Hire Unity Artists

Find approved freelance CG artists & studios.
Results: 268

Iegor G

Registered: 3 days ago

My name is Egor. I`m co-founder of Threedex Studio. We are specialized in architectural visualization and 3d graphics for 10 years. Threedex Studio provides 3D modeling, architectural visualization and animation services to developers, contractors, architects, and interior designers. Benefits on working with us: -Your Projects are handled by Experienced & Highly skilled professionals. -Quick turnaround time & competitive pricing. -Option to work on per project basis or dedicated staff on per hour rates. -Constantly Investing in the latest hardware & softwares. -Reliable & Great communication skills. Our team is made up of experienced and skilled 3D Artists who have successfully met the requirements of global customers. Our guaranteed efficiency, accurate services, quick turnaround time, cost-effective prices and process-driven approach sets us apart from other 3D rendering vendors. I hope we can create beautiful projects together!

skills

3D Modeling Animation Architecture Visualization Lighting PBR Texturing Rendering Retopology Texturing VR & AR VR 360

software

3ds Max After Effects Corona Renderer Lumion Marmoset Toolbag Marvelous Designer Photoshop Redshift Substance Designer Substance Painter Unity Unreal Engine ZBrush

Kalabak S

Registered: 3 days ago

A company of 3D professionals with extensive experience in the 3D modeling, rigging, animation and rendering market for games, advertising, 3D printing and other activities involving this area. We are ready to make your projects a reality!

skills

3D Modeling 3D Printing Animation Architecture Visualization Digital Painting Facial Rigging File Conversion Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping

software

Blender GameMaker Studio KeyShot Maya Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine

Manoel G

Registered: 2 weeks ago

Voxel Artist, Maker, Educator, Game Designer. Love Voxels!

skills

3D Modeling 3D Printing Level Design Training VR & AR

software

MagicaVoxel Photoshop Tinkercad Unity

Adriel B

Registered: 2 weeks ago

3D artist with a Game Art master's degree and 3 years of pro exprience in real-time 3D graphics, I specialize both in stylized, cute, low-poly art and realistic, high-poly art.

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Hard Surface Modelling Photography Retopology Sketching Texturing UV Mapping VR & AR

software

Blender Illustrator Illustrator InDesign KeyShot Maya Photoshop Sketchfab TopoGun Unity Unreal Engine

McKay M

Registered: 1 month ago

Animation & Game Development graduate. I was educated as a 3D Generalist and have a wide range of skills. I am very agreeable and easy to work with. I am creative and thrive at projects where I can exercise my creativity not only through my art but through problem solving as well. I am an excellent bridge of both the artistic and technical ends of the production pipeline.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling PBR Texturing Python Scripting Retopology Rigging Sculpting Texturing UI Design UV Mapping VFX

software

After Effects Houdini Illustrator Marmoset Toolbag Maya Photoshop Sketchfab SpeedTree Substance Designer Substance Painter Toon Boom Animate Unity ZBrush

Rhys O

Registered: 1 month ago

I have two years experience working in the industry and have worked on mobile and AAA assets and environments. My main area of focus is props but I also do Environment work.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Quixel DDO Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Cagatay G

Registered: 1 month ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Agisoft Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Danny T

Registered: 1 month ago

I love what I do and that translates to a strong work ethic, enthusiasm, amenable to learning and team first attitude. My strong proficiency with 3DS Max, Maya, Zbrush, knowledge of texturing and optimization, my attention to detail, my experience and knowledge working high and low poly will make me a perfect fit for your team.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Retopology Sculpting Sketching Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max Blender Marmoset Toolbag Maya Photoshop Sketchfab SpeedTree Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Ricardo A

Registered: 1 month ago

I'm a 3D artist with the experience of working in the game industry for 5 years with a few games realeased. Most of my job was based on making Hard-Surface assets, which is my strongest skill. Lately I worked in several racing games, being responsible for the creation of some vehicles from scratch, from modelling, texturing and implementation on the engine. In these past years, I have worked in different things besides 3D modelling, including Level Design, Technical Art and VFX. Portfolio: https://www.artstation.com/ricardoalb

skills

3D Modeling Hard Surface Modelling Level Design PBR Texturing Retopology Texture Baking Texturing

software

3ds Max CrazyBump Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine xNormal

Tacitto M

Registered: 1 month ago

I'm Tacitto Mariano and I'm a 3D Artist with a degree in Game Design. I have experience creating 3D environments and props for games and visualizations. Hard Surface it's my principal skill.

skills

3D Modeling Level Design Texturing

software

Blender Photoshop Substance Painter Unity ZBrush

Berker Y

Registered: 1 month ago

My name is Berker Yanyalı. Was born on Feb 1985 in Bursa. I graduated from paint department faculty of fine arts in Turkey. Since then im working professionally as a 3D Artist. Working on character and environment modeling, texturing, design for games, films and cartoon movies

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Texturing

software

Marvelous Designer Maya Quixel DDO Substance Painter Unity Unreal Engine xNormal ZBrush

Tanguy T

Registered: 1 month ago

Hi, I'm a french 3D generalist specialized more into texturing and environment. I'm more into AAA realistic renders but I can easily adapt to various styles if needed. I love to work with new people, on new projects. Let's work together!

skills

3D Modeling Art Direction Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Texturing

software

3ds Max Marmoset Toolbag Maya Photoshop SpeedTree Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush

Javier B

Registered: 1 month ago

I am a young artist, experienced in video game asset creation and ready to do my best to learn as much as I can. Organization and effectiveness define me at work. I wake up every morning feeling extremely lucky for being able to turn my day by day hobby into my job, and that motivates me to achieve the best results. I am serious when I have to, but I love to laugh and be positive about things, you never know what life will bring you, so I am always eager to take it with the best possible attitude. So, if you like what you have seen so far, why not getting in touch?

skills

3D Modeling Decimation Hard Surface Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR

software

3ds Max Blender CryEngine Marmoset Toolbag Marvelous Designer Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine ZBrush

Roberto F

Registered: 2 months ago

I'm a 3d artist from Brasil. I've 10 plus years of experience and have worked on a diverse range of projects like: VR assets and characters 3d printing Character Rigging

skills

3D Modeling 3D Printing Cloth Simulation Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marvelous Designer Photoshop Substance Painter Unity Unreal Engine ZBrush

Julien F

Registered: 2 months ago

I've always been passionate about 3D modeling and realistic rendering. My first core business is Web programming, but, as I am familiar with 3DSMax, Unity and other WebGL tools, I'm looking for others opportunities. It seems obvious to me that 3D experiences and Web applications are converging today, in some kinds of specific projects. I would be very glad in putting all my technical knowledge into your project.

skills

3D Modeling Architecture Visualization Post Production

software

3ds Max Agisoft BabylonJS Photoshop Rhino ThreeJS Unity V-Ray

Alexander R

Registered: 2 months ago

I am a self-motivated 3D Artist specializing in Hard Surface and Environment modeling. Maya is my primary modeling software where I'm able to create both high and low poly resolution assets.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Katerina L

Registered: 2 months ago

3D Artist with a focus more on character/creature pipeline.

skills

3D Modeling Animation Art Direction Organic Modelling PBR Texturing Rigging Sculpting Sketching Texturing UV Mapping VR & AR

software

3D-Coat Maya Unity Unreal Engine ZBrush

Luke S

Registered: 2 months ago

We are a team of young but gifted specialists with an enviable portfolio.Years of active work and continuous improvement brought us a lot of interesting projects, satisfied clients and invaluable experience. We understand the difference between good and bad design and we prefer the former to the latter one. We love our work and we believe it’s our greatest achievement.

skills

3D Modeling Animation Concept Art Concept Design Illustration Storyboarding VR & AR

software

3ds Max After Effects Blender Illustrator InDesign NUKE Photoshop Unity