Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Daniel H.
I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.
Skills

Mudbox
Substance B2M
Sculptris
Unreal Engine
Unity
Marmoset Toolbag
3ds Max
Substance 3D Painter
Maya
Bitmap2Material
xNormal
Photoshop
Zbrush
Fuse CC