Hire Gimp Artists

Find approved freelance CG artists & studios.
Results: 22

Alexander V

Registered: 2 months ago

Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of projects compatible with popular 3D modeling packages, Unity, Unreal Engine and / or ready for 3D printing, processing on CNC systems.

skills

3D Modeling 3D Printing Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Design Facial Rigging Hard Surface Modelling Lighting Motion Graphics Organic Modelling Particle Effects PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing

software

Blender Gimp

Yash S

Registered: 3 months ago

I am a 3d animator and I would love to serve you as an animation artist.

skills

3D Modeling Animation PBR Texturing Storyboarding

software

Blender Gimp Maya Substance Designer Substance Painter

Jonathan D

Registered: 3 months ago

My name is Jonathan Doorenbosch and I am a game developer with 5+ years of experience in various fields of the game industry. I am comfortable with the entire game development pipeline from my experience solo developing my own arcade inspired multiplayer shooter game in Unity3D, as well as lead art roles across 3 shipped games. Proficient in PBR materials, lighting, texture art, you name it. I have worked as a character and prop artist, to designer all the way to animations and am comfortable programming with c#.

skills

3D Modeling Animation Color Correction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Level Design Lighting Organic Modelling Particle Effects PBR Texturing Sculpting Texture Baking Texturing UI Design UV Mapping VFX

software

Blender Gimp Maya Photoshop Substance Designer Substance Painter Unity xNormal ZBrush

Adler R

Registered: 4 months ago

I am a professional 3d artist with over 7 years of experience in the game and entertainment industry. I do specialize in character work but can easily adapt and feel the needs of a generalist. I can make assets for games, animation, and digital sculpting for collectibles and table top figures.

skills

3D Modeling Organic Modelling Photography Retopology Sculpting Texturing UV Mapping

software

Blender Gimp Godot KeyShot Marmoset Toolbag Photoshop RetopoFlow Unreal Engine ZBrush

Victor G

Registered: 6 months ago

I'm a 3d generalist with interest in most parts of the 3d pipeline. My bigger focus however is on modelling and texturing. I'm very open to making other types of work and hasty to learn new skills and softwares if necessary to make different projects with different demands.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texturing VFX

software

Blender Gimp Marmoset Toolbag Substance Painter

Sandeep Y

Registered: 7 months ago

Hello, my name is Sandeep. I am a full-time Freelance 3d artist. I work based on client's specific needs. Always updating myself with the latest news and articles from the field I'm working on. Please get in touch with me to discuss further. Regards, Sandeep.

skills

3D Modeling Animation Architecture Visualization Concept Art PBR Texturing Photo-manipulation Rendering Sculpting Texturing

software

Blender CrazyBump Gimp Lumion Photoshop SketchUp Substance Painter

Daniel Q

Registered: 9 months ago

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Blender Cinema 4D CrazyBump CryEngine Dimension GameMaker Studio Gimp Houdini Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Red Giant Suites SpeedTree Substance Designer Substance Painter Trapcode Unity Unreal Engine UVLayout

Florian F

Registered: 9 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Vanya P

Registered: 10 months ago

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

skills

3D Modeling Concept Art Concept Design Digital Painting Illustration Retopology Texturing

software

3ds Max Anvil CryEngine Gimp KeyShot Marmoset Toolbag MODO Photoshop Substance B2M Substance Painter Unity ZBrush

Austen S

Registered: 10 months ago

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

skills

3D Modeling Art Direction Color Correction Concept Design Level Design Lighting PBR Texturing Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR

software

CrazyBump Gimp Marmoset Toolbag Maya Mudbox Photoshop Sculptris Sketchfab Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Matthew C

Registered: 1 year ago

I am an experienced 3D generalist with strong skills in modeling, character design, texturing, rigging, animation and rendering. My background in engineering provides me with problem solving and communication expertise, and I am excited to take on any project that comes my way.

skills

3D Modeling Animation Architecture Visualization Color Correction Compositing Hard Surface Modelling Lighting Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Texturing UV Mapping

software

Blender Gimp Illustrator Maya Photoshop Substance Painter

Ironbelly

Registered: 1 year ago

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

skills

3D Modeling Animation Architecture Visualization Art Direction Concept Art Crowd Simulation Facial Rigging Hard Surface Modelling Illustration Level Design Lighting Matte Painting Motion Capture Organic Modelling PBR Texturing Photogrammetry Rigging Sound Design Storyboarding Texture Baking Texturing UI Design UV Mapping VFX VR & AR VR 360

software

AC3D After Effects Carrara Gimp Lumberyard Maya Photoshop Sketchfab Substance Designer Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Zoran L

Registered: 1 year ago

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping

software

3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush

Ruben N

Registered: 1 year ago

3D artist with 9 years of experience. I mainly specialize in character modeling, but I have experience in all facets of 3D art. AAA game experience and a passion for quality and innovation. Besides my skills as an artist I also value honesty and integrity. I continually strive to be a better human and to build good relationships with coworkers, friends and clients.

skills

3D Modeling Color Correction Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

3ds Max After Effects Arnold Gimp KeyShot Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Dragoş B

Registered: 1 year ago

Young Blender 3D Artist, with 7+ years experience. My portfolio contains 1300+ 3D Models, made in Blender, rendered with Cycles and is available on 7 3D stock model sites, including Turbosquid and CGTrader. My models range from auto modelling to architecture, electronics, nature and I am open to any other field. I am proficient in English and Romanian. I am very communicative and transparent with my clients. My guarantee to clients is a job well done and a pleasant experience in the meantim

skills

3D Modeling 3D Printing Animation Architecture Visualization Compositing File Conversion Lighting Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Shading Texture Baking Texturing UV Mapping VFX

software

Blender Gimp Substance Painter

Mikhail P

Registered: 2 years ago

Aspiring 3D artist who wishes to dive into game development industry and 3D content creation. Proficient with various tasks regarding creation of 3D assets. Knowledge of high-poly and low-poly modeling of hard surface objects, retopology, UV mapping, texture baking, PBR shading, game ready asset creation, basic digital sculpting skills.

skills

3D Modeling Decimation Hard Surface Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Gimp Marmoset Toolbag MODO Photoshop Substance Designer Substance Painter Unreal Engine

Andrea D

Registered: 2 years ago

I'm a 3D Artist specialized in Hard surface modeling, Interior Design and 3D models for 3D Printing.

skills

3D Modeling 3D Printing Hard Surface Modelling Sculpting

software

Blender Gimp Photoshop

Francesco D

Registered: 2 years ago

Architecure Visualizations for 4+ years, design for 3d Printing 2+ years, jewelry design last year. My work has been featured on www.lionrender.com www.blender.it and on magazine.blender.it Currently working as a freelance designer for jewelry and freelance 3d modeler

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Sculpting Shading

software

Blender Corona Renderer Gimp Unity Unreal Engine ZBrush

Dawid P

Registered: 2 years ago

I'm profesional 3D freelance artist with over 10 years of experience, specializing in high/low poly modelling/sculpting, PBR texturing,textures creation, environments creation for games (unity3D, Unreal Engine), architectural visualizations and 3d apps (Virtual Reality, Augmented Reality, interactive product browsers) . I have also experience with developing from scratch interactive 3d apps for architectural industry using Unity3D (focusing on texturing, 3D modelling, geometry optimization)

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR VR 360

software

Blender Corona Renderer Gimp Octane Render Photoshop Substance B2M Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush