Sergio M.
3D Character Artist & Texture Artist | Realistic Characters, Clothing & Props (VFX / Games) I’m Sergio Madrigal, a 3D Character and Texture Artist focused on realistic, production-ready assets for VFX and video games. I specialize in anatomy and likeness, clean topology/UVs, and PBR texturing with strong attention to detail. I have professional experience delivering assets for film, TV series, advertising, and video game pipelines, and I’m comfortable working remotely, handling feedback efficiently, and meeting deadlines with reliable results.
Sergio M.
3D Character Artist & Texture Artist | Realistic Characters, Clothing & Props (VFX / Games) I’m Sergio Madrigal, a 3D Character and Texture Artist focused on realistic, production-ready assets for VFX and video games. I specialize in anatomy and likeness, clean topology/UVs, and PBR texturing with strong attention to detail. I have professional experience delivering assets for film, TV series, advertising, and video game pipelines, and I’m comfortable working remotely, handling feedback efficiently, and meeting deadlines with reliable results.
Skills
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3D Modeling
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3D Scan Clean Up
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Cloth Simulation
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Decimation
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Hard Surface Modeling
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PBR Texturing
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Photogrammetry
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Sculpting
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Shading
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Texturing
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VFX
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3D Scanning
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AAA
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Full Art Process
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Retopology
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Art Direction
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Digital Painting
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Facial Rigging
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LookDev
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Post Production
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UV Mapping
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Organic Modeling
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Rendering
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Turntables
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Game Design
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Hair Cards
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Ray Tracing
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3D Printing
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Hair/Fur Grooming
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Texture Baking
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Integration
