3D Techical Artist with 9 years of experience in 3D graphics and video games. Main software: Unreal Engine, 3ds Max and Substance Painter. I’m constantly learning, researching new techniques and technologies in order to improve quality, speed and efficiency of my services. Great project management skills with deep technical understanding. Started my 3D & GameDev journey back in 2010. when I was modding the S.T.A.L.K.E.R. game.