I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.
skills3D Modeling Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Color Grading Concept Art Concept Design Digital Painting Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Look Development Matte Painting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texturing VFX
softwareAfter Effects Animate Blackmagic Fusion Blender Character Creator Cinema 4D Cycles DaVinci Resolve Daz3D Eevee Elements 4D FiberMesh FumeFX Fuse CC Fusion 360 Gimp Houdini iClone Illustrator InDesign InstaLOD Iray KeyShot Lightroom LightWave Lumion Marmoset Toolbag Megascans MotionBuilder Octane Render Photoshop Poser Premiere Pro Quixel Mixer RealFlow Red Giant Suites Redshift Sketchfab SketchUp Substance Alchemist Substance B2M Substance Designer Substance Painter Trapcode TurbulenceFD Twinmotion UNIGINE Engine Unreal Engine Unreal Studio Vegas Pro ZBrush
I'm a young Italian boy with a passion for modeling, I'm looking for challenges and especially input to give me ideas and inspiration! Spaghetti,Mandolino and modeling!
My name is Mihail Lupu. I'm a 3D artist specialized in character/environment design, modeling/texturing and material development for games, cinematics and films. I am currently working at Gameloft as Senior 3D Artist but I'm always interested in working on new projects as freelance. With a strong traditional art background i have the ability to follow concept art very closely, to be a part of the art direction team and have the capacity to adapt to any given visual style. If you like my work and want me to be in your projects as 3d artist, feel free to contact me. http://mihailupu.ro/
skills3D Modeling Hard Surface Modeling Layout Look Development MAXScript Organic Modeling PBR Texturing Rendering Retopology Sculpting VFX Virtual Reality
I have worked on creating game, AR, VR ready assets for different platforms for a couple of years now. I mainly specialize on hardsurface modeling but im also familiar with sculpting and animation.
Senior 3D artist with over a decade of experience. Recent productions: -Black Panther (Model/Texture Artist) -The Christmas Chronicles (Character/Creature Artist) -The Elder Scrolls Elsweyr Cinematic(Prop Artist)
Well rounded 3D Artist with over 15 years experience with 3D graphics and with more than 10 years experience in the Games Industry.
skills3D Modeling Hard Surface Modeling Lighting PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing UV Mapping
Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry
skills3D Modeling 3D Printing 3D Scanning Animation Art Direction Concept Design Decimation Digital Painting Fluid Simulation Motion Graphics Particle Effects PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX Virtual Reality
We are a team of 5 people with more than 10 years of experience in ArchViz industry creating projects for our clients from huge restaurants and crusise ships to small product renders.
skills3D Modeling Architectural Visualization Art Direction Compositing Level Design Lighting Look Development Mixed Reality PBR Texturing Rendering Shading Texture Baking Texturing Virtual Reality VR 360
Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.
skills3D Modeling Compositing Hard Surface Modeling Organic Modeling PBR Texturing Retopology Rotoscoping UV Mapping Virtual Reality VR 360
3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles. Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15. I am always pushing my abilities to learn new skill sets and discover new techniques.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Texture Baking Texturing UV Mapping
i'm a passionate and motivated environment & props artist always looking for new things to learn and improve my skills
skills3D Modeling Hard Surface Modeling Lighting PBR Texturing Python Scripting Rendering Texture Baking UV Mapping
software3ds Max After Effects Arnold Blender Cinema 4D Clarisse Corona Renderer CrazyBump CryEngine Flash Frostbite FumeFX Fusion 360 Gimp Houdini Illustrator InDesign Iray KATANA KeyShot Knald Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mental Ray Mudbox NUKE Photoshop Toon Boom Animate Toon Boom Producer TopoGun UDK Unity Unreal Engine Unreal Studio UVLayout V-Ray Vegas Pro World Machine xNormal ZBrush
VisCo CG is a team of 50+ experienced and enthusiastic 3D artists who specialize in creating AR/VR interactive solutions and 3D visualization, Over the past decade VisCo has delivered over 500 successful visualization projects worldwide.We’ve produced 3D visuals for such brands as Ritz Carlton, Marriott, Nakheel, Norwegian Cruise Lines, Royal Caribbean Cruise Lines, Regency Cruises, Celebrity Cruises, and Azamara Club Cruises.
skills3D Modeling 3D Printing Animation Architectural Visualization Illustration Motion Graphics Rendering Rigging Texturing UI Design UV Mapping VFX Virtual Reality VR 360
Currently I live in Riga (Latvia). I graduated from the Gerasimov Institute of Cinematography (VGIK, Moscow, Russia) in 2008. Having a degree in Animation and Computer Graphics Directing. I do 2D/3D graphics, animation, post-production and VFX, motion design, printing.
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Illustration Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Rigging Rotoscoping Sculpting Shading Storyboarding Texturing UV Mapping VFX
software3ds Max After Effects Arnold ArtRage Blender Cinema 4D CorelDRAW Daz3D Fusion 360 Gimp Grasshopper Houdini Illustrator InDesign KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Metashape Mocha MODO Moi3D Mudbox NUKE Octane Render Photoshop Pixel Bender Premiere Pro Red Giant Suites Rhino Sculptris Substance Designer Substance Painter Toon Boom Harmony Toon Boom Storyboard Pro Trapcode Unity ZBrush
I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Look Development Matte Painting MAXScript Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Sketching Skinning Texture Baking Texturing Turntables UI Design UV Mapping VFX VR 360
software3ds Max After Effects ArchiCAD Arnold AutoCAD BIM 360 Bitmap2Material Blender BodyPaint 3D Cinema 4D Cineware After Effects Cineware Illustrator Corona Renderer Cycles Daz3D Fusion 360 HDR Light Studio Houdini Illustrator InDesign Inventor Iray KeyShot Lightroom MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans MeshLab Meshmixer Meshroom MODO MotionBuilder Mudbox Navisworks Netfabb NUKE Octane Render Oculus Medium OpenGL Ornatrix PhotoModeler PhotoScan Photoshop Poser Premiere Pro Python Quad Remesher Quixel DDO Quixel Mixer RealFlow RealityCapture ReCap Red Giant Suites Redshift RenderMan RetopoFlow Revit Rhino RizomUV Sketchfab SketchUp Smoke SolidWorks Spark AR Studio SpeedTree Substance Alchemist Substance B2M Substance Designer Substance Painter ThreeJS TopoGun Trapcode TurbulenceFD UDK Unfold 3D Unity Unreal Engine Unreal Studio UV Packer UVLayout V-Ray Vectorworks Vegas Pro Vehicle Tracking Visualize VRED World Machine xNormal ZBrush
Hi, I am a 3D Character Artist with 5+ years of professional experience. I specialize in organic sculpting and real-time characters for video games. I love video games and I love creating the immersive worlds and characters that go into them!
skills3D Modeling 3D Scanning Cloth Simulation Hair/Fur Grooming Hard Surface Modeling Organic Modeling PBR Texturing Photogrammetry Rendering Retopology Sculpting Texturing Turntables UV Mapping
I'm a hard surface prop/environment artist with over 20 years of professional game development experience. I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.
skills3D Modeling Architectural Visualization Art Direction Concept Design Hard Surface Modeling Level Design Lighting Look Development Organic Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping Virtual Reality
I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.
skills3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modeling Level Design Organic Modeling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping
software3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO Silo Substance Painter TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush
Hi I perform the full cycle of creating gaming 3D models. More often, this is a hard-surface models, especially weapon. I have a basic experience with working with UE4 and Unity, for example checking the model and creating the material.
skills3D Modeling Hard Surface Modeling PBR Texturing Retopology Texture Baking Training UV Mapping
I have a wide range of experience and skills covering realistic and stylized real-time graphics to pre-rendered animation. Comfortable with creating and animating characters, vehicles and props.
skills3D Modeling Animation Compositing Hard Surface Modeling Lighting Motion Graphics Organic Modeling PBR Texturing Storyboarding Texturing Turntables UV Mapping VFX
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