Find approved freelance CG artists & studios.
My name is Benabdelkader walid and I am a freelance 3D Artist generalist specialized in shading, lighting and look dev and modeling. I started my career in 2008 and became a member of the great team at pixel one studio in tunisia for 4 years. In 2011 I decided to start freelancing as I was keen to explore other companies. I began as a 3D generalist but now I focus more on lighting and shading. I am very passionate about creating beautiful pictures and understanding how to translate the look of the real world into VFX. I hope you enjoy my portfolio and if you like don’t hesitate to contact me.
My name is Gabriel Henrique and I’m 3D Artist living in Brazil. I've working almost 7 years with 3D as a generalist and my main focus is characters. I worked 1,6 years at Miagui Studio. Toolbox - 3DS Max, Maya, Zbrush, V-Ray, Corona, Arnold, Substance Painter, Mari, Photoshop, Marvelous Designer, Mudbox. I’m always open for new opportunities! Cheers! :)
skills3D Modeling Hard Surface Modeling Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping
Professional with extensive experience in digital art and traditional, CG generalist job as freelancer for several years running from advertising works, brand development, etc.. Illustrating even traditional and 3D animation,Architectural models, composition and motion graphics.
skills3D Modeling Animation Architectural Visualization Art Direction Digital Painting Graphic Design Hard Surface Modeling Look Development Motion Graphics Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX
4+ years of experience as 3D Generalist, focused in lighting and look development. I've worked as 3D generalist in the main series of Mono Animation "Pilar", in the soap opera "Carinha de Anjo" from SBT, one of the biggest tv networks of Brazil, and as compositor of "The Microadventures of Tito & Muda" from Copa Studio, the studio that brought Jorel's Brother and Haunted Tales for Wicked Kids. Now I'm working in a animated feature film called Forbidden World.
skills3D Modeling Hard Surface Modeling Lighting Look Development Rendering Shading Texturing UV Mapping
software3ds Max After Effects Arnold Corona Renderer Maya NUKE Ornatrix Photoshop Redshift Substance Painter V-Ray ZBrush
3D Generalist & CG Artist - I craete /Photorealistic visualizations and animations of products, architecture and furniture/ Sculpting and PBR materials/ Virtual Reality optimized model
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Compositing Lighting Particle Effects PBR Texturing Photogrammetry Photography Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR 360
software3ds Max After Effects AutoCAD Corona Renderer DaVinci Resolve FumeFX Illustrator Iray Lightroom Marmoset Toolbag Marvelous Designer Phoenix FD PhotoScan Photoshop Quad Remesher Quixel Mixer Red Giant Suites Rhino RizomUV Sketchfab Substance Designer Substance Painter Trapcode V-Ray ZBrush
I work since 2007 with 3D modeling, architectural visualization, video tracking for insertion of 3D elements and animations for products.
skills3D Modeling Animation Architectural Visualization Camera Tracking Compositing Fluid Simulation Hard Surface Modeling Illustration Lighting PBR Texturing Photography Rendering Sculpting Texture Baking Texturing VFX VR & AR
software3ds Max After Effects AutoCAD Blender Boujou CorelDRAW Corona Renderer CrazyBump Marvelous Designer Phoenix FD Photoshop Substance Painter UNIGINE Engine V-Ray ZBrush
Hey my name is Lokesh from India i have 8 years of experience in game art . I worked various art like characters, props, weapons, and including stylized art
skills3D Modeling Digital Painting Hard Surface Modeling Level Design PBR Texturing Rendering Retopology Texture Baking Texturing UV Mapping
software3ds Max Corona Renderer Marvelous Designer Photoshop Quixel Mixer Simplygon Substance Painter xNormal ZBrush
Senior 3d artist specializing on character, creature and prop creation. Creative and capable for fast working process, with good grasp for adapting for new features and tools for working pipeline. An achievement driven, responsible individual who is comitted to his work. Have skills for creating game assets and objects for 3d printing
skills3D Modeling 3D Printing Animation Architectural Visualization Color Correction Decimation Hard Surface Modeling Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texturing UV Mapping
We have a team with more than 5 years experience specializing in 3D. We are specializing in making 3D modeling, texturing, architecture in visualization, and many more. With our experience in more than 5 years working both national and international projects, we are ready to support your company producing the high quality result in a shorter time. So please contact me, and we can discuss about your brilliant ideas.
skills3D Modeling Animation Architectural Visualization Color Correction Compositing Graphic Design Hard Surface Modeling Layout Lighting Organic Modeling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping VR & AR VR 360
software3ds Max ArchiCAD AutoCAD Blender Cinema 4D Corona Renderer Cycles Houdini Lumion Maya Octane Render Photoshop SketchUp Substance Painter Unreal Engine Unreal Studio V-Ray ZBrush
My name is Matheus, I am 23 years old. I started on Graphic Design when I was 16, since then, I tried to improve in every aspect and learning all by myself Photoshop, Illustrator, After Effects, Premiere, etc. When I reached 19, I discovered the 3D world and got passionate for it, since then I used a variety of programs like Blender, Cinema 4D, Maya and the one which I use at the moment, 3DS Max and Corona Renderer as render engine. I have experience working both locally and remotely, with short deadlines and under pressure, at first I might be a little shy but always trying to improve and find ways to make my work more efficient.
skills3D Modeling Hard Surface Modeling Motion Graphics Post Production Rendering Retopology Shading
We are new studio who provide 3d modeling, texturing and rendering. Our specialty in Architecture and product.
skills3D Modeling Architectural Visualization Hard Surface Modeling PBR Texturing Rendering Texture Baking Texturing UV Mapping VR & AR VR 360
software3ds Max BabylonJS Blender Cinema 4D Corona Renderer Cycles Photoshop Substance Painter Unreal Engine V-Ray
Being in CG business for over eighteen years has made me familiar with almost every aspect of the job. Although my main specialty is animate and character rig and setup, I know enough about modeling, texturing, lighting and rendering to get the job done.
skills3D Modeling Animation Cloth Simulation Facial Rigging Layout Motion Capture PBR Texturing Rendering Rigging Sculpting Texture Baking Texturing UV Mapping
software3ds Max After Effects Corona Renderer Marvelous Designer Maya Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush
We provide upscale 3D animation and Visualization of interiors, exteriors, products.
skills3D Modeling Animation Architectural Visualization Hard Surface Modeling Lighting Rendering Texture Baking Texturing UV Mapping VR 360
I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.
skills3D Modeling Architectural Visualization Hard Surface Modeling PBR Texturing Photo-manipulation Post Production Rendering Turntables UV Mapping VR 360
My name is Ali Asadinejad and im intermediate 3d artist here you can see some of my works . best regard
skills3D Modeling Architectural Visualization Hard Surface Modeling Level Design Look Development PBR Texturing Post Production Rendering Shading Texture Baking Texturing UV Mapping VR 360
Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360
software3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush