I'm Technical 3D Artist / Generalist. Mostly I work with real-time 3D computer graphics but non-realtime 3D rendering is usual for me too. As a 3D generalist, I'm familiar with a big number of technologies/approaches and software in the world of 3D graphics. From the classical 3D Modeling/Texturing and visualization to the Game Design and Game Art. Below you can examine full list of technologies and software, that I have experience with. ● 3D Modeling (Maya, Blender) ● 3D Sculpting (Pixologic Zbrush) ● 3D Visualization — composition and scene lightning setup (Marmoset Toolbag, keyshot) ● Texture coordinates parameterization / Unwrap UVW (Maya, Blender, Rizom-Lab) ● Texturing PBR/non-PBR (Substance Painter, Adobe Photoshop) ● Post-production (Adobe Photoshop)
skills3D Modeling Decimation Hard Surface Modeling Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping
Hello, This is Ahsan Mujahid 3D Artist/ 3D Game Artist, currently working with Intech Studio as Art Lead, interested in All kind of Art related projects, i have 8 years of experience in industry. Love to do different Artwork passionate for explore new things. and love to accept new challenges.
skills3D Modeling Art Direction Lighting Photography Post Production Rendering Texture Baking Texturing UI Design
I'm a 3D artist specialized in hard surface modeling and texturing for real-time applications, such as AR/VR and games. I have a couple of years of experience modeling SKU's and props for games and VR applications. Feel free to contact me if you have any questions!
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Texture Baking Texturing UV Mapping Virtual Reality
software3ds Max Illustrator Marmoset Toolbag Maya Photoshop Substance Painter Unity Unreal Engine ZBrush
My name is Cleiton and I'm from Brazil but currently studying Game Design in Portugal at Polytechnic Institute of Bragança - IPB (EsACT-IPB) My portifolio: https://www.artstation.com/kleytowmoreira
I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.
skills3D Modeling Architectural Visualization Augmented Reality Cloth Simulation Coding Hard Surface Modeling Level of Detail Mixed Reality PBR Texturing Photogrammetry Python Scripting Rendering Retopology Texture Baking UV Mapping Virtual Reality
software3ds Max ARCore ARKit Blender Corona Renderer CrazyBump Eevee HDR Light Studio Houdini Iray Marmoset Toolbag Marvelous Designer Megascans Meshmixer Meshroom MODO OpenGL Optix Photoshop Python Quad Remesher Quixel Mixer RealityCapture Simplygon SketchBook Sketchfab Substance Alchemist Substance B2M Substance Designer Substance Painter Unity Unreal Engine Unreal Studio UV Packer V-Ray xNormal
Castle Black Studios is a full-service 3D Game Art Outsourcing and External Game Development company based in Chennai, India; providing game development content creation services across various platforms and genres. Castle Black Studios was founded with the premise of assembling the best talents and to deliver highest quality services and solutions to our clients.
Hi, I am Dimash. I make great models and shots.
skills3D Modeling Animation Augmented Reality Camera Tracking Coding Hard Surface Modeling Layout Mel Scripting PBR Texturing Python Scripting Retopology Rigging Sculpting Texture Baking UV Mapping Virtual Reality
Welcome to Big Foots Studio, your number one source for 3D assets production. We're dedicated to providing you the best of our services, with a focus on dependability. You can rely upon us as We think Big and We create Big. We're working to turn our passion into a paradigm of professional services and We look forward to working with your brand and provide bigger solutions in the awesome way possible.
Me, Animator and Artist. I have over 15 years of experience as 3d Character Rigger and 3d Character Animator. I have worked in 3D VideoGames, 3D Animated feature film, commercial, direct to dvd, director of animated shorts as well as video game cinematics. I currently live in Ahmedabad where I worked as Freelance CG Supervisor | 3D Artist | 3D Animator at Aswaforce. Within my animation I try to give the best performance possible and deliver something that will move the viewer. Also, I have been working on my on personal animation and artistic expression. I'm highly motivated person, always willing to learn new skills and perfect current ones and share my knowledge with others. I'm very good as part of team and always willing to make compromise for sake of team. I don't like conflicts and I always chose to make peaceful solution to any conflict. I posses great general knowledge which give me ability to quickly adopt to any situation and project.
skills3D Modeling Animation Architectural Visualization Augmented Reality Hard Surface Modeling Lighting Look Development Mixed Reality PBR Texturing Retopology Rigging Skinning Texturing UV Mapping Virtual Reality
I am graduated in Digital Games, acquired experience mainly with Unity, Photoshop, Maya, Zbrush, Substance Designer and Painter among other softwares and plugins, my specialty is to create materials and polygonal modeling of hard surface, and also program in C # at Unity.
I am a level designer based in greater Manchester. I've always had a huge passion for games and a hunger to learn more and more about them as I've grown over time. My taste in games spans far and wide and a large part of my joy comes from seeing the amazing work done within these projects and seeing if I can push myself to strive for the same quality too. I like to broaden and enhance my techniques regularly through this by overcoming arduous tasks with such affects as lighting, audio, mechanics, camera techniques, and various other ideas that aim to enhance the player experience like a large choice of arsenal or a form of enemy placement meticulously designed to give the player the freedom to choose to play the way they see fit. Multiplayer games were a large part of my childhood such as the Halo or Call Of Duty series but the dynamic and complex systems used to create a unique single player experience has always been something that's fascinated me too and it brings me joy to use this inspiration to create those same iconic memories and experiences that I too had as I developed in life.
Experienced 3d artist with a vision. total experience 5 years. Things love to do Environment props vehicle weapons and products.
skills3D Modeling Architectural Visualization Art Direction Hard Surface Modeling Level Design Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3ds Max KeyShot MARI Marmoset Toolbag Substance Alchemist Substance B2M Substance Designer Substance Painter Unity Unreal Engine ZBrush
I have completed my master of arts in video game development from Birmingham city university. During my master's, I worked on a PS4 project as a 3D prop artist. I understand the art pipeline and PBR workflow require for any 3D game asset. I am a passionate and dedicated person and know both stylized(handpainted) and realistic artstyle. During my free time, I do watch any art tutorial or play games. Recently, I have participated in a Metroidvania game jam to learn and test my knowledge in the Unity game engine for one month. You can refer my artstation link for more details:- https://www.artstation.com/nikhila1310
skills3D Modeling Look Development PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping
We are a team with 50+ outstanding artists in China, which can offer architectural 3d rendering services, 3d modeling, 3d animation, Flythrough and Walkthrough. We provide information rich and photorealistic outputs within your budget. Our experts have successfully executed several International rendering projects and shipped across the globe. Not only we offer lucrative solutions, but also value-addition by guaranteeing efficiency and quality. Customer centric and process driven approach distinguish us from other outsourcing architecture 3d rendering companies. We create exceptional 3 Dimensional images with each object detail at affordable prices and to deliver them on time. We are providing services to Interior Designers & Decorators, Architects, Developers, Manufacturers in the top industries like Construction, Real Estate, Manufacturing, Retail, Building Product, Automotive and Education. We assist you in creating a photorealistic, information rich, detailed and true 3 dimensional models. We work closely with our offshore clients to add value and clearly illustrate their concept with photo-realistic modeling and rendering.
skills3D Modeling Animation Architectural Visualization Color Correction Hair/Fur Grooming Lighting MAXScript Photogrammetry Rendering Rotoscoping Sculpting Texturing VFX Virtual Reality VR 360
Hi.,, We hope you have a great day. We are a studio specialize in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time.
skills3D Modeling Animation Architectural Visualization Compositing Digital Painting Illustration Motion Graphics Rendering Rigging Texturing
I'm a passionate artist who wants to create and develop art that helps push the immersion of video games, films and any other forms of media/entertainment. To have the chance and opportunity to develop myself as an established freelance artist is an exciting prospect to work through CG Hero.
skills3D Modeling Hard Surface Modeling Layout Level Design Lighting PBR Texturing Rendering Retopology Texturing
softwareArnold CrazyBump Gimp Marmoset Toolbag Maya Mudbox Photoshop Premiere Pro Substance Painter Unity Unreal Engine xNormal ZBrush
I work with 2D design for over 3 years and I have been studying 3D modeling and 2D art for 5 years. I want to help them in works in the areas of 2D and 3D art (modeling).
skills3D Modeling Graphic Design PBR Texturing Photo-manipulation Rendering Texture Baking Texturing UV Mapping
Passionately driven in visual storytelling my entire life and was fortunate enough to have found and built a career focusing on everything 3D. I am creatively inspired by games, film, and motion graphics in real-time. Full spectrum of skill sets and constantly learning. I pride myself in being a well rounded up-to-date artist both in 2D and 3D; who can collaborate with a team or have and individual ability to translate ideas into reality. I am excited to see what the future brings. My skillset includes High Poly Sub-D Modeling, Low Poly Modeling, Processing and working with Scan Data and CAD, Texturing, Photogrammetry, Real-time Engine Stuff, Lighting, Environment Layout,
skills3D Modeling 3D Scanning Animation Camera Tracking Graphic Design Hard Surface Modeling Layout Lighting Look Development Motion Graphics Organic Modeling PBR Texturing Photogrammetry Post Production Python Scripting Rendering Sculpting Texture Baking Texturing Turntables UI Design UV Mapping VFX Virtual Reality
software3ds Max After Effects Marmoset Toolbag Maya Photoshop RealityCapture Substance Painter Unity Unreal Engine V-Ray ZBrush
Game developer. Specialized in 3D modeling and PBR. Can create custom materials and models of varying styles. Also capable of more organic sculpting, hand-painted shading and skinning clothes to characters. If you work within Unity or Unreal, i can also setup full scenes with light, reflection probes and all. Renders can also be produced this way. Questions? Feel free to ask!
skills3D Modeling Hard Surface Modeling Lighting Organic Modeling PBR Texturing Retopology Skinning Texture Baking Texturing UV Mapping
I'm an experienced Game Developer having 2 years of experience in the field of: - Game Development for iOS, Windows and Mac using Unity3d - 3D Modelling & 3D Animation using Blender - 2D Graphics, Designing & Sketching I am very passionate, hard working and honest individual. I am a good time keeper and am always willing to learn new skills. I am friendly, helpful and polite, always filled with curiosity and passion for work. I'm able to work independently in busy environments and also within a team setting.