Hire Moi3d Artists

Find approved freelance CG artists & studios.

Results: 17

Hard Surface Artist

I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.

I'm a young Italian boy with a passion for modeling, I'm looking for challenges and especially input to give me ideas and inspiration! Spaghetti,Mandolino and modeling!

My name is Joel Durham and I'm a Senior 3D artist based in Los Angeles with over 10 years experience in the VFX/Games industry. During my time in LA I've worked at studios such as MPC, Digital Domain, Framestore and Blur to name a few. If you need Concept art, Character/Creature creation or hard surface modeling done then don't hesitate to hit me up.

3D Character Artist

i'm a passionate and motivated environment & props artist always looking for new things to learn and improve my skills

CGI Artist | Techboi | Designer. Hi! My name is Ranjeet I'm a professional CGI Artist / Designer. I do High-end 3D modeling with lots of details cuz I like details Hard surface modeling Organic modeling Low poly / High Poly modeling Texturing / PBR Texturing Lighting / Shading / Rendering Drawing / Concept design / Illustrations

I'm a hard surface prop/environment artist with over 20 years of professional game development experience. I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

3D Artist

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting. I'm also a 3D generalist and have a complete understanding of technical issues. have good experience with: _high poly/mid poly modeling (+3D print) _low poly modeling + baking maps _sculpt and re-topology _developing app/games with unity _good knowledge of how to optimize assets to keep high performance in real-time engines. _hard surface PBR texturing. _10+ Years of professional experience.

Hi, My name is Arian Shamil (Ariandesign) and I'm a CG artist. I love everything about CGI but especially everything related to Automotive and Archviz fields. This is not only a job to me, It is a real passion...which I Love really a lot.

Concept designer with advanced knowledge in 3D modeling, texturing, and rendering. Blends design and technology to deliver creative solutions for pre-production and production pipelines. • Strong hard-surface skills • High focus on design and functionality • Great ability to learn, adapt, and improve workflows and tools. • Ability to follow director’s vision, and complete tasks as efficiently as possible • Great focus on team collaboration • Determined and organized

I´m a senior character artist for film and videogames with more than 12 years experience and during this time I have been doing several artistic jobs as a game artist,passing by concept art,character,weapons and props texture art and ,specially, character modeling,low and high poly ( becoming this area where I have specialized in). Currently I´m working as freelance character artist for CDprojekt red.