Robert B.
I am a 3D artist with over 10 years of experience in modeling, retopology, and optimization for games, animation, and 3D printing. My expertise includes low-poly modeling, hard-surface modeling, clean topology, efficient UV layouts, and high-quality PBR textures. I specialize in preparing assets for real-time engines (Unreal, Unity) and producing printable models optimized for manufacturing. My standard day rate is $160 (equivalent to around $20/hour). Project-based pricing is also available depending on the scope and complexity of the work. I am detail-oriented, reliable, and always focused on delivering assets that are both visually accurate and technically optimized. If you are looking for a 3D artist who can provide production-ready models quickly and efficiently, I’d be happy to collaborate.
Robert B.
I am a 3D artist with over 10 years of experience in modeling, retopology, and optimization for games, animation, and 3D printing. My expertise includes low-poly modeling, hard-surface modeling, clean topology, efficient UV layouts, and high-quality PBR textures. I specialize in preparing assets for real-time engines (Unreal, Unity) and producing printable models optimized for manufacturing. My standard day rate is $160 (equivalent to around $20/hour). Project-based pricing is also available depending on the scope and complexity of the work. I am detail-oriented, reliable, and always focused on delivering assets that are both visually accurate and technically optimized. If you are looking for a 3D artist who can provide production-ready models quickly and efficiently, I’d be happy to collaborate.
Skills

Photoshop
Twinmotion
Blender
Cinema 4D
Marmoset Toolbag
Arnold
PhotoModeler
CLO
Marvelous Designer
TopoGun
Quixel Megascans
xNormal
After Effects
VRay
Substance 3D Designer
Substance 3D Painter
RizomUV
Corona Renderer
3DF Zephyr
Substance 3D stager
3DCoat
3ds Max