Hire Uvlayout Artists

Find approved freelance CG artists & studios.

Results: 95

I have good experience in modeling techniques, I maintain good topology and grid uniformity, and I also have a good understanding of the proportions of the model.

Ola me chamo Pharleson Brauna e sou um estudante de 3D em tempo integral.Meu foco sao personagens em geral,veiculos e superficie dura

Brazilian in love with video games and sculpture, and I try to put all that love in all the works that I participate.

Q U A L I F I C A T I O N S A N D S K I L L S Excellent Creative Mind, Innovative and Inventive Ideas Great Communication, Coordination and Organizational Skills. Distinguished Analytical and Critical Thinking Skills. Working Knowledge of Design Software such as Maya, Mari, ZBrush, Headus UV Layout, VRay, Adobe Photoshop, Substance Painter, Adobe After Effect, Nuke, Marvelous Designer, Quixel Bridge, Quixel Mixer, Unreal Engine, Marmoset Toolbag, Arnold Render. High Level of Proficiency in Maya, Mari, Substance Painter, VRay, Adobe Photoshop, Zbrush, Quixel Bridge, Arnold Render, Quixel Mixer, Nuke, Adobe After Effect, Unreal Engine, Marmoset Toolbag. Intermediate Knowledge of Headus UV Layout, Marvelous Designer.

Passionate Hard Surface / Weapon Artist with over five years of experience in producing high quality game assets for AAA titles.

Designing immersive environments rich in storytelling that allow the game to reach the next level in visual and gameplay quality is what I crave. Feel free to contact me.

Autodesk Maya & 3ds Max; * Low & High poly modelling * Retopology * Spline modelling * Efficient uvw unwrapping * Texture baking ZBrush; * Low & High poly modelling * Sculpting Quixel Suite; * Creating realistic PBR texture in DDO * Creating normal map in NDO Substance Painter; * Creating realistic PBR texture * Light map bakeing 3D Coat; * Hand-painting stylized & painting texture maps directly on the UV * Exporting texture maps to Photoshop Photoshop; * Texture painting * Illustration drawing * Vector drawing * Image editing Marvelous; *Create simulated clothing and fabric

3D Character Artist

My name is José Luis Hernández, I am a 3D artist in digital sculpture, I love collectibles, creating characters, super heroes, creatures, science fiction elements, weapons and props for 3D printing and video games. I currently work as a freelancer.

Rigger

For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.

3D Character Artist

My name is Mohamed Hesham, working as Freelancer 3D Artist also the Founder of an online 3D store called " CG StudioX ". "CG StudioX is studio started in 2019 and it's aiming to deliver premium PBR models for Next-Generation Games, VR, AR. we also have been doing lots of freelancing 3D projects for many clients from a small studio to big outsourcing companies like Disneyland pairs."I have skills in -3D Modeling. -Basic understanding of Rigging and animation. -Organic Sculpting. -Shading, Lighting, and Rendering. -Unwrapping clean UV's and texturing. -Having experience in Maya, ZBrush, Mari, Topogun, Photoshop, Marvelous Designer, Substance Painter, Marmoset Toolbag, UVLayout, Knald, unreal engine. -Portfolio https://www.artstation.com/mohamed_hesham https://www.behance.net/mohamedhesham23? -Stores https://www.cgtrader.com/cg-studiox https://www.turbosquid.com/Search/Artists/CG-StudioX -Youtube https://www.youtube.com/channel/UCL1_EJbAaqN5twm-EOOHqDg

3D Character Artist

My name is Serhat. I'm a 3d Character and Environment artist. Working in the industry as a professional since 2015.

3D Artist

Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of ​​3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of ​​Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew

Hi, I'm a creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges. Fields of work: Lowpoly props modeling, Isometric 3d art, icons, Character development, Product 3d modeling and rendering, Product 3d rendering from CAD files, 3d modeling for 3d Printing, Product Animation