Pablo H.
3D Artist/3D Modeling Artist with a solid track record in Props and Environments production, experienced in programming and rigging. Effective in developing custom scripts that streamline rigging and modeling processes, as well as implementing file organization systems to improve project efficiency. Passionate about creating visual worlds and characters, a team player dedicated to excellence and punctuality in every project. Able to combine technical skills and creativity to adapt precisely to projects from concept to final delivery.
Pablo H.
3D Artist/3D Modeling Artist with a solid track record in Props and Environments production, experienced in programming and rigging. Effective in developing custom scripts that streamline rigging and modeling processes, as well as implementing file organization systems to improve project efficiency. Passionate about creating visual worlds and characters, a team player dedicated to excellence and punctuality in every project. Able to combine technical skills and creativity to adapt precisely to projects from concept to final delivery.
Skills
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3D Modeling
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3D Scanning
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Animation
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Cloth Simulation
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Concept Art
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Concept Design
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Crowd Simulation
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Decimation
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Facial Rigging
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File Conversion
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Hard Surface Modeling
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Illustration
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Level Design
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Lighting
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Organic Modeling
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PBR Texturing
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Retopology
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Rigging
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Rotoscoping
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Sculpting
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Shading
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Texture Baking
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Texturing
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Turntables
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UV Mapping
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Virtual Reality
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Python Scripting
