I'm a 3D artist based in Rio de Janeiro looking for projects that I can contribute with my skills
skills3D Modeling Cloth Simulation Decimation Hair Cards Hair/Fur Grooming Hard Surface Modeling Look Development Organic Modeling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
software3ds Max After Effects MARI Marvelous Designer Maya Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush
Hi, my name is Carol Fiorito, I'm 23 years old and graduated in Graphic Design from the FMU institution, but soon after I finished college I discovered my passion for 3D modeling and Texture, and I've been studying it until today.
skills3D Modeling Animation Compositing Lighting PBR Texturing Post Production Rendering Texturing UV Mapping
softwareAffinity Designer Blender Cineware After Effects Photoshop Substance Designer Substance Painter Unreal Engine ZBrush
Hello..... 🖖🏼 I've been a mechanical designer for 27 years, with extensive experience in 3D, which provided me with excellent bases to work in this branch of 3D art. I have been dedicated for the last 4 years to develop quality work and I care very much for the smallest details of each project. My focus is hard surface modeling, realistic props and vehicles. Great satisfaction to meet you. Peace 🙏🏼
skills3D Modeling Compositing Hard Surface Modeling Lighting PBR Texturing Photo-manipulation Post Production Rendering Retopology Texturing UV Mapping
softwareAutoCAD Blender CATIA Creo Illustrator KeyShot Photoshop SketchUp Solid Edge SolidWorks Substance Painter
Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I studied at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Some of my specialties as a 3D artist include 3D Modeling, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations and Photogrammetry. I have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design and Photography. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Microsoft Office. I also have skills in softwares such as Marmoset Toolbag, Adobe After Effects, Unity, Rhinoceros & Grasshopper.
skills3D Modeling 3D Scanning Animation Architectural Visualization Augmented Reality Coding Lighting PBR Texturing Photogrammetry Photography Post Production Rendering Texture Baking Texturing UV Mapping
software3ds Max After Effects ARCore Corona Renderer Lightroom Marmoset Toolbag PhotoScan Photoshop Rhino Substance Designer Substance Painter Unity V-Ray
I am an architect and have been working with 3ds max for more than 8 years. I design interior spaces as well as object and architectural visualizations.
skills3D Modeling Architectural Visualization Cloth Simulation Concept Art Hard Surface Modeling Lighting Post Production Rendering Sketching Texturing
3D Generalist, Game Designer, Indie Developer, and Freelancer. Game assets, Architectural Props, 3D Illustrations and more.
skills3D Modeling Cloth Simulation Hard Surface Modeling Lighting Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping
softwareArnold Aseprite Blender CorelDRAW Cycles DaVinci Resolve Eevee Illustrator MagicaVoxel Marmoset Toolbag Maya Megascans Photoshop Quixel Mixer Sketchfab Substance Painter Unreal Engine ZBrush
I'm render artist working for real estate marketing, architects and designers. Owner of Concretize Archviz studio.
skills3D Modeling Animation Architectural Visualization Compositing PBR Texturing Post Production Rendering
software3ds Max After Effects AutoCAD Corona Renderer Marvelous Designer Photoshop Premiere Pro Revit Unreal Engine ZBrush
I am passionate about 3D modeling. I am always studying the area and seeking to expand my skills and knowledge. I'm very focused, and I can easily focus on what I'm creating. I work using a Graphics Tablet, and my current workflow is composed of Blender, Substance Painter, Photoshop, and others that I seek for specific needs.
skills3D Modeling Animation Compositing Digital Painting Hard Surface Modeling PBR Texturing Post Production Rendering Shading Texturing UV Mapping
Brazilian, age 26, game fan
skills3D Modeling Concept Art Graphic Design Hard Surface Modeling Level of Detail Organic Modeling PBR Texturing Photo-manipulation Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Texture Baking Texturing UV Mapping VFX
Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.
skills3D Modeling Animation Cloth Simulation Color Correction Color Grading Compositing Decimation Facial Rigging Hard Surface Modeling Lighting Look Development Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
software3D-Coat After Effects Blender CrazyBump Marmoset Toolbag Maya Photoshop Premiere Pro Quixel DDO Quixel Mixer RealFlow Substance Alchemist Substance B2M Substance Designer Substance Painter V-Ray xNormal ZBrush
I'm an architect who is interested in computer graphic design and CGI.
skills3D Modeling Animation Architectural Visualization Art Direction Color Correction Concept Art Concept Design Crowd Simulation Graphic Design Hard Surface Modeling Level Design Lighting Motion Graphics Photography Post Production Rendering Sketching Texture Baking Texturing UV Mapping Virtual Reality
Immersed in Art Direction and 3D world. Fully focused on developing the best aesthetics for every kind of work. Always looking to study new techniques to use in my workflow and thereby create high quality images.
skills3D Modeling Color Grading Look Development PBR Texturing Photo-manipulation Post Production Rendering Shading Texture Baking Texturing UV Mapping
I am a dedicated and driven artist and 3D generalist, with passion for art, games and photogrammetry. I a m intuitive and resourceful and have excellent eye for detail. A passion for creation of visually stunning 3D environments.
skills3D Modeling Animation Architectural Visualization Cloth Simulation Coding Compositing Hair/Fur Grooming Hard Surface Modeling Layout Level Design Level of Detail Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texture Baking Texturing Training Turntables UV Mapping
software3DF Zephyr Blender KeyShot Marmoset Toolbag Marvelous Designer Maya Meshroom Photoshop Substance Designer Substance Painter Unity ZBrush
An experienced interior designer with great knowledge of technical details. I've worked exclusively in kitchen design industry for 4 years.
With a background in post production, games, and themed entertainment, Ana has worked in multiple projects and art styles, making her adaptable to any situation. She is quick on her feet and has a passion for creating new worlds for others to enjoy and explore.
skills3D Modeling Animation Concept Art Concept Design Facial Rigging Graphic Design Hard Surface Modeling Layout Level of Detail Look Development Motion Graphics Organic Modeling PBR Texturing Post Production Retopology Rigging Sculpting Skinning Texturing
Hello, I'm Raphael, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, Level Design, and Architectural Visualisation. Working for more than 5 years in the 3D sector.
Because i'm a graduated civil engineer, i ended up falling in love with the archviz area, thats why i choose to become a 3D artist and dedicate my everyday to improve my skills and knowledge to always deliver the most beautifull and realistic results to my clients.
skills3D Modeling Architectural Visualization Color Correction Post Production Rendering Texturing UV Mapping
I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFX
softwareAfter Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrush
Brazilian, 3D modeler with a focus on characters and creatures for games and cinamatic
skills3D Modeling 3D Printing 3D Scanning Art Direction Compositing Concept Art Hair/Fur Grooming Hard Surface Modeling Illustration Lighting Organic Modeling PBR Texturing Post Production Retopology Sculpting Texturing UV Mapping
3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.
skills3D Modeling Animation Camera Tracking Compositing Fluid Simulation Matchmoving Particle Effects Post Production Rendering VFX
I'm Technical 3D Artist / Generalist. Mostly I work with real-time 3D computer graphics but non-realtime 3D rendering is usual for me too. As a 3D generalist, I'm familiar with a big number of technologies/approaches and software in the world of 3D graphics. From the classical 3D Modeling/Texturing and visualization to the Game Design and Game Art. Below you can examine full list of technologies and software, that I have experience with. ● 3D Modeling (Maya, Blender) ● 3D Sculpting (Pixologic Zbrush) ● 3D Visualization — composition and scene lightning setup (Marmoset Toolbag, keyshot) ● Texture coordinates parameterization / Unwrap UVW (Maya, Blender, Rizom-Lab) ● Texturing PBR/non-PBR (Substance Painter, Adobe Photoshop) ● Post-production (Adobe Photoshop)
skills3D Modeling Decimation Hard Surface Modeling Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping
Hello, This is Ahsan Mujahid 3D Artist/ 3D Game Artist, currently working with Intech Studio as Art Lead, interested in All kind of Art related projects, i have 8 years of experience in industry. Love to do different Artwork passionate for explore new things. and love to accept new challenges.
skills3D Modeling Art Direction Lighting Photography Post Production Rendering Texture Baking Texturing UI Design