Hire Decimation Artists

Find approved freelance CG artists & studios.
Results: 88

Kem Y

Registered: 2 weeks ago

Specializing in 3D Environment Art. Materials, Lighting & Terrain.

skills

3D Modeling Decimation PBR Texturing Retopology Texture Baking Texturing

software

Anvil Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine

Stirling D

Registered: 3 weeks ago

I am a 3D Character Artist living in Los Angeles. I specialize in organic sculpting and real-time characters for video games. I love video games and I love creating the immersive worlds and characters that go into them!

skills

3D Modeling Decimation Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat Marmoset Toolbag Maya Photoshop Substance Painter Unreal Engine ZBrush

Cedrick V

Registered: 1 month ago

Hello. Im a 24 Year old, 3D Artist based in the UK with good communication skills. I am looking for commission for 3D modelling and sculptures, especially characters, however I'll only be doing 1 commission at a time, until I find more free time for the next project. Please check out my work below on the link below. I will be using a contract based work commission to protect both client and myself. https://www.artstation.com/ceddy

skills

3D Modeling Architecture Visualization Color Correction Concept Design Decimation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Retopology Sculpting Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter TopoGun Unreal Engine ZBrush

Prince M

Registered: 2 months ago

I'm a multidisciplinary visual artist with the experience of almost 3 years. Also I am well versed 3D Artist (last worked in Amazon.com, Inc for 2 years) specializes in making photo-realistic assets optimized for VR/AR/Mobile Gaming/PC/Consoles. Also well versed in conceptualizing/sketching wire-frame designs from scratch to finish.

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Concept Art Concept Design Decimation File Conversion Hard Surface Modelling Illustration Layout Lighting Look Development Motion Graphics Organic Modelling Post Production Retopology Sculpting Sketching Texture Baking UV Mapping

software

After Effects Arnold Bitmap2Material Cinema 4D CityEngine Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Premiere Pro Red Giant Suites Redshift Substance B2M Trapcode Unfold 3D Unreal Engine World Machine ZBrush

Orhun E

Registered: 2 months ago

My name is Orhun Evcimen. I'm 14 years experienced illustrator and 3D generalist. In 2005 i'm graduated from Dokuz Eylul University Fine Arts Faculty department of Graphic Design (Bachelor Degree). Then i started to work as a junior graphic designer along one year in local advertise agencies in Izmir. At the end of one year i decided to go to Istanbul for being a CG generalist. I worked one year in İstanbul. During this process, I produced freelance 2d/3d animations and graphic design works. Then i had to go back to Izmir because of personal reasons. Since 2008 I'm living and working in Izmir as vector illustrator and 3d artist. For one year i switched to the game industry and working as low poly 3d modeler and texture artist.

skills

3D Modeling Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Organic Modelling PBR Texturing Photo-manipulation Photography Retopology Sketching Texture Baking Texturing UV Mapping

software

3ds Max Illustrator Marmoset Toolbag Photoshop Substance Painter ZBrush

Javier B

Registered: 2 months ago

I am a young artist, experienced in video game asset creation and ready to do my best to learn as much as I can. Organization and effectiveness define me at work. I wake up every morning feeling extremely lucky for being able to turn my day by day hobby into my job, and that motivates me to achieve the best results. I am serious when I have to, but I love to laugh and be positive about things, you never know what life will bring you, so I am always eager to take it with the best possible attitude. So, if you like what you have seen so far, why not getting in touch?

skills

3D Modeling Decimation Hard Surface Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR

software

3ds Max Blender CryEngine Marmoset Toolbag Marvelous Designer Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine ZBrush

Joseph H

Registered: 3 months ago

I am primarily a 3D Environment Artist with a budding enthusiasm for creating visually pleasing and technically sound environmental assets. Whilst also having a natural mindset for problem solving I also enjoy Technical Artist and VFX artist practices. These include creating various assets such as C# scripts, material shaders, animations, particle systems and VFX to enhance the created environmental assets and overall visuals in engine.

skills

3D Modeling Decimation Hard Surface Modelling Lighting Particle Effects PBR Texturing Sculpting UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Painter Unity ZBrush

Vinod S

Registered: 3 months ago

I am a 3d Character artist, works in a game company. i have 6+ years of experiences in the game industry and the CG production as well. I have work in CG movie as Norm of the north,Descendants,Swann etc and also I have worked in game as War dragons, IGT, TSW(Train Simulator), and 2+ AAA Game character (not yet published). I am very passionate to create the character for games. I like to play RPG games such as GTA,RDR2,Withcer3 and also I play some multiplayer such TF2,Overtach. Thanks

skills

3D Modeling Decimation Look Development Organic Modelling PBR Texturing Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max Arnold KeyShot Knald MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter TopoGun xNormal ZBrush

Derran V

Registered: 3 months ago

Hello, my name is Derran and I am a freelance 3D artist that have produced 3D work professionally for published games since 2015. My content includes 3D print for miniatures sculpts as well as video game ready assets including PBR texturing. I major in character creation but can function as a 3D generalist if needed. My portfolio can be found here www.artstation.com/derranviss on Artstation. Please consider me if you need a professional and dedicated artist for your next project.

skills

3D Modeling 3D Printing Decimation File Conversion Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing

software

Marmoset Toolbag Maya Photoshop Substance Painter TopoGun ZBrush

Scott R

Registered: 3 months ago

3D generalist with 3+ years freelance experience. Shipped prototype games on Android platform with knowledge of engines such as Unity, Unreal Engine, Unreal Studio and Amazon Lumberyard. Good knowledge of Augmented and Virtual Reality systems and new formats such as Apple Quick look and ARkit as well as Google ARcore. High standard of rendering in engines such as Blender Cycles, Maya's Arnold and Redshift respectively as well as interactive rendering in engines such as iRay. Skills include: Game Development Product Design Architecture Viz Animation Product Visualisation

skills

3D Modeling Architecture Visualization Decimation PBR Texturing Photogrammetry Rendering Texturing VR & AR

software

Arnold Blender Knald Marmoset Toolbag Maya Substance Painter Unity Unreal Engine Unreal Studio

Ben C

Registered: 3 months ago

I am a 3D generalist with 7 years of professional experience. I have worked in military simulation, toy design and VR. I also enjoy 3D printing and my designs have been downloaded thousands of times on Thingiverse

skills

3D Modeling 3D Printing Animation Decimation File Conversion Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Substance Designer Substance Painter Unreal Engine ZBrush

Elisa G

Registered: 3 months ago

I am a 3D artist by trade who specialises in modelling and texturing both in high and low poly and these last years I have worked on character and environment creation. I usually draw my own concept art to define my final work.   I really enjoy creating 3d printable miniatures or little assets for Wargames and environments. Having been fortunate enough to study and work as a freelancer, I have accumulated a variety of experiences and skills.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Retopology UV Mapping

software

3D-Coat 3ds Max Arnold CrazyBump KeyShot Marmoset Toolbag Maya Mental Ray Sketchfab Substance Painter V-Ray xNormal ZBrush

Ronny F

Registered: 3 months ago

Freelance digital sculptor specializing in toys and miniatures.

skills

3D Modeling 3D Printing Concept Art Decimation Organic Modelling Sculpting

software

KeyShot Photoshop ZBrush

Adam B

Registered: 4 months ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Arianna D

Registered: 4 months ago

Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry

skills

3D Modeling 3D Printing 3D Scanning Animation Art Direction Decimation Digital Painting Motion Graphics PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

After Effects Fusion 360 Houdini Illustrator Maya MeshLab Netfabb Photoshop Premiere Pro Substance Painter Unity ZBrush

Luan Oliveira S

Registered: 5 months ago

Hello everyone, my name is Luan and I Am a 3D modeller focused in hard surface, environment and prop art.

skills

3D Modeling Compositing Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat KeyShot Marmoset Toolbag Maya Mudbox Sketchfab SpeedTree Substance Painter Unity Unreal Engine UVLayout ZBrush

Oscar T

Registered: 6 months ago

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Organic Modelling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marvelous Designer Maya RealFlow RealityCapture ZBrush