Hire 3d Scanning Artists

Find approved freelance CG artists & studios.
Results: 58

Arianna D

Registered: 1 month ago

Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry

skills

3D Modeling 3D Printing 3D Scanning Animation Art Direction Decimation Digital Painting Motion Graphics PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

After Effects Fusion 360 Houdini Illustrator Maya MeshLab Netfabb Photoshop Premiere Pro Substance Painter Unity ZBrush

Jaime G

Registered: 1 month ago

Hi! My name is Jaime and I´m a 3D Artist living in Alicante, Spain. I have worked in 3D visualization (footwear) and advertising industry now for 10 years and continue to learn from everyone I work with as well as developing skills to make me more valuable to current and new clients alike. I really enjoy working with professional and personal projects, and always trying to learn new tools and workflows and share with the others.

skills

3D Modeling 3D Scanning Lighting Photogrammetry Rendering Retopology Texturing

software

Arnold MARI Maxwell Render Maya Substance Painter V-Ray VRED ZBrush

Leandro S

Registered: 1 month ago

Hello. i'm 3d Character Artist with 7 years experience on vfx and game industry. Feel free to contact me anytime. I’m available for freelance work and full-time opportunities.

skills

3D Modeling 3D Printing 3D Scanning Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Casey B

Registered: 2 months ago

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

skills

3D Modeling 3D Scanning Animation Architecture Visualization Cloth Simulation PBR Texturing Rendering Retopology Texturing

software

After Effects Agisoft Blender Photoshop Premiere Pro Substance Painter

3d_imaging

Registered: 2 months ago

Studio creating 3D animation and illustration since 1999. Produced Illustration and 3D Animation work for businesses large and small for Creative Marketing houses as a White Label producer and directly with clients too in the Consumer Goods Blue-Chip firms, Aerospace and Oil and Gas: Clients have included Unilever, Shell, British Gypsum, GE Oil and Gas, Richer Sounds, Safran.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Illustration

software

3ds Max After Effects Backburner Blender Cinema 4D Corona Renderer Maya Ornatrix Photoshop ZBrush

Oana S

Registered: 2 months ago

Hello, I'm Oana, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, 3D Printing, and Toy Design. I am thrilled at the possibility of being involved in the creation of content that would make knowledge more interactive and expand peoples perspectives by using the latest technology.

skills

3D Modeling 3D Printing 3D Scanning Animation Organic Modelling PBR Texturing Sculpting Texturing UV Mapping VR & AR

software

3ds Max Illustrator Marvelous Designer Maya Photoshop Substance Painter ZBrush

Oscar T

Registered: 3 months ago

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Organic Modelling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marvelous Designer Maya RealFlow RealityCapture ZBrush

Mariano R

Registered: 3 months ago

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

skills

3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX

software

3ds Max After Effects Agisoft Arnold FumeFX KeyShot KRAKATOA Ornatrix Phoenix FD Photoshop RealFlow RealityCapture Substance Painter V-Ray ZBrush

Stefanos A

Registered: 4 months ago

WITH A PROFESSIONAL EXPERIENCE IN VFX, I HAVE A FULL UNDERSTANDING OF THE FULL LIFE CYCLE OF SEVERAL 3D PROJECTS. I ALSO HAVE EXPERIENCE IN LEARNING AND EXCELLING AT NEW TECHNOLOGIES AND SOFTWARES AS NEEDED.EXPERIENCE IN MAYA, ZBRUSH, 3DS MAX, MARI, SUBSTANCE PAINTER, WRAPX, MARVELOUS DESIGNER AGISOFT, GEOMAGICS. ORGANIC & HARD SURFACE LOW & HIGH POLY MODELING. ANIMATION AND RENDERING SKILLS AND KNOWLEDGE

skills

3D Modeling 3D Scanning Concept Art Look Development Organic Modelling Texturing

software

3ds Max Maya Mudbox NUKE ZBrush

Michal F

Registered: 5 months ago

Creative key visuals and product labels. Great understanding of various printing techniques. Furniture: CAD design, rendering and texturing (wide range of materials and live examples in my studio) Recently exploring: Photogrammetry and 3D printing. Besides that: maker's economy, wood making and permaculture fan!

skills

3D Scanning Color Correction Compositing Lighting Motion Graphics PBR Texturing Photogrammetry Rendering Texturing

software

After Effects Blender CorelDRAW Illustrator Photoshop RealityCapture Substance B2M

Giorgos C

Registered: 6 months ago

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK. Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling. With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texture Baking Texturing Turntables UV Mapping VFX

software

Affinity Designer Agisoft Arnold HitFilm Marvelous Designer Maya Megascans R3ds Wrap Redshift Substance Painter ZBrush

Dejan B

Registered: 6 months ago

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

skills

3D Modeling 3D Scanning Animation Art Direction Decimation Facial Rigging Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photogrammetry Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Pablo H

Registered: 7 months ago

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.

skills

3D Modeling 3D Printing 3D Scanning Animation Concept Art Decimation File Conversion Hard Surface Modelling Illustration Level Design Lighting Organic Modelling PBR Texturing Retopology Rotoscoping Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold MARI Maya UVLayout ZBrush

No Ghost

Registered: 8 months ago

We are an award winning team of directors, artists and developers who specialise in immersive media. Since founding No Ghost in 2015 we’ve collaborated with a wide range of clients from independent artists to global brands. Between us our team has decades of experience in feature film VFX, VR, immersive installations, commercials and animation.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360

software

After Effects Agisoft Arnold Houdini Marvelous Designer Maya NUKE OpenGL Photoshop Premiere Pro Python Redshift Sketchfab Substance Painter SynthEyes Unity Unreal Engine ZBrush

Ibrahim B

Registered: 8 months ago

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing 3D Hardsurface Modeling Available for freelance or Full-time Job

skills

3D Modeling 3D Scanning Animation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Sound Design Texture Baking Texturing

software

3ds Max CrazyBump Illustrator Metashape Photoshop Quixel DDO Substance B2M Substance Painter TopoGun xNormal ZBrush

Johnathan D

Registered: 8 months ago

I am a 3D Environment Artist who specializes in the production of assets for real-time environments. I can reliably produce assets for modern Game Engines such as (but not limited to), UE4, Unity, and the Source Engine. I have more than 3-5 years experience with the following software packages: 3ds Max, Zbrush, Substance Designer, Substance Painter, and Agisoft Photoscan. I can provide you with Procedural Materials, Hard-Surface Models, and Organic props optimized for use within a game engine.

skills

3D Modeling 3D Scanning Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping

software

3ds Max Agisoft Blender Marmoset Toolbag Photoshop Substance Designer Substance Painter ZBrush

Daniel D

Registered: 8 months ago

An award-winning developer with a passion for creativity. Extensive experience creating high fidelity assets for video games, overseeing the management and integration of these assets into proprietary engines. Involved in all aspects of a process, and takes part in promotional material for projects. A subject matter expert, has also presented at E3. I have worked in the video gaming and serious gaming sector for over 15 years, guaranteeing that I have a unique solution to every problem.

skills

3D Modeling 3D Printing 3D Scanning Art Direction Hard Surface Modelling PBR Texturing Photogrammetry Rendering Retopology Texture Baking Texturing Training UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Substance Painter xNormal ZBrush

Sergey3d T

Registered: 9 months ago

I'm working in this industry for over seven years. I am specialise in: hight and low-poly modelling and UV mapping using 3DS Max and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product, Im official tester UE4 from company Epic Games

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Hair/Fur Grooming Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter Unity Unreal Engine

Osama Z

Registered: 9 months ago

aspiring 3D Artist I can sculpt/model statues, characters, creatures, furniture, and real-time props and assets

skills

3D Modeling 3D Scanning Sculpting Texturing

software

KeyShot Marmoset Toolbag Maya Substance Painter ZBrush