Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Skills

Maya
Photoshop
Substance B2M
Substance 3D Painter
3ds Max
Bitmap2Material
Mudbox
Unity
Unreal Engine
Zbrush
Fuse CC
Marmoset Toolbag
xNormal
Sculptris