Hire Unity Artists

Find approved freelance CG artists & studios.
Results: 228

Rumen P

Registered: 7 hours ago

4+ years industry professional, specializing in Video Games, Mobile Games, 3D Characters, Texturing and General 3D Art. You can also contact me on: u1257351@gmail.com

skills

3D Modeling 3D Printing Animation Art Direction Color Correction Decimation Hard Surface Modelling Level Design Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Storyboarding Texture Baking Texturing Training UV Mapping VFX

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Quixel DDO Sketchfab Substance Painter Unity xNormal ZBrush

Minh Hoang L

Registered: 1 day ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Ryan J

Registered: 2 days ago

I am a 3D Modeller and Animator currently working as a 3D Artist in Manchester. I specialise in Maya, ZBrush and the Adobe Creative suite. I have worked on a number of creative interdisciplinary projects both as a student and a professional including work with Xploro and Creamfields. I am organised, punctual and above all passionate about my profession.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling Sculpting Texturing UV Mapping

software

After Effects Maya Photoshop Substance Painter Unity ZBrush

Ilja A

Registered: 5 days ago

Game artist and aspiring indie gamedev

skills

3D Modeling Mel Scripting Rigging UV Mapping

software

Maya Photoshop Substance Designer Unity

Farzad M

Registered: 1 week ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Andrey K

Registered: 3 weeks ago

I am a Lead 3D Artist of art department in young company BeVisioned. I have strong skills in creating 3d stuff for video/VR/AR games and applications. My big experience in work with Unity developers makes it easy enough for me to organize all procceses in one pipeline for me. There are whole team of 2d/3d artists, Unity developers and game designer behind me so feel free to let me cover any steps of project production - from idea to finale stage.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping VR & AR VR 360

software

3ds Max Blender Maya Photoshop Substance Painter Unfold 3D Unity ZBrush

Arianna D

Registered: 1 month ago

Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry

skills

3D Modeling 3D Printing 3D Scanning Animation Art Direction Decimation Digital Painting Motion Graphics PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

After Effects Fusion 360 Houdini Illustrator Maya MeshLab Netfabb Photoshop Premiere Pro Substance Painter Unity ZBrush

Shriekadee

Registered: 1 month ago

3D Animation graduate with a background in scenography and paid experience in VFX, illustration and graphic design, as well as mask making. I've also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently based in Glasgow available for full-time work. I have leeway to work all over the EU as a Romanian citizen and have obtained pre-settled status in the UK. Showreel – https://vimeo.com/333953103

skills

3D Modeling Animation Architecture Visualization Color Correction Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sketching Storyboarding Texturing Turntables UI Design UV Mapping VFX

software

After Effects Arnold Flash Maya Mental Ray MODO Photoshop RenderMan Substance B2M Substance Painter Unity

Karim A

Registered: 1 month ago

Karim Ahmed is My Real Name :D Rigger & 3D Generalist Well known of 3DsMAX & MAYA (Modeling _ Materials _ Lighting _ Cameras _ Rigging _ Animation _ Rendering ) - Photo Shop - Illustrator - Premiere - & normal known of After Effect - Unity

software

3D-Coat 3ds Max After Effects Illustrator Marvelous Designer Maya RealFlow UDK Unity V-Ray ZBrush

skills

Cloth Simulation Facial Rigging Rigging

Lucas C

Registered: 1 month ago

I'm a 3D artist from Brazil, graduated in Game development at IESB in Brasília, and i've been working as a freelancer the last year. My focus is on the PBR workflow for games in Unreal or Unity.

skills

3D Modeling Hard Surface Modelling Illustration PBR Texturing Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Junaid R

Registered: 1 month ago

hey there! i am an 3D artist with expertise in 3d modeling, texturing, animation, sculpturing and rendering. i have gained experience in Character design, animations, product visualization, interior designing and currently working for augmented reality based application.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling

software

3ds Max Blender Cinema 4D Photoshop Unity ZBrush

André Felipe

Registered: 1 month ago

I have been an Environment Artist for games for about 3 years now, with experience ranging from realistic work to stylized and cartoony styles. I have deep knowledge of the High to low poly workflow and other very prime real-time workflow skills. I have made models for proprietary engine implementation as well as Unity and Unreal. I hope to be of use in your project!!

skills

3D Modeling Art Direction Level Design PBR Texturing Sculpting Texture Baking

software

Blender Marmoset Toolbag Maya Substance Painter Unity Unreal Engine ZBrush

Luan Oliveira S

Registered: 1 month ago

Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.

skills

3D Modeling Compositing Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush

Leandro S

Registered: 1 month ago

Hello. i'm 3d Character Artist with 7 years experience on vfx and game industry. Feel free to contact me anytime. I’m available for freelance work and full-time opportunities.

skills

3D Modeling 3D Printing 3D Scanning Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Claire

Registered: 2 months ago

Hello, I am Claire, 12 years in the Film VFX industry, animation, and game. I am easy to communicate with and a team player. My skill including: Texturing(Proficient), Shading and Lighting(Proficient), Composite (Proficient) Look-DEV (Proficient), Modeling (Proficient) Concept Art (Medium), Story Board (Medium), Video Edit (Medium), Fluid simulation (Medium) Rig(Junior), Hair and Fur(Junior) Please feel free to contact me;-)

skills

3D Modeling Architecture Visualization Art Direction Compositing Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Sculpting Shading Texture Baking Texturing VFX

software

After Effects Arnold Cinema 4D HDR Shop Maya NUKE Substance Painter Unity

Design L

Registered: 2 months ago

“design level” is a Game Graphic outsourcing Studio with over 10 years experienced artists and offer 2D/3D arts over 80 world projects in the various platform since 2010. We can handle most art fields for games, animations and our clients are over 80 companies in South Korea, Japan, and China include - Nexon Co., Ltd. - CAPCOM Entertainment Korea Co., Ltd. - Bushiroad Inc. - Netmarble Games - NCSoft - Bluehole, Inc.

software

3ds Max After Effects Maya Photoshop Substance Painter Unity Unreal Engine Unreal Studio ZBrush

skills

Animation Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design VR 360

Chris C

Registered: 2 months ago

With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time. I am currently available for remote work and soon available onsite in London and the South East.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texturing UV Mapping

software

After Effects Cinema 4D Illustrator Maya Photoshop Substance Painter TopoGun Unity Unreal Engine UVLayout ZBrush

Marcos B

Registered: 3 months ago

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing VR & AR

software

3ds Max Marmoset Toolbag Photoshop Sketchfab Substance Painter Unity Unreal Engine ZBrush

Varnit G

Registered: 3 months ago

love to spend time on digital art, game engines(Unity3d) 3d character creation ,3d game assets creation ,and 3d environment creation (3ds max and maya ), also substance painter and zbrush. Send a challenge on these terms and I accept them. :)

skills

3D Modeling

software

3ds Max Maya Substance Painter Unity ZBrush

James B

Registered: 3 months ago

Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Level Design PBR Texturing Rendering Retopology Sculpting Texture Baking

software

Blender Photoshop RetopoFlow Substance Designer Substance Painter Unity Unreal Engine ZBrush

Peter M

Registered: 3 months ago

After 20 years as a traditional sculptor and special effects artist, I moved into the digital realm and I am now thought of as being at the top of my game as a digital sculptor. My models and illustrations have appeared in over 60 published books as well as being used in TV and film. I teach Zbrush at a number of universities and colleges and I also provide tutorials for Plural sight/digital tutors. I currently work creating assets and game engine models for use in Unity and Unreal engine.

skills

3D Modeling 3D Printing Concept Art Decimation Digital Painting Illustration Organic Modelling PBR Texturing Retopology Sculpting

software

3D-Coat KeyShot Unity ZBrush

Nick M

Registered: 3 months ago

Hi! I'm Nick and I am 3D prop artist! I have an almost 3 years experience in creating game ready assets for realtime projects in unity and unreal engine 4. I love both the realistic and stylized props to create. I've got a full knowledge of PBR texturing and lowpoly assets creation workflow for current gen consoles and PC. I have professional skills in 3ds max, zbrush and substance painter.

skills

3D Modeling Hard Surface Modelling PBR Texturing Sculpting Texture Baking

software

3ds Max Marvelous Designer Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

JVelasco

Registered: 3 months ago

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan. We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project. Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

skills

3D Modeling 3D Printing Animation Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hair/Fur Grooming Illustration Level Design Lighting Look Development Mel Scripting Motion Graphics PBR Texturing Python Scripting Rigging Sculpting Texturing UI Design UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Arnold Blender Houdini Illustrator MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Shotgun Substance Painter Unity Unreal Engine ZBrush