MA Digital Effects Graduate from the NCCA at Bournemouth University. Previously an arts professional with 3+ years experience in design, administration, and project management. Please feel free to view my demoreel featured below or visit my website, www.tessrees.com. Software/Skills: - 3D: Houdini (Intermediate) & Maya/Zbrush/Unreal Engine (Beginner) - 2D: Nuke, Photoshop (Intermediate) - PFtrack - Substance Painter - Linux/Mac/Windows - Python/Unix - VEX - Cameras: Panasonic Varicam & Lumix, Canon DSLRs, Sony A6300 - Shotgun
skills3D Modeling Camera Tracking Compositing Concept Art File Conversion Matte Painting Particle Effects VFX
3D Artist with over 5 years of study in VFX compositing, specialized in live-action feature films. Keen to learn new softwares and to easily adjust to production pipeline, I am an excellent team player with great crew supporting skills. My objective is to continue to improve my 3D and film production workflow, connecting with others through fine art and continue to polish my creative skills.
skills3D Modeling Animation Camera Tracking Compositing Fluid Simulation Matchmoving Particle Effects Post Production Rendering VFX
Hi I'm a 3d artist who wants to make a living with 3D arts!
skills3D Modeling Animation Camera Tracking Cloth Simulation Matchmoving PBR Texturing Rendering Retopology UV Mapping VFX
software3D-Coat 3ds Max After Effects Boujou InDesign Marmoset Toolbag Marvelous Designer PFTrack Redshift Substance Painter V-Ray xNormal ZBrush
PERSONAL SUMMARY Motivated and passionate 3D Artist with a proven ability to develop high quality, life like models as well as having a solid understanding of game art and flow processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stunning content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and an opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career. CAREER HISTORY Freelance 3D Artist \ Generalist - May 2010 - Present working closely with customers to provide creative design expertise and solutions for gaming and any other 3D projects. Contributing to art design concepts, character models, hard surfaced models and enhancing the “look and feel” additionally rigging, skinning and animating. EXPERIENCE Comprehensive understanding of publishing software, including 3D and video, design & develop graphics in multiple formats. Experience of game developing from start to finish. Experience of advertisement video making. Up to date with the latest 3D trends. Powerful modelling skills, especially hard surface Objects. Rigging, Skinning, and Animating models, characters. CORE QUALIFICATIONS • Broad experience in model and texture development • Excellent knowledge of gaming trends and fields • Extensive understanding of variety of pipelines and tools • Outstanding proficiencies in concept drawing, VFX, advanced modelling • Strong adaptability to new trends and software • High skills in coordinating with 3D artistic teams for projects as required Creative solutions Character, Level design, props modelling and optimizations full flow: Modelling, Sculpting, Re-topology, UV-unwrapping, Map baking, Texturing, Rigging, Lighting and more…
skills3D Modeling Animation Architectural Visualization Camera Tracking Facial Rigging Hard Surface Modeling Organic Modeling PBR Texturing Retopology Rigging Skinning Texture Baking Texturing UV Mapping Virtual Reality
I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Compositing Hard Surface Modeling Layout Lighting Matchmoving Motion Graphics Organic Modeling PBR Texturing Photogrammetry Shading Texturing VFX VR 360
BaselineFX is a creative team experienced in modern media content creation, Visual Effects and 3D Animation. We are an integrated team of highly creative and technical artists with over 10 years of professional working experience in the industry. Our vision is to provide high quality services at a competitive pricing point. Please watch our reel at the link below (Pass: bfxshwrl2018)
Hi! I´m a 3d Environment Artist/Generalist, Photographer and photomnipulation artists. i do 3D for assets and gaming insdutry, 3d modeling for advertising animations, architecture viz, graphic designer, VFX for the film industry and photo manipulation also for advertising and the film industry.
CGI artist, passionate about games, films and animation. Have experience supervising and finishing VFX, animation, storytelling and concept art. Loooove designing characters and I always enjoy a challenge.
skills3D Modeling Art Direction Camera Tracking Compositing Concept Art Hard Surface Modeling Look Development Organic Modeling PBR Texturing Retopology Texturing UV Mapping
I am a 3D generalist and VFX compositor. i have 10 years of experience as CG artist. of this time 7 years i worked in in a few studios in mexico city like, Cluster Studio, Holaboss Games, Organika, Huevo Cartoon and MPC mexico, and then with this experience of working in a studio i take the choice to work as a freelancer.
skills3D Modeling Animation Lighting Look Development Rendering Rotoscoping Sculpting Shading Texturing Turntables VFX VR 360
3D Generalist with particular interest in Texturing and Look Development. Artist by nature, geek by nurture.
Skilled 3d artist with very big amount of different cgi skills, 5+ years of experience
skills3D Modeling 3D Printing Animation Architectural Visualization Camera Tracking Compositing Facial Rigging Hard Surface Modeling Lighting Matchmoving Organic Modeling PBR Texturing Rendering Retopology Rigging Sculpting Shading Texturing UV Mapping VFX VR 360
I'm a freelance 3D Artist based in Manchester, UK. I always aim to create the highest possible quality of imagery compatible to the greatest globally recognized standards.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Color Correction Compositing Decimation Hair/Fur Grooming Hard Surface Modeling Lighting Motion Capture Motion Graphics Organic Modeling Photo-manipulation Photogrammetry Rendering Sculpting Shading Texturing Turntables VFX
I am a freelance VFX Supervisor & compositing- and matchmove artist with over 9 years experience on dozens of popular TV commercials and a couple of short- and feature films. I can help you out in Preproduction, as on Set VFX Supervisor or in postproduction, remote or at your location.
An indie Games, App and web developer with production skills in 3ds Max, Z-brush and Adobe CS6. Can produce real-time game assets, animations and artwork following specifications provided. Has a life-long passion for fine art, traditional art & design, life drawing and sculpture with a solid understanding of biological anatomy and the development of natural forms. Constantly learning and improving skills to produce the best content possible for interactive applications, websites and media.
skills3D Modeling 3D Scanning Animation Camera Tracking Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Motion Capture Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping
I'm a CG Artist. I studied computer science for 6 years in Poland (programming of internet applications and computer networks). I specialized in hard surface modeling and sculpting. I create 3d models, animations, short films, games, architecture visualization and more.
skills3D Modeling 3D Scanning Animation Architectural Visualization Camera Tracking Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max After Effects Blender BodyPaint 3D Cinema 4D FumeFX Fusion 360 Houdini Marvelous Designer Maya Mental Ray Metashape Mocha NUKE Octane Render PFTrack Photoshop Premiere Pro Python Quixel DDO RealFlow RenderMan Sculptris SpeedTree Substance B2M Substance Designer Substance Painter TurbulenceFD Unreal Engine V-Ray ZBrush