Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Skills

Maya
Fuse CC
Photoshop
Zbrush
Bitmap2Material
xNormal
Substance 3D Painter
3ds Max
Unreal Engine
Unity
Sculptris
Mudbox
Marmoset Toolbag
Substance B2M