Find approved freelance CG artists & studios.
My production today is more focused on Masterplans and large area modeling for Unreal Engine and I have a lot of experience with modeling for the industry.
skills3D Modeling Architectural Visualization Camera Tracking Compositing Hard Surface Modeling PBR Texturing Photogrammetry Rendering UV Mapping
software3ds Max AutoCAD Blender FreeCAD Infraworks Photoshop Substance Painter Twinmotion Unreal Studio
I used Autodesk Maya as a hobby since 2002. I'm working with Blender now, and want to gain.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging Fluid Simulation Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Layout Level Design Lighting Look Development Matte Painting Organic Modeling Particle Effects PBR Texturing Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Skinning Storyboarding Texturing UV Mapping VFX VR & AR
softwareBlender Cycles DaVinci Resolve FreeCAD Gimp Godot LuxCoreRender Maya Natron OpenGL Python Sculptris Unity Unreal Engine xNormal
Hello, my name is Mariélio Rodrigues Fernandes. I have a degree in mathematics and a postgraduate degree in physics, but for a while I stopped teaching and started to develop a startup focused on freelance projects in 3D modeling and graphic arts. I have many experiences with industrial construction, architectural and character projects. I have training and experience in the areas of geometry and topology. Recently, I am working as a 3D artist and producer of web content.