Hire Post Production Artists

Find approved freelance CG artists & studios.
Results: 131

Cagatay G

Registered: 6 days ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Agisoft Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush

Prince M

Registered: 1 week ago

I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modelling Illustration Layout Lighting Look Development Motion Graphics Organic Modelling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping

software

After Effects Arnold Bitmap2Material Cinema 4D CityEngine Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Red Giant Suites Redshift Substance B2M Trapcode Unfold 3D Unreal Engine World Machine ZBrush

Edit B

Registered: 2 weeks ago

• Professional Concept Artist/Matte Painter/3D Generalist, certificated by Autodesk • Passionate for creating DMP and keyframes from sketch to final visual • Concept developments and storyboards • Texture painting with Quixel / Mari • 3D sculpting in Mudbox, retopology, texturing, lighting, rigging • 3D environment creation in Maya and Mudbox

skills

3D Modeling Concept Art Concept Design Hard Surface Modelling Matte Painting PBR Texturing Post Production

software

After Effects Arnold Clarisse MARI Marmoset Toolbag Maya Megascans Mudbox Photoshop

Behrouz S

Registered: 2 weeks ago

i am architect with 8 year experience in 3d visualisation

skills

3D Modeling Architecture Visualization PBR Texturing Post Production Rendering

software

3D-Coat 3ds Max AutoCAD Photoshop Substance Painter V-Ray

Erfan S

Registered: 3 weeks ago

Hi . My name is Erfan and I'm an Architect and 3D Designer. I have 12 years exprience in the field of 3D visualization, including : modeling, lighting, texturing, rendering and animation. ( Exteriors,Interiors,landscape )

skills

3D Modeling Architecture Visualization Cloth Simulation Compositing File Conversion Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Shading Texturing

software

3ds Max ArchiCAD AutoCAD Cinema 4D Corona Renderer Marvelous Designer Photoshop Revit V-Ray ZBrush

Julien F

Registered: 1 month ago

I've always been passionate about 3D modeling and realistic rendering. My first core business is Web programming, but, as I am familiar with 3DSMax, Unity and other WebGL tools, I'm looking for others opportunities. It seems obvious to me that 3D experiences and Web applications are converging today, in some kinds of specific projects. I would be very glad in putting all my technical knowledge into your project.

skills

3D Modeling Architecture Visualization Post Production

software

3ds Max Agisoft BabylonJS Photoshop Rhino ThreeJS Unity V-Ray

Mayko S

Registered: 1 month ago

I'm an Graphic designer, and Motion Designer freelancer based in Aracaju, Brazil.

skills

3D Modeling Compositing Post Production

software

3D-Coat Cinema 4D Illustrator Photoshop ZBrush

Ace L

Registered: 1 month ago

I have been working with 3D artwork for over 2 years. I am self-taught in this field, proving I am driven and passionate in my creative pursuits. I have worked with companies to help provide them with their vision. In my projects for Network Nirvana and subsequently, Seapickle Studios, I employed skills such as 3D modeling, sculpting, texturing, keyframe animation, compositing, and artistic theory. In my free time, I enjoy painting and drawing which aids me in making my 3D artwork more compositionally sound and artistically advanced.

skills

3D Modeling Compositing Compositing Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VFX

software

Blender HitFilm Photoshop RetopoFlow Substance Painter Unity ZBrush

Farzad M

Registered: 2 months ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Dimitar E

Registered: 2 months ago

10+ years experience in ArchViz. You can expect: good communication, realistic time evaluation, reliability and high quality

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marvelous Designer RizomUV Substance Designer Substance Painter V-Ray

Rogerio B

Registered: 2 months ago

My name is Rogério B. I am a 3D artist, I live in Brazil and I work developing projects related to the architecture and interior market more than 15 years, knowing the entire production process, work with graphic engine V-Ray / Corona and lately working with the Fstorm Renderer. I am available of remote works if you have the interest we can even sign future partnership.

skills

3D Printing Architecture Visualization Post Production Rendering

software

3ds Max Corona Renderer Megascans Photoshop Substance Painter ZBrush

Joshua D

Registered: 2 months ago

I am a 3d character artist that can create a full game ready 3d character from high poly modelling, all the way to skinning and rigging the character and putting into a game engine. I can work on different types of styles such as realistic to stylized.

skills

3D Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing

software

3ds Max Marvelous Designer Substance Painter Unreal Engine ZBrush

Daniel Q

Registered: 2 months ago

I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.

skills

3D Modeling Architecture Visualization Art Direction Concept Art Hard Surface Modelling Illustration Lighting PBR Texturing Photo-manipulation Post Production Rendering Sculpting Texturing UV Mapping

software

Corona Renderer HitFilm Illustrator InDesign KeyShot MARI Marvelous Designer MODO NUKE Photoshop SpeedTree Substance Painter V-Ray World Machine ZBrush

Walter T

Registered: 3 months ago

Hello, my name is Walter Torezan Jr, i am 24, and i am a 3d character artist based in Sao Paulo, Brazil. I work as a freelance 3d artist mostly for games and advertising companies. I love everything about 3d and art itself, and i am always trying to push my skills further every day, in order to be an better artist.

skills

3D Modeling Hard Surface Modelling Organic Modelling Post Production Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Blender Photoshop V-Ray xNormal ZBrush

Tigran K

Registered: 4 months ago

Hi, I'm an Architectural Visualization artist with 7 years of experience. I've worked on more than 400 projects from simple interior assets modeling projects to residential and commercial buildings visualizations. Ready for new challenges! Check out my Portfolio: https://www.behance.net/tigranx90

skills

3D Modeling Architecture Visualization Lighting Post Production Rendering Texturing UV Mapping

software

3ds Max AutoCAD Corona Renderer Photoshop V-Ray

Daniel B

Registered: 5 months ago

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work. I'd love to help You out with Your Project, If You have a question, please contact me: skype : daniel-brok if You want to check my recent work and skills, please visite my Portfolio Site: db3d.de -3D Animation and rendering -from 3d modeling/sculpting, texturing, shading, lighting to final Product Render -low and high poly modeling for animation, print or real time -creating content for realtime

skills

3D Modeling Animation Camera Tracking Compositing Fluid Simulation Hard Surface Modelling Lighting Look Development Motion Graphics PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing VFX

software

3D-Coat Affinity Designer MODO NUKE Octane Render Sketchfab Softimage Substance Painter ZBrush

Julia A

Registered: 6 months ago

I’m a part of a creative service agency WOW-HOW - a one stop shop for all your digital content, from 2D and 3D art/animation to video editing and post-production! I'd dare to say we are lords of animation and as much as masters of creative view! Here you can find our latest showreel https://youtu.be/ZpzSsTIpZY0

skills

3D Modeling Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Capture Motion Graphics Organic Modelling Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing UV Mapping VFX

software

3ds Max After Effects Cinema 4D Flash Illustrator Maya Mocha Photoshop Shotgun SilhouetteFX Toon Boom Harmony V-Ray ZBrush

Konstantina K

Registered: 6 months ago

Hi, my name is Konstantina and I am 3D Artist and Architect specialized in architecture and real estate visualizations. I am trained for modeling, lighting, texturing and post-production. I have more than 5 years of experience in interior and exterior visualizations and real estate floor plans.

skills

3D Modeling Architecture Visualization Compositing Concept Art Lighting Post Production Sketching Texturing

software

3ds Max AutoCAD Illustrator InDesign Photoshop Rhino SketchUp V-Ray