Dragoslav P.
3D Techical Artist with 9 years of experience in 3D graphics and video games. Main software: Unreal Engine, 3ds Max and Substance Painter. I’m constantly learning, researching new techniques and technologies in order to improve quality, speed and efficiency of my services. Great project management skills with deep technical understanding. Started my 3D & GameDev journey back in 2010. when I was modding the S.T.A.L.K.E.R. game.
Dragoslav P.
3D Techical Artist with 9 years of experience in 3D graphics and video games. Main software: Unreal Engine, 3ds Max and Substance Painter. I’m constantly learning, researching new techniques and technologies in order to improve quality, speed and efficiency of my services. Great project management skills with deep technical understanding. Started my 3D & GameDev journey back in 2010. when I was modding the S.T.A.L.K.E.R. game.
Skills
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Compositing
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Rendering
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Animation
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Architectural Visualization
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Texturing
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File Conversion
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Decimation
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VR 360
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Level Design
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Shading
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Photo-manipulation
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Texture Baking
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Hard Surface Modeling
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Sculpting
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Organic Modeling
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MAXScript
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Cloth Simulation
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3D Modeling
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Virtual Reality
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Training
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Lighting
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Post Production
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Turntables
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Retopology
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UV Mapping
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PBR Texturing

Marvelous Designer
Mental Ray
VRay
Substance B2M
Unreal Engine
Photoshop
3ds Max
Quixel DDO
xNormal
Marmoset Toolbag
Corona Renderer
Premiere Pro
Substance 3D Painter
Substance 3D Designer