I am a passionate and dedicated professional in 3d character designing and modeling. I am customer-oriented, motivated, and devoted to my work and do my best to deliver my 100% to each of my clients. I have 2 years of experience in Autodesk Maya, Zbrush, and Marvelous Designer
skills3D Modeling 3D Printing Hair/Fur Grooming PBR Texturing Rendering Sculpting Texturing UV Mapping
I am an ambitious, self-taught 3D Artist with 6 years of experience who is coach-able and always eager to work on challenging tasks.
skills3D Modeling 3D Printing Animation Concept Art Concept Design Graphic Design Mixed Reality PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping
Design for me is lifestyle. Photography, jazz, and cuisine complement each other in my creations. Ambitious and persistent in my goals! I have been working for 24 years with digital animation and 3D illustration in the areas of: Publicity Architecture Product design Asset, Prop’s Games Engineering Exhibition design Movie As Asset Artist I do the tasks of Modeling, Texturing and Surface, in the production of CG assets with high precision, real photo and stylized with the highest quality. I am proactive, communicative and creative. If you need an artist with experience in the world industry, feel free to contact me to discuss your project! website: casadinamica.com.br
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Hard Surface Modeling Illustration Lighting Particle Effects PBR Texturing Rendering UV Mapping VR 360 WebAR
software3ds Max AutoCAD Blender Cinema 4D Maya MODO Photoshop Premiere Pro Substance Painter ZBrush
I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.
skills3D Modeling 3D Printing Architectural Visualization Augmented Reality Cloth Simulation Coding Hard Surface Modeling Level of Detail Mixed Reality PBR Texturing Photogrammetry Python Scripting Rendering Retopology Texture Baking Texturing UV Mapping Virtual Reality
software3ds Max ARCore ARKit Blender Corona Renderer CrazyBump Eevee HDR Light Studio Houdini Iray Marmoset Toolbag Marvelous Designer Megascans Meshmixer Meshroom MODO Moi3D OpenGL Optix Photoshop Python Quad Remesher Quixel Mixer RealityCapture Simplygon SketchBook Sketchfab Substance Alchemist Substance B2M Substance Designer Substance Painter Unity Unreal Engine Unreal Studio UV Packer V-Ray xNormal
Senior video game artist, specialized in vehicles. I can also do props!
skills3D Modeling Camera Tracking Concept Art Hard Surface Modeling Level of Detail PBR Texturing Post Production Rendering Texture Baking Texturing Turntables UV Mapping
Freelancer 3D modeler with experience in Zbrush and 3Ds Max. - Organic and inorganic 3D modeling. - Creation of 3D props - Creation of environments/interiors. - UV mapping - Texturing in Photoshop and Substance Painter - Vray rendering and Marmoset Toolbag
skills3D Modeling Architectural Visualization Hard Surface Modeling Look Development PBR Texturing Rendering Retopology Texture Baking Texturing UV Mapping
Me, Animator and Artist. I have over 15 years of experience as 3d Character Rigger and 3d Character Animator. I have worked in 3D VideoGames, 3D Animated feature film, commercial, direct to dvd, director of animated shorts as well as video game cinematics. I currently live in Ahmedabad where I worked as Freelance CG Supervisor | 3D Artist | 3D Animator at Aswaforce. Within my animation I try to give the best performance possible and deliver something that will move the viewer. Also, I have been working on my on personal animation and artistic expression. I'm highly motivated person, always willing to learn new skills and perfect current ones and share my knowledge with others. I'm very good as part of team and always willing to make compromise for sake of team. I don't like conflicts and I always chose to make peaceful solution to any conflict. I posses great general knowledge which give me ability to quickly adopt to any situation and project.
skills3D Modeling Animation Architectural Visualization Augmented Reality Facial Rigging Hard Surface Modeling Lighting Look Development Mixed Reality PBR Texturing Rendering Retopology Rigging Skinning Texture Baking Texturing UV Mapping Virtual Reality
software3ds Max Maya Mudbox Photoshop Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine V-Ray xNormal ZBrush
Hello, my name is Joao Lacerda, I'm a 3D Artist with close to ten years of professional experience, using CGI and painting techniques to create story-telling illustrations, beautiful VR scenes, realistic and cartoon characters for all kinds of media.
skills3D Modeling Animation Art Direction Cloth Simulation Color Correction Compositing Concept Art Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modeling Level Design Look Development Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texturing UV Mapping
softwareAfter Effects Blender Cycles Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush
We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Matte Painting MAXScript Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping
software3DF Zephyr 3ds Max After Effects Blender Cinema 4D Marmoset Toolbag Marvelous Designer Maya Photoshop Procreate RealityCapture Substance Designer Substance Painter Unity Unreal Engine V-Ray ZBrush
Professional 3D Modeler and Gamer experienced with 3DS Max, Maya, Houdini, Cinema 4D and Substance Painter. I like to work on Games and love to model High Tech/Sci-Fi Models, Cars Weapons Robots Space Ships are my favorites. Available for work on single projects or long term cooperation.
skills3D Modeling Hard Surface Modeling PBR Texturing Photogrammetry Rendering Sculpting Texture Baking Texturing UV Mapping
software3ds Max Cinema 4D Houdini Marmoset Toolbag Maya Metashape Photoshop Substance Painter ZBrush
Hi, my name is Emmily, and I'm looking for new opportunities in Character and Prop Art
skills3D Modeling 3D Printing Animation Augmented Reality Organic Modeling Rendering Retopology Sculpting Texture Baking Texturing UI Design UV Mapping Virtual Reality
software3ds Max Illustrator InDesign KeyShot Marmoset Toolbag Maya Photoshop Substance Painter Unreal Engine ZBrush
A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.
skills3D Modeling Animation Architectural Visualization Hard Surface Modeling Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping Virtual Reality
I have been working in th 3D industry for about 14 years now and i have a good knowlege of all production stages. My specialization are 3D Character animation and rigging, facial rigging, Facial blendshapes creation and Organic retopo work. My rigs are compatible with the main game engines like Unreal and Unity.