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Photoshop
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Mudbox
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Aseprite
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Spine 2D
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ChatGPT
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KeyShot
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Blender
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Godot
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VRay
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xNormal
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Quixel DDO
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UV Packer
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TopoGun
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Unreal Engine
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Nomad Sculpt
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Spriter Pro
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Maya
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After Effects
