Hire Fusion 360 Artists

Find approved freelance CG artists & studios.
Results: 37

Nikita A

Registered: 2 months ago

I have worked on creating game, AR, VR ready assets for different platforms for a couple of years now. I mainly specialize on hardsurface modeling but im also familiar with sculpting and animation.

skills

3D Modeling Animation Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Blender Fusion 360 Marvelous Designer Photoshop Substance Painter ZBrush

Hubert K

Registered: 2 months ago

I am passionate about creating clean meshes that looks good but are low poly enough to add to a scene with multiple other models. My take on it has always been that great models help the process of creating great renders.

skills

3D Modeling

software

3ds Max Blender Fusion 360

Jonathan S

Registered: 2 months ago

Senior 3D artist with over a decade of experience. Recent productions: -Black Panther (Model/Texture Artist) -The Christmas Chronicles (Character/Creature Artist) -The Elder Scrolls Elsweyr Cinematic(Prop Artist)

skills

3D Modeling 3D Printing PBR Texturing Rendering Sculpting Texturing UV Mapping

software

3ds Max Cinema 4D Fusion 360 MARI Maya R3ds Wrap Redshift Substance Designer Substance Painter Unreal Engine

Cody D

Registered: 4 months ago

Hobbyist 3D printer.

skills

3D Modeling 3D Printing

software

Blender Fusion 360 Maya

Arianna D

Registered: 5 months ago

Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry

skills

3D Modeling 3D Printing 3D Scanning Animation Art Direction Decimation Digital Painting Motion Graphics PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

After Effects Fusion 360 Houdini Illustrator Maya MeshLab Netfabb Photoshop Premiere Pro Substance Painter Unity ZBrush

Daniel

Registered: 5 months ago

We are a team of 5 people with more than 10 years of experience in ArchViz industry creating projects for our clients from huge restaurants and crusise ships to small product renders.

software

3ds Max Fusion 360 Photoshop Unreal Engine V-Ray

skills

Architecture Visualization

Joel P

Registered: 7 months ago

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

skills

3D Modeling Compositing Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rotoscoping UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Fusion 360 Maya NUKE Photoshop Unity Unreal Engine

Dan D

Registered: 8 months ago

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles. Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15. I am always pushing my abilities to learn new skill sets and discover new techniques.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping

software

Fusion 360 KeyShot Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Imad M

Registered: 8 months ago

i'm a passionate and motivated environment & props artist always looking for new things to learn and improve my skills

skills

3D Modeling Hard Surface Modelling Lighting PBR Texturing Python Scripting Rendering Texture Baking UV Mapping

software

Blender Fusion 360 Marmoset Toolbag Marvelous Designer Moi3D Photoshop SpeedTree

Victoria S

Registered: 9 months ago

VisCo CG is a team of 50+ experienced and enthusiastic 3D artists who specialize in creating AR/VR interactive solutions and 3D visualization, Over the past decade VisCo has delivered over 500 successful visualization projects worldwide.We’ve produced 3D visuals for such brands as Ritz Carlton, Marriott, Nakheel, Norwegian Cruise Lines, Royal Caribbean Cruise Lines, Regency Cruises, Celebrity Cruises, and Azamara Club Cruises.

skills

3D Modeling 3D Printing Animation Architecture Visualization Illustration Motion Graphics Rendering Rigging Texturing UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects ArchiCAD Cinema 4D Fusion 360 Maya Unity Unreal Engine V-Ray

Andrii F

Registered: 1 year ago

Hi, I am a 3D Character Artist with 5+ years of professional experience. I specialize in organic sculpting and real-time characters for video games. I love video games and I love creating the immersive worlds and characters that go into them!

skills

3D Modeling 3D Scanning Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Texturing Turntables UV Mapping

software

3D-Coat 3ds Max ArchiCAD Arnold AutoCAD Blender Fusion 360 KeyShot Marmoset Toolbag Marvelous Designer Maya Metashape Mudbox Ornatrix Photoshop R3ds Wrap RetopoFlow Sketchfab Substance Painter Unreal Engine xNormal ZBrush

Warren M

Registered: 1 year ago

I'm a hard surface prop/environment artist with over 20 years of professional game development experience. I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

skills

3D Modeling Architecture Visualization Art Direction Concept Design Hard Surface Modelling Level Design Lighting Look Development Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

Fusion 360 Marvelous Designer MODO Moi3D Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Zoran L

Registered: 1 year ago

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping

software

3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush

Anton P

Registered: 1 year ago

Hi I perform the full cycle of creating gaming 3D models. More often, this is a hard-surface models, especially weapon. I have a basic experience with working with UE4 and Unity, for example checking the model and creating the material.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Training UV Mapping

software

3ds Max Fusion 360 Marmoset Toolbag Photoshop Substance Painter UVLayout ZBrush

Syama P

Registered: 1 year ago

I have a wide range of experience and skills covering realistic and stylized real-time graphics to pre-rendered animation. Comfortable with creating and animating characters, vehicles and props.

skills

3D Modeling Animation Compositing Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Storyboarding Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Flash Fusion 360 Photoshop Redshift Substance Painter ZBrush

Lorenzo B

Registered: 1 year ago

My name is Lorenzo Bahadur and i am a 3D modelling enthusiast. I like to create creatures, hardsurface scifi robots and game props. With every new design i always try to challenge myself and to learn new tools and techniques. With a little 10 years of professional work experience as a 3d artist i had the pleasure to work for several studios in the Netherlands. The work i did varied from creating characters, props, Particle effects, Arch visualisation, Lookdev, lighting and rendering

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max CrazyBump Fusion 360 KeyShot Marmoset Toolbag Maya Mudbox Substance Designer Substance Painter TopoGun V-Ray xNormal ZBrush

BasHelmig

Registered: 1 year ago

Our business is to create and alter 3D content. From Architectural visualisations and animation for promoting your business and from AR/VR to custom 3d content. No matter if you want to use it for your animation, game or own production. We can make it.

skills

3D Modeling 3D Printing Animation Architecture Visualization Art Direction Camera Tracking Color Correction Concept Art Concept Design File Conversion Hard Surface Modelling Illustration Lighting Look Development Motion Graphics Organic Modelling Particle Effects PBR Texturing Rendering Retopology Sculpting Shading Texturing UI Design UV Mapping VFX VR & AR VR 360

software

After Effects Blender Cinema 4D Fusion 360 Houdini Illustrator Octane Render Photoshop Red Giant Suites Redshift SolidWorks Substance B2M Unity ZBrush

Brian B

Registered: 1 year ago

I primarily work in CAD but have good workflows for round tripping CAD data through most 3D applications. Lots of experience in renewable energy, oil and gas, subsea and large scale project visualization.

skills

3D Modeling

software

Cinema 4D Clarisse iFX Form-Z Fusion 360 HDR Light Studio Maxwell Render Metashape MODO PlantFactory SharkCad Pro Substance Designer Substance Painter Vue ZBrush

Alberto R

Registered: 1 year ago

I am a 3d artist specializing in lighting. But also with environment modelling and organic/hard surface skills. I have long experience in archviz, using 3dsmax, Vray and Corona render. But in the last years, I have worked in the film industry like 3d lighting artist. Up to 4 movies to date. Rise of the planet of the Apes. The Gambler. And some kids movies. Go Jetters and Tadeo Jones. Winner of a Bafta award and a Goya for Spanish cinema academy best animated film, respectively.

skills

3D Modeling Architecture Visualization Compositing Hard Surface Modelling Lighting Look Development Matte Painting Organic Modelling Photo-manipulation Rendering Retopology Sculpting Texturing Training UV Mapping

software

3ds Max Corona Renderer CrazyBump Fusion 360 Mudbox NUKE Photoshop