3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.
skills3D Modeling Animation Camera Tracking Compositing Fluid Simulation Matchmoving Particle Effects Post Production Rendering VFX
3D Generalist & CG Artist - I craete /Photorealistic visualizations and animations of products, architecture and furniture/ Sculpting and PBR materials/ Virtual Reality optimized model
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Compositing Lighting Particle Effects PBR Texturing Photogrammetry Photography Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR 360
software3ds Max After Effects AutoCAD Corona Renderer DaVinci Resolve FumeFX Illustrator Iray Lightroom Marmoset Toolbag Marvelous Designer Phoenix FD PhotoScan Photoshop Quad Remesher Quixel Mixer Red Giant Suites Rhino RizomUV Sketchfab Substance Designer Substance Painter Trapcode V-Ray ZBrush
3D Artist, Graphic Designer, Video Editor & Motion Graphics. Films and Publicity Production.
skills3D Modeling Animation Compositing Graphic Design Hard Surface Modeling Motion Graphics Particle Effects Post Production Rendering
Vahid is a productive and passionate 3D creative designer and fx fluids 3D Artist and compositor. He combines creativity with particles, fluids, fire, smoke and dynamics to create unique 3d designs and visual effects. He is an advocate for lifelong learning and has delivered projects for clients worldwide over the last ten years. BA(Hons) 3D Animation and Design at Ravensbourne University London 2003-2006 Current Locations: London UK and Dusseldorf Germany
software3ds Max After Effects Blender Cinema 4D FumeFX Houdini Maya NUKE Phoenix FD RealFlow Softimage Trapcode
3D Graphics / 3D Interactive - Modeling - Visualization - Animation - Interactive
skills3D Modeling Animation Architectural Visualization Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Texturing UV Mapping
I had experience to many path and careers such as painting , sculpture , graphic design , figure drawing , ... . had experiences to different art forms has given me a board perspective on the arts allowing me to mix diferent art forms together to create new style and unique works of art.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Shading Storyboarding Texturing UV Mapping
I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Compositing Hard Surface Modeling Layout Lighting Matchmoving Motion Graphics Organic Modeling PBR Texturing Photogrammetry Shading Texturing VFX VR 360
am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.
skills3D Modeling Architectural Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping Virtual Reality VR 360
I have been working in these different fields of computer graphics for 10 years
software123D 3ds Max Arion Arnold ArtCAM AutoCAD CorelDRAW Corona Renderer CrazyBump Flow Design FumeFX Hair Farm HDR Light Studio KeyShot Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Ornatrix Photoshop RizomUV Sculptris Substance Painter Unfold 3D Unwrella V-Ray xNormal ZBrush
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting MAXScript Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Sculpting Shading Sketching Texture Baking Texturing Training UV Mapping VFX Virtual Reality VR 360
Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.
skills3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX
software3ds Max After Effects Arnold Blender Cinema 4D Clarisse Corona Renderer CrazyBump CryEngine Flash Frostbite FumeFX Fusion 360 Gimp Houdini Illustrator InDesign Iray KATANA KeyShot Knald Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mental Ray Mudbox NUKE Photoshop Toon Boom Animate Toon Boom Producer TopoGun UDK Unity Unreal Engine Unreal Studio UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
We are Voodoo Visual. We are a Singapore-based production house with a team of artists specializing in 3D visual effects and animation. The services we provide: - Character design and development - Assets creation (3D modeling & texturing) - Shading, look development - Rigging - 3D animation - VFX (water simulation, particle effects, cloth simulation, fire etc.) - Lighting and rendering - Compositing Here is a link to our website: http://voodoo-visual.com/
I am a very experienced 3d Generalist with skills in Modelling, texturing, Lighting, rendering and Animation. I've worked for many well known international clients including Ford, McLaren, Stella Artois, Geberit, EDF energy, Kellogg's, Marshalls, Nestle and the BBC. I Have a working background that includes work for Advertising, Promotional animations, TV series, TV adverts, Brochure and web based projects.
skills3D Modeling Animation Architectural Visualization Compositing Fluid Simulation Hard Surface Modeling Illustration Lighting Organic Modeling Particle Effects Photo-manipulation Rendering Retopology Rotoscoping Shading Texturing Turntables UV Mapping Virtual Reality VR 360
software3ds Max After Effects Backburner Corona Renderer FumeFX HDR Light Studio Illustrator InDesign Iray Marvelous Designer Maya Photoshop RealFlow Red Giant Suites Rhino Unfold 3D V-Ray VRED xNormal ZBrush
3D/2D artist, I specialize in 3D Modelling, Visual Effects (Explosions, blood splats, smoke, fog, water simulations and breaking up and destruction of elements like buildings), Environment Creation, Animation, and Character Creation.
Passionate and self-motivated Digital Sculptor and Video game character artist.
software123D 3ds Max After Effects Blender Cinema 4D Clarisse CrazyBump FumeFX KeyShot Marvelous Designer Maxwell Render Maya Photoshop RealFlow Substance B2M Substance Painter UVLayout V-Ray ZBrush
I've been working as a freelancer since 2011 and I'm a Generalist who has done many different jobs in CG: from concept to modeling, from scripting to rigging , from tracking to compositing... I'm also an experienced instructor in several fields of CG. I really like to learn and I love a challenge.
skills3D Modeling Camera Tracking Compositing Lighting MAXScript Organic Modeling Rigging Texturing VFX
I'm a 3D Artist specialized as Character Artist. 5+ years of experience working as freelance and in-house facilities. Currently working as 3D instructor at Escena Escuela de Animación and freelancing as 3D Character Artist / Look Development for Rockstar UK.
skills3D Modeling Animation Art Direction Hair/Fur Grooming Lighting Organic Modeling Particle Effects PBR Texturing Photo-manipulation Texturing UV Mapping
CHIARI 3D Animation Studio is a dynamic and passionate 3D studio based near Perpignan in France. Founded in 2000 by Julien Chiari, We produce 3D images and broadcast animations for international customers and for various projects: 3D Animation for Commercial Animation, Entertainment Animation, Post Production, Character Animation, computer games and Special Effects.
skills3D Modeling Animation Architectural Visualization Compositing Hard Surface Modeling Lighting Particle Effects Rendering Rigging UV Mapping VFX
I am a responsible, reliable and hardworking individual. I have been involved in number of Hollywood feature films and commercials. I have 10 years experience in 3d graphics and 4 years in VFX industry. I have a strong foundation in photo-realistic renderings and extensive knowledge in particle and fluid simulations. I have 5 years experience in project management.
skills3D Modeling Animation Architectural Visualization Color Correction Compositing Hard Surface Modeling Lighting Motion Graphics Particle Effects Post Production Rendering Rotoscoping Shading Texturing VFX
I attended a illustration and drawing course in Panamerican Art School (Brazil SP 1985/1987). Graduated in drawing from Arts Institute of UFRGS (Brazil RS 1992/1998), participating in 3 collective exhibitions. since 1994 working on cgi area, improving techniques, managing staffs and incorporating acquired visions at Animake, as founder and director from 2006 to 2016. Today, I'm working with VR production, from CG generated to realtime engines (UE4/Unity, growing knowhow with creativity.
software123D 3ds Max After Effects Blender Boujou FumeFX Illustrator Photoshop Premiere Pro Trapcode Unity Unreal Engine V-Ray
Team with astonishing ability to virtually materialize your idea or project using fantastic possibilities of computer technology.
skills3D Modeling Architectural Visualization Lighting Organic Modeling Rendering Texturing UV Mapping
An indie Games, App and web developer with production skills in 3ds Max, Z-brush and Adobe CS6. Can produce real-time game assets, animations and artwork following specifications provided. Has a life-long passion for fine art, traditional art & design, life drawing and sculpture with a solid understanding of biological anatomy and the development of natural forms. Constantly learning and improving skills to produce the best content possible for interactive applications, websites and media.
skills3D Modeling 3D Scanning Animation Camera Tracking Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Motion Capture Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping
I'm a CG Artist. I studied computer science for 6 years in Poland (programming of internet applications and computer networks). I specialized in hard surface modeling and sculpting. I create 3d models, animations, short films, games, architecture visualization and more.
skills3D Modeling 3D Scanning Animation Architectural Visualization Camera Tracking Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max After Effects Blender BodyPaint 3D Cinema 4D FumeFX Fusion 360 Houdini Marvelous Designer Maya Mental Ray Metashape Mocha NUKE Octane Render PFTrack Photoshop Premiere Pro Python Quixel DDO RealFlow RenderMan Sculptris SpeedTree Substance B2M Substance Designer Substance Painter TurbulenceFD Unreal Engine V-Ray ZBrush
An experienced concept artist and 2D/3D designer. I have been working in CG animation and game industry for over 15 years, and I have been involved in a dozen of game projects, including such titles as: Halo: Combat Evolved Anniversary, Armored Core: Verdict Day and others. I am open to offers to take a part in interesting and challenging projects.