Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Skills

3ds Max
Bitmap2Material
Fuse CC
Marmoset Toolbag
Maya
Mudbox
Photoshop
Sculptris
Substance 3D Painter
Substance B2M
Unity
Unreal Engine
xNormal
Zbrush