Robert B.
I am a 3D artist with over 10 years of experience in modeling, retopology, and optimization for games, animation, and 3D printing. My expertise includes low-poly modeling, hard-surface modeling, clean topology, efficient UV layouts, and high-quality PBR textures. I specialize in preparing assets for real-time engines (Unreal, Unity) and producing printable models optimized for manufacturing. My standard day rate is $160 (equivalent to around $20/hour). Project-based pricing is also available depending on the scope and complexity of the work. I am detail-oriented, reliable, and always focused on delivering assets that are both visually accurate and technically optimized. If you are looking for a 3D artist who can provide production-ready models quickly and efficiently, I’d be happy to collaborate.
Robert B.
I am a 3D artist with over 10 years of experience in modeling, retopology, and optimization for games, animation, and 3D printing. My expertise includes low-poly modeling, hard-surface modeling, clean topology, efficient UV layouts, and high-quality PBR textures. I specialize in preparing assets for real-time engines (Unreal, Unity) and producing printable models optimized for manufacturing. My standard day rate is $160 (equivalent to around $20/hour). Project-based pricing is also available depending on the scope and complexity of the work. I am detail-oriented, reliable, and always focused on delivering assets that are both visually accurate and technically optimized. If you are looking for a 3D artist who can provide production-ready models quickly and efficiently, I’d be happy to collaborate.
Skills
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3D Modeling
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3D Printing
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3D Scan Clean Up
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AAA
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Animation
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Architectural Visualization
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Optimisation
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PBR Texturing
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Photogrammetry
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Rendering
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Retopology
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Texture Baking
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Texturing
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Turntables
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UV Mapping
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VR 360
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AA
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Hard Surface Modeling
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3D Scanning
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Blueprints
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Color Correction
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Prototyping
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Ray Tracing
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Bug Fixing
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Virtual Reality
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Game Design
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Rigging
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Augmented Reality
