My name is Helder Darlem and I have been working for 24 years with computer animation and 3D illustration in the areas of Advertising, Architecture, cinema, Product Design, Games, Engineering and Cinema. I have technical knowledge in Architecture and Engineering. I am proactive, communicative and creative. I do everything with a lot of enthusiasm and involvement. I find it easy to communicate and deal with staff, sharing my knowledge with others.
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Illustration Lighting Particle Effects PBR Texturing Rendering UV Mapping VR 360 WebAR
Hello, my name is Joao Lacerda, I'm a 3D Artist with close to ten years of professional experience, using CGI and painting techniques to create story-telling illustrations, beautiful VR scenes, realistic and cartoon characters for all kinds of media.
skills3D Modeling Art Direction Cloth Simulation Color Correction Compositing Concept Art Digital Painting Hair/Fur Grooming Hard Surface Modeling Level Design Look Development Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Skinning Texturing UV Mapping
softwareBlender Cycles Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush
Professional 3D Modeler and Gamer experienced with 3DS Max, Maya, Houdini, Cinema 4D and Substance Painter. I like to work on Games and love to model High Tech/Sci-Fi Models, Cars Weapons Robots Space Ships are my favorites. Available for work on single projects or long term cooperation.
software3ds Max Cinema 4D Houdini Marmoset Toolbag Maya Metashape Photoshop Substance Painter ZBrush
Hi, my name is Emmily, and I'm looking for new opportunities in Environment & Prop Art
skills3D Modeling 3D Printing Animation Organic Modeling Retopology Sculpting Texture Baking Texturing UI Design UV Mapping
A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.
skills3D Modeling Animation Architectural Visualization Hard Surface Modeling Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping Virtual Reality
I have been working in th 3D industry for about 14 years now and i have a good knowlege of all production stages. My specialization are 3D Character animation and rigging, facial rigging, Facial blendshapes creation and Organic retopo work. My rigs are compatible with the main game engines like Unreal and Unity.