Fernando G.
I am a Character Artist | Art Director | Specialist in 3D Modeling for AAA Games, Animation and 3D Printing | +10 years of experience in the 3D industry. -Main technical skills: 3D modeling (hard surface and organic) Digital sculpting (ZBrush) PBR texturing (Substance 3D Painter) Retopology and UV mapping Rigging (including facial rig and controllers) Map baking (Normal, AO, etc.) Lookdev, Lighting and rendering Morph Targets / Blendshapes 3D animation Compositing, video post-production and experience with sound design -Software and tools mastered: Blender | ZBrush | Substance 3D Painter | Marmoset Toolbag | Photoshop | Illustrator | Marvelous Designer | After Effects | Premiere | Unreal Engine | FiberShop 🎮 Experience in AAA games 🎨 Art direction in 3D projects 🛠️ Work as a 3D character modeler
Fernando G.
I am a Character Artist | Art Director | Specialist in 3D Modeling for AAA Games, Animation and 3D Printing | +10 years of experience in the 3D industry. -Main technical skills: 3D modeling (hard surface and organic) Digital sculpting (ZBrush) PBR texturing (Substance 3D Painter) Retopology and UV mapping Rigging (including facial rig and controllers) Map baking (Normal, AO, etc.) Lookdev, Lighting and rendering Morph Targets / Blendshapes 3D animation Compositing, video post-production and experience with sound design -Software and tools mastered: Blender | ZBrush | Substance 3D Painter | Marmoset Toolbag | Photoshop | Illustrator | Marvelous Designer | After Effects | Premiere | Unreal Engine | FiberShop 🎮 Experience in AAA games 🎨 Art direction in 3D projects 🛠️ Work as a 3D character modeler
Skills
-
Rendering
-
Art Direction
-
Color Correction
-
LookDev
-
Architectural Visualization
-
Compositing
-
3D Printing
-
Motion Graphics
-
Turntables
-
Shading
-
Texture Baking
-
UV Mapping
-
Sculpting
-
3D Modeling
-
Rigging
-
Animation
-
Camera Tracking
-
Level Design
-
Illustration
-
Graphic Design
-
Post Production
-
Retopology
-
Lighting
-
PBR Texturing
-
Hard Surface Modeling
-
Organic Modeling
-
Cloth Simulation
-
VFX
-
Level of Detail
-
Texturing
-
Particle Effects
-
Training
-
Facial Rigging

Unreal Engine
Marmoset Toolbag
Premiere Pro
Substance 3D Painter
Marvelous Designer
Photoshop
After Effects
Adobe-Illustrator
Blender
Zbrush
FiberShop