Sergii K.
Senior 3D artist and compositor with 20+ years in film and advertising post-production. I cover the full pipeline — from pre-production and on-set supervision (on location or remote) through modelling, texturing and lookdev, to final compositing and delivery. Specialities: game-ready props and hard-surface assets, creature sculpting, photogrammetry and scan clean-up, MetaHuman digital doubles, and virtual production setups in Unreal Engine. I build my own tools when a project needs them, and use procedural and AI-assisted workflows where they genuinely save time — without losing control of the final image. Delivered on schedule, in the format your pipeline expects.
Sergii K.
Senior 3D artist and compositor with 20+ years in film and advertising post-production. I cover the full pipeline — from pre-production and on-set supervision (on location or remote) through modelling, texturing and lookdev, to final compositing and delivery. Specialities: game-ready props and hard-surface assets, creature sculpting, photogrammetry and scan clean-up, MetaHuman digital doubles, and virtual production setups in Unreal Engine. I build my own tools when a project needs them, and use procedural and AI-assisted workflows where they genuinely save time — without losing control of the final image. Delivered on schedule, in the format your pipeline expects.
Skills
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3D Gaussian Splatting
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3D Modeling
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3D Printing
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3D Scan Clean Up
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3D Scanning
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3D Visualization
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AI Prompt
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Compositing
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Consultation
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Hard Surface Modeling
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Lighting
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Matchmoving
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Motion Graphics
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Particle Effects
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Photogrammetry
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Photography
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Post Production
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Prototyping
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Rendering
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Sculpting
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Shading
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UI Design
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Virtual Production
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Concept Design
Software
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3DEqualizer
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3ds Max
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After Effects
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Arnold
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Blackmagic Fusion
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Blender
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Cinema 4D
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Corona Renderer
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FreeCAD
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Fusion 360
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Maya
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Mocha
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Moi3D
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Natron
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Nuke
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Octane Render
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PFTrack
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PhotoScan
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Photoshop
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Plasticity
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Redshift
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RenderMan
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SpeedTree
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Substance 3D Designer
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Substance 3D Painter
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SynthEyes
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Unreal Engine
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VRay
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World Creator
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World Machine
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Zbrush
