Marko S.
I completed a comprehensive one-year Live Action Series VFX program. I hold the position of Character Modeler & BizDev in 2DNAC. Some of the most noteworthy projects I have contributed to include : - Metahuman creator - Fortnite Battle Royale - Marvel Spider-Man: Miles Morales - Horizon II: Forbidden West - Horizon II: Forbidden West - Burning Shores - Crime Boss: Rockay City Applications I frequently utilize include : - Unreal Engine - 3DS Max - Maya - ZBrush - Photoshop - Adobe After Effects Furthermore, I possess expertise in VFX, texturing, lighting, rigging, and animation. I am enthusiastic about expanding my knowledge and collaborating on stimulating projects.
Marko S.
I completed a comprehensive one-year Live Action Series VFX program. I hold the position of Character Modeler & BizDev in 2DNAC. Some of the most noteworthy projects I have contributed to include : - Metahuman creator - Fortnite Battle Royale - Marvel Spider-Man: Miles Morales - Horizon II: Forbidden West - Horizon II: Forbidden West - Burning Shores - Crime Boss: Rockay City Applications I frequently utilize include : - Unreal Engine - 3DS Max - Maya - ZBrush - Photoshop - Adobe After Effects Furthermore, I possess expertise in VFX, texturing, lighting, rigging, and animation. I am enthusiastic about expanding my knowledge and collaborating on stimulating projects.
Skills
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3D Modeling
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3D Scan Clean Up
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3D Scanning
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Art Direction
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Facial Rigging
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FACS
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Full Art Process
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Game Design
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Lighting
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LookDev
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Organic Modeling
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Particle Effects
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Photogrammetry
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Retopology
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Rigging
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Sculpting
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Shading
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Skinning
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Texture Baking
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Texturing
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Training
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VFX
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AAA
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Animation
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Tool Programming
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AA
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Hair/Fur Grooming
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Concept Art
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Rendering
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Level Design
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Mocap
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Ray Tracing
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Blueprints
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Camera Tracking
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Cloth Simulation
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Level of Detail
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Post Production
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Audio
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Color Grading
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Compositing
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Consultation
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File Conversion
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Hard Surface Modeling
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PBR Texturing
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Photography
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Rotoscoping
