Hire Rigging Artists

Find approved freelance CG artists & studios.

Results: 323

My name is Myriam Farraces García, I have the Master's Degree in Design and Creation of characters for videogames taught by Libel Studios, in which I have acquired advanced knowledge about High and low modeling, retopology and characterization of characters. In addition to taking courses in AulaTemática and courses on the Udemy platform. I am currently giving private lessons with the Odin3d.com platform to improve my skills and have a more complete professional profile.

Hello, My name is Corentin Lalouette, i'm a French Junior Artist. I'm on a second year of a bachelor of 2D/3D game art and on my freetime I do some 3D environment, traditionnal/digital illustration or environemental 3D

Passionate 3D Generalist, with 3 years of hands-on experience in full cycle of creation game ready environments, props, texture sets for various game engines and pipelines, concept art, lighting and animation. I am eager to take on jobs of any size and complexity and able to complete these to the highest standard whilst always ensuring deadlines are met. I possess vast knowledge of content creation techniques and experienced with a variety of industry standard authoring tools. I am able to adapt quickly to new development pipelines, art styles and team structures.

Hello my name is Bruno Macedo I'm Animator and Rigger 3D and I'm always improving my habilities in this area wich I like so much


Maya Unreal Engine

My goal is look for innovate and efficient solutions to increase my ability to solve problems and choose the best techniques for each work situation.

Born in 1976 in Greece, I was a kid of the 80s Home Computer era owning Sinclair Spectrum, Atari ST and Amiga computers. That was when my interest in computer graphics began with Deluxe Paint and 3D Construction Kit. In 1992 I started working with 3D Studio (MS-DOS version), later with first versions of 3D MAX (Windows). I attended one of the first schools for 3D Graphics in Athens, Greece (1994-1997). From 1997 to 1999 I volunteered to serve my obligatory military service in Greek Special Forces as paratrooper. In 2000 I started freelancing in Athens as 3D Generalist doing 3D graphics and compositing using Alias|Wavefront Maya (v2.5) and Eyeon's Fusion on a Silicon Graphics 540 Visual Workstation. Since then I have worked on a big variety of projects, from 3D projection mappings, product and architectural visualization, 3D animated shorts, TV commercials, 3D tuition and video games, to which I have given emphasis the past 3-4 years of my career.

I am a Game Designer student and 3D/Environment artist, I can create high quality props with realistic textures and create environment for your project.

Hello, I'm Gabriel Reis, generalist and animator 3D artist, my main software is Blender since version 2.47 but I also master Zbrush, Substance painter and others. I've been in the market for a few years working mainly with realtime mobile, but I've done work of several types besides these. I hope we can close good deals together!

• 3d Student • Anatomical studies • Familiarity with Unity • Understanding of form, scale proportion and silhouette • Software: Blender, Substance Painter

hi i work very seriously and give my best to deliver the best of myself.


Blender Photoshop
3D Character Artist

I am a 3D artist more focused on character creation, but if you are looking for simple resource creation, I can definitely deliver with the best quality possible. Skills: - High-poly modeling; - Low-poly modeling; - UV mapping; - PBR Texturing; - Rigging - 3d vizualization;

3D and 2D Artist I am a 3D and 2D Artist with a very creative mind that lets me free my thoughts to achieve unique and stunning results. My career history includes working for companies for commercial purposes and also for works of art. I additionally have experience in the film industry working on an undisclosed video game-themed film, coordinating the artistic team. I use many different programs to develop 3D figures and architecture, and am constantly developing my skills in new tools in this field. I have extensive knowledge of games, cinema, art and other areas where 3D models are prominent. Additionally, I have pursued comic book style art in both physical and digital media. Having this dual skillset means that I can assist in any step in the conceptualization process. On top of this, I have graphic design experience both from my formal education and previous freelance work. Major Softwares Used: Zbrush 4r7 Substance Paint Adobe Photoshop 3ds Max Maya 3D-Coat Marmoset Toolbag 3

3d modeler with 4+ years of experience inside the game industry. 2 games published, one of them on Steam. Skilled on character and prop modeling with practice integration for Unity 3d and Unreal 4.

I'm a beginner, but I've already produced 3D sculptures and Architectural Visualization

rising 3D artist, passionate about 3D art, with a focus on always evolving

I am a beginner in this freelancing area but every day I am learning more in this virtual world, to show my way so far

- I am an enthusiastic, talented, entirely self-taught 3D artist, and I have been developing and improving my skills for many years; - I am highly motivated, and am seeking a job in 3D artwork, primarily in developing characters/ assets for animation and games; - I am currently based in Paraiba, Brazil, my actual situation allows me to move to your location or work remotely; Skills: - high/low-poly modeling (characters, environment, props, etc.) - UV mapping/ Bake - Texturing - Basic Rigging/ Animation - Rendering - Unreal Softwares: - 3Ds Max, Zbrush, Photohop, Substance Painter, Marmoset Toolbag, Unreal, Marveous Designer

Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.