Hire Unity Artists

Find approved freelance CG artists & studios.
Results: 299

Khuman Sinh J

Registered: 4 days ago

I'm a video game artist with over 7 years of experience in this gaming industry. I've first hand knowledge of game art production pipelines. I've worked on many gaming project spanning many platforms and various genres. I can get your concept from start to finish and ready to implement in your game. I'm open to VFX and architectural rendering projects as well. Thanks for reading.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling PBR Texturing Rendering Sculpting Sculpting Texture Baking Texturing UV Mapping VFX VR & AR

software

3ds Max Blender Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

objects

Characters

industries

Games

styles

Stylistic

Lars B

Registered: 1 week ago

Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.

skills

3D Modeling Architecture Visualization Concept Design Hard Surface Modelling PBR Texturing Photogrammetry Rendering Texturing UV Mapping VR & AR VR 360

software

Blender Cycles Eevee InDesign Lightroom Lumion Meshroom Photoshop RealityCapture Rhino Twinmotion Unity Unreal Engine

Jesto J

Registered: 2 weeks ago

Bringing more than ten years of experience with working with a wide variety of games with leading game companies. I am a founder and creative director of game art outsourcing studio, Wrinit games www.wrinit.com

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Lucas R

Registered: 3 weeks ago

Hello my name is Lucas, I'm an 3D Generalist Artist, I have three years of experience doind modeling, texturing, look-dev, and lighting. Check out my portfolio, thanks!

skills

3D Modeling Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Kristiyan K

Registered: 1 month ago

ABOUT ME I am a skilled 3D artist that focuses on creating high-end 3D assets, environments and characters with over 2 years experience working with Zbrush, Maya, Substance painter, 3DS Max and Unity Engine. - Highly skilled using Photoshop and Zbrush. - Participated in 2020 Game jam. - Advanced Skilled in Maya and 3DS Max. - Created several 3d assets.

skills

3D Modeling Concept Art Concept Design Digital Painting Texture Baking Texturing

software

3ds Max After Effects Maya Photoshop Substance Painter Unity ZBrush

objects

Environments

industries

Games

styles

Realistic

Albert A

Registered: 1 month ago

I'm a veteran video game industry professional with over 20 years experience and several AAA titles under my belt.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Texture Baking Texturing UV Mapping

software

3ds Max Backburner Bitmap2Material CrazyBump KeyShot Maya Megascans Photoshop Quixel Mixer Substance Alchemist Substance Painter Unity Unreal Engine

Lucas C

Registered: 1 month ago

I am a 3D Character Artist with experience in game development. Graduated in Digital Games by Pontifical Catholic University of Minas Gerais where I had the opportunity to learn about art production for games and animations. My main skills are: Digital sculpture; 3D Modeling; Texturing; Rigging; Animation. Please fell free to contact me for more information or request.

skills

3D Modeling Animation Concept Art Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Sculpting Skinning Texture Baking Texturing UV Mapping

industries

3D Printing Games

software

3D-Coat Blender Cycles Eevee Gimp Iray KeyShot Marmoset Toolbag Maya Photoshop RetopoFlow Sketchfab Substance Painter Unity Unreal Engine ZBrush

objects

Characters Toys

styles

Stylistic

Guilherme L

Registered: 1 month ago

Hi! I am Guilherme, but you may call me Guila. When i was a teenager, i would like to work with creative things.Then here i am. Working as an 3D artist is a realization. This is my 4th year working as 3D artist, and i love the way i learn every day. Everyday must be 1% of evolution. I am currently working on a AAA title, and i want to reach new horizons.

skills

3D Modeling Architecture Visualization Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya RizomUV Substance Painter Unity Unreal Engine ZBrush

UniFIVE S

Registered: 2 months ago

uniFIVE Studios is a professional Outsourcing Service specializing in 3D Asset Production based in Bangkok, Thailand. We provide management and an in-house team production of 3D Video Game Environment and Character assets starting from Pre-production design, Asset Production, to Technical 3D. Hope we can discuss as to how uniFIVE Studios can help you. www.unifivestudios.com

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging VR & AR

software

3D-Coat 3ds Max Blender Marvelous Designer Maya Photoshop Substance B2M Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine ZBrush

Mounesh B

Registered: 2 months ago

A passionate game -artist with 14 years of experience in Game art, 10 years of leading, training and mentoring artists. I have worked on multiple AAA titles, mobile and PC games across platform and have experience of working on wide range of 3D, 2D digital asset creation (modelling and texturing), development of game

skills

3D Modeling Lighting Organic Modelling PBR Texturing Sculpting Texturing UV Mapping

software

3ds Max Photoshop Quixel DDO Substance Painter Unity xNormal ZBrush

Nathan C

Registered: 2 months ago

I'm a Australian professional artist with 4 years of experience working in studio for a major location based VR developer. I'm experienced with characters, environments, props, lighting, rigging, shaders and optimization. I'm flexible with art styles and relish the challenges presented by different styles of assets. It is my aim to maintain high levels of professionalism in both artistic/technical ability as well as client communications.

skills

3D Modeling 3D Printing Hard Surface Modelling Photogrammetry Retopology Rigging VR & AR

software

3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush

Kevin T

Registered: 2 months ago

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

skills

3D Modeling 3D Printing 3D Scanning Animation Camera Tracking Cloth Simulation Concept Art Crowd Simulation Digital Painting Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting MAXScript Mel Scripting Motion Capture Motion Graphics Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Rigging Rotoscoping Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Training UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Maya Unity Unreal Engine Yeti ZBrush

Youmna M

Registered: 2 months ago

I'm a 2D/3D Artist with 3 years experience in 2D art and 1 year in 3D art.

skills

3D Modeling Concept Art Digital Painting Hard Surface Modelling Illustration PBR Texturing Texture Baking Texturing

software

3D-Coat 3ds Max Illustrator Maya Photoshop Substance Painter Unity ZBrush

objects

Environments

industries

Games

styles

Stylistic

Tomas L

Registered: 3 months ago

PERSONAL SUMMARY Motivated and passionate 3D Artist with a proven ability to develop high quality, life like models as well as having a solid understanding of game art and flow processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stunning content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and an opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career. CAREER HISTORY Freelance 3D Artist \ Generalist - May 2010 - Present working closely with customers to provide creative design expertise and solutions for gaming and any other 3D projects. Contributing to art design concepts, character models, hard surfaced models and enhancing the “look and feel” additionally rigging, skinning and animating. EXPERIENCE Comprehensive understanding of publishing software, including 3D and video, design & develop graphics in multiple formats. Experience of game developing from start to finish. Experience of advertisement video making. Up to date with the latest 3D trends. Powerful modelling skills, especially hard surface Objects. Rigging, Skinning, and Animating models, characters. CORE QUALIFICATIONS • Broad experience in model and texture development • Excellent knowledge of gaming trends and fields • Extensive understanding of variety of pipelines and tools • Outstanding proficiencies in concept drawing, VFX, advanced modelling • Strong adaptability to new trends and software • High skills in coordinating with 3D artistic teams for projects as required Creative solutions Character, Level design, props modelling and optimizations full flow: Modelling, Sculpting, Re-topology, UV-unwrapping, Map baking, Texturing, Rigging, Lighting and more…

skills

3D Modeling Animation Architecture Visualization Camera Tracking Facial Rigging Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Skinning Texture Baking Texturing UV Mapping VR & AR

software

After Effects Marmoset Toolbag Maya PFTrack PhotoScan Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Edgar S

Registered: 3 months ago

My name is Edgar, I present to you a CG service. We create everything related to 3D. I have a portfolio on my page. For more details, write to me in the chat, I will be happy to answer your questions

skills

3D Modeling 3D Printing Animation Concept Art Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Rendering Sculpting Texturing

software

3ds Max Maya Substance Painter Unity Unreal Engine ZBrush

Miguel P

Registered: 4 months ago

My name is Miguel Paes, I'm a 3D generalist, more focused on character area. I recently worked with Microsoft and some Xbox Studios companies for unreleased games and others already announced. Currently i'm working as a freelancer.

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling Retopology Texture Baking Texturing

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Nik M

Registered: 4 months ago

Im a 3D artist with specialisation in hardsurface modeling. My skills are: High > Low poly modeling, Retopology, CAD model rework, prep for textureing and consultaions.

skills

3D Modeling Hard Surface Modelling Level Design UV Mapping VR & AR

software

Blender Marmoset Toolbag Photoshop Substance Painter Unity Unreal Engine