Evandro C.
I have a Bachelor’s Degree in Fine Arts, with a specialty in Animation Cinema, and more than a decade of professional experience working with digital games for mobile devices and consoles, with a focus on Virtual and Augmented Reality projects using the softwares Blender and Unity. . I was trained to have a strong foundation in visual storytelling and composition, as well as solid knowledge of the 12 animation principles. My professional experience gave me the expertise on working with optimized high and low poly models, PBR texturing, in-engine lighting as well as baking, particle crafting and also scene optmizations.
Evandro C.
I have a Bachelor’s Degree in Fine Arts, with a specialty in Animation Cinema, and more than a decade of professional experience working with digital games for mobile devices and consoles, with a focus on Virtual and Augmented Reality projects using the softwares Blender and Unity. . I was trained to have a strong foundation in visual storytelling and composition, as well as solid knowledge of the 12 animation principles. My professional experience gave me the expertise on working with optimized high and low poly models, PBR texturing, in-engine lighting as well as baking, particle crafting and also scene optmizations.
Skills
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3D Modeling
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Animation
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Architectural Visualization
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Art Direction
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Augmented Reality
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Cloth Simulation
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Digital Painting
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Facial Rigging
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Game Design
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Level Design
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Level of Detail
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Lighting
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Mixed Reality
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Organic Modeling
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Particle Effects
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PBR Texturing
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Rendering
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Retopology
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Rigging
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Sculpting
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Shading
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Skinning
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Texture Baking
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Texturing
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Virtual Reality
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Color Correction
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Compositing
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VFX
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Full Art Process
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Integration
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Optimisation
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UV Mapping
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Ray Tracing
