Hire Python Scripting Artists

Find approved freelance CG artists & studios.

Results: 26

Hard Surface Artist

I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.

Student with 4 years of experience in game development, animation, and modeling. I also have 12 years of experience as a semiprofessional musician.

I'm a 3D Artist. I have experience in 3D modeling and product renderings, animations, effects and more.

3D Artist

Passionately driven in visual storytelling my entire life and was fortunate enough to have found and built a career focusing on everything 3D. I am creatively inspired by games, film, and motion graphics in real-time. Full spectrum of skill sets and constantly learning. I pride myself in being a well rounded up-to-date artist both in 2D and 3D; who can collaborate with a team or have and individual ability to translate ideas into reality. I am excited to see what the future brings. My skillset includes High Poly Sub-D Modeling, Low Poly Modeling, Processing and working with Scan Data and CAD, Texturing, Photogrammetry, Real-time Engine Stuff, Lighting, Environment Layout,

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

I'm a passionate artist with the 3d world. I specialize in either hard surface or organic modeling, shading, and rendering trying to achieve the best quality with each project Portfolio link : https://www.artstation.com/dlz

Hi, i'm from İstanbul, Turkey. Since 1998 i'm working for hundreds of 2d, 3d and live-action projects as producer, director, vfx artist, vfx supervisor, freelancer and developer.

Animation & Game Development graduate. I was educated as a 3D Generalist and have a wide range of skills. I am very agreeable and easy to work with. I am creative and thrive at projects where I can exercise my creativity not only through my art but through problem solving as well. I am an excellent bridge of both the artistic and technical ends of the production pipeline.

3D Character Artist

Experience miniature sculptor for 3D printing and character artist for real time characters. Worked on a variety of styles from Disney and Fortnite to Smooshy Mushy and Marvel/DC. Previous work for Architecture Visualization in VR. I'm familiar with the entire Unity pipeline from art to code.

Specialties: Character TD , Pipeline TD , Rigger and making script and tools for artist. I enjoy 3d math , modeling and animation ! Strong knowledge in Maya ,Python , Mel Script ,PySide ,Maya Api , 3d math , anatomy , motion . I am always researching and developing very innovative methods. I have more than seven years of professional experience as Character Technical Director and I’ve worked in more than three animated feature film


My name is Jennifer Cruz. I have experience as being a CFX Artist at Reel Fx for the new film Scoob. I have been credited on 2 TV/DVD films with the following titles: rigging lead, cloth simulation, lighting lead, texturing, render manager, quality control, and animator. I have a BFA in animation and an MFA in Visual Effects. Both degrees from SCAD. I am also the owner of https://www.cgjctools.com It is a start up company in which I sell plug-ins and soon will also have courses and tutorials for sale as well.

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan. We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project. Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

I am a 3d artist with some passions in creating CG characters, my interests includes exploring certain new softwares/technologies, programming (Python), drawings and readings. I enjoy animations and like to be able to be work on some great animation projects.

i'm a passionate and motivated environment & props artist always looking for new things to learn and improve my skills

3D Artist

I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other

Self-taught Senior 3D Rigger Freelancer with a solid international experience. Graduated in Physics at UFMG and Games programming at Bart, Québec, Canada. Interested in developing new techniques able to integrate art and technology in order to create projects focused on human evolution.



I'm experienced 3D generalist. Specialized in modelling, texturing, lighting and rendering. I have more than 10 years of experience and did work with various companies around world.