Find approved freelance CG artists & studios.
Passionate Hard Surface / Weapon Artist with over five years of experience in producing high quality game assets for AAA titles.
Designing immersive environments rich in storytelling that allow the game to reach the next level in visual and gameplay quality is what I crave. Feel free to contact me.
skills3D Modeling Compositing Hard Surface Modeling Level Design Look Development Organic Modeling PBR Texturing Retopology Sculpting Texturing Turntables UV Mapping
Autodesk Maya & 3ds Max; * Low & High poly modelling * Retopology * Spline modelling * Efficient uvw unwrapping * Texture baking ZBrush; * Low & High poly modelling * Sculpting Quixel Suite; * Creating realistic PBR texture in DDO * Creating normal map in NDO Substance Painter; * Creating realistic PBR texture * Light map bakeing 3D Coat; * Hand-painting stylized & painting texture maps directly on the UV * Exporting texture maps to Photoshop Photoshop; * Texture painting * Illustration drawing * Vector drawing * Image editing Marvelous; *Create simulated clothing and fabric
My name is José Luis Hernández, I am a 3D artist in digital sculpture, I love collectibles, creating characters, super heroes, creatures, science fiction elements, weapons and props for 3D printing and video games. I currently work as a freelancer.
skills3D Modeling 3D Printing Concept Art Concept Design Digital Painting Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping
For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.
skills3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing
software3ds Max After Effects Arnold Marmoset Toolbag Maya Mudbox NUKE Photoshop SpeedTree Substance Designer Substance Painter TopoGun UVLayout ZBrush
Technical VFX Artist / Designer in experience across Film, Digital, Product Design, Interactive Web and 3D visualization
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Fluid Simulation Lighting Motion Graphics Particle Effects PBR Texturing Texturing VFX
My name is Mohamed Hesham,Founder of “CG StudioX” which is store specialized in selling 3D Models and doing Various Freelance 3D Project for many Clients. I have skills in (3D Modeling-2D Media -Organic Sculpting -Shading,Lighting and Rendering-Unwrapping clean UV's, texturing and texture painting-Haveing experience in 3DsMax, Maya, ZBrush,V-ray, Mari, 3D Coat, Topogun, Photoshop, Illustrator, Marvelous Designer, Substance Painter, Marmoset Toolbag , Quixel Suite, Keyshot,UVLayout,Knald,redshift.), My store https://www.cgtrader.com/cg-studiox
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping
3D artist with an MFA in modeling and texturing for Animation/VFX. Also proficient at lighting, grooming, rendering and facial blendshapes.
skills3D Modeling Color Correction Hair/Fur Grooming Hard Surface Modeling Lighting Organic Modeling Photo-manipulation Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3D-Coat After Effects Arnold Illustrator InDesign MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Unity UVLayout V-Ray xNormal ZBrush
High profile Senior 3d genaralist. More of 14 year working in advertising, TV, and movies.
skills3D Modeling Animation Cloth Simulation Decimation Fluid Simulation Hard Surface Modeling Lighting Look Development Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texturing UV Mapping VFX
softwareArnold Blender Houdini MARI Maya Megascans Photoshop Redshift RizomUV Substance Painter UVLayout ZBrush
Well rounded 3D Artist with over 15 years experience with 3D graphics and with more than 10 years experience in the Games Industry.
skills3D Modeling Hard Surface Modeling Lighting PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing UV Mapping
hi, my name is Arpit. I can model, texture, light, render, post process, track and many more.
skills3D Modeling Architectural Visualization Art Direction Camera Tracking Color Correction Compositing Concept Art Digital Painting File Conversion Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting PBR Texturing Photo-manipulation Post Production Rendering Retopology Rotoscoping Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping VFX
wwm.artstation.com Freelancer Digital Character Sculpture Artist, CG Generalist
skills3D Modeling 3D Printing 3D Scanning Facial Rigging Hard Surface Modeling Organic Modeling PBR Texturing Rigging Sculpting UV Mapping
Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of 3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing
skills3D Modeling Animation Cloth Simulation Fluid Simulation Hard Surface Modeling PBR Texturing Rendering Retopology Texture Baking Texturing Turntables UV Mapping VR & AR
Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.
skills3D Modeling Compositing Decimation Hard Surface Modeling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR
software3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush
Hi, I'm a creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges. Fields of work: Lowpoly props modeling, Isometric 3d art, icons, Character development, Product 3d modeling and rendering, Product 3d rendering from CAD files, 3d modeling for 3d Printing, Product Animation
skills3D Modeling 3D Printing Animation Hard Surface Modeling Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR
I create 3d-models for games (high-poly and low-poly) and for PBR-rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks. My works: https://www.artstation.com/selenit
skills3D Modeling Decimation Hard Surface Modeling Layout Level Design Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texture Baking Texturing Turntables UV Mapping
With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time. I am currently available for remote work and soon available onsite in London and the South East.
skills3D Modeling Animation Architectural Visualization Hard Surface Modeling Motion Graphics Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texturing UV Mapping
Provide any kind of vfx for films, advertising, tv show, games, and other business that require digital exposure through video. -vfx -modeling -texturing -rendering -compositing -retouching -mattepaiting -motion design -explainers
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Concept Art Digital Painting File Conversion Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Matchmoving Matte Painting Motion Graphics Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Sketching Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360
Experienced 3D Character artist for video games and sculptures in general. At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.
skills3D Modeling 3D Printing Cloth Simulation Decimation Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Sketching Texture Baking Texturing Training UV Mapping
software3ds Max After Effects Arnold Blender Cinema 4D Clarisse Corona Renderer CrazyBump CryEngine Flash Frostbite FumeFX Fusion 360 Gimp Houdini Illustrator InDesign Iray KATANA KeyShot Knald Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mental Ray Mudbox NUKE Photoshop Toon Boom Animate Toon Boom Producer TopoGun UDK Unity Unreal Engine Unreal Studio UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush