Lorenzo R.
I'm a 3D Character Artist specialized in creating high quality, game ready characters for AAA games. My expertise covers the entire character creation pipeline, from sculpting and modeling to texturing, grooming, look development, and real time presentation in Unreal Engine. I focus on delivering visually compelling characters with strong storytelling, optimized assets, and attention to technical quality. Whether working from concept art or developing ideas collaboratively, I aim to create characters that meet both artistic and production standards.
Lorenzo R.
I'm a 3D Character Artist specialized in creating high quality, game ready characters for AAA games. My expertise covers the entire character creation pipeline, from sculpting and modeling to texturing, grooming, look development, and real time presentation in Unreal Engine. I focus on delivering visually compelling characters with strong storytelling, optimized assets, and attention to technical quality. Whether working from concept art or developing ideas collaboratively, I aim to create characters that meet both artistic and production standards.
Skills
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3D Modeling
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3D Scan Clean Up
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AA
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AAA
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Cloth Simulation
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Hair Cards
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Hair/Fur Grooming
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Hard Surface Modeling
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Level of Detail
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Lighting
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LookDev
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Organic Modeling
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PBR Texturing
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QA
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Ray Tracing
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Rendering
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Retopology
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Sculpting
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Shading
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Skinning
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Texture Baking
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Texturing
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Turntables
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Optimisation
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UV Mapping
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Concept Art
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Facial Rigging
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Sketching
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Compositing
