Joao C.
3D artist located in Brazil. I work with 3D in general as a whole. * Organic Modeling * Hard-Surface Modeling * Realistic Texturing. * Render Offline Redshift & Arnold. * Real-time renders with Unreal Engine. I've worked with both areas of CG, such as film/animations and also games/virtual reality. My job is to transform the client/director's request according to the briefing characteristic, according to that, I work on top, no matter if it's an optimized/real-time job or a "high" job for an object/environment to render offline. Experience with leading 3D software in the industry. * Maya * Zbrush * Substance Painter * Photoshop And renderers as stated above. I am open to negotiations, sending a message via LinkedIn or even an email. I'm waiting for your contact! Timezone (GMT-3)
Joao C.
3D artist located in Brazil. I work with 3D in general as a whole. * Organic Modeling * Hard-Surface Modeling * Realistic Texturing. * Render Offline Redshift & Arnold. * Real-time renders with Unreal Engine. I've worked with both areas of CG, such as film/animations and also games/virtual reality. My job is to transform the client/director's request according to the briefing characteristic, according to that, I work on top, no matter if it's an optimized/real-time job or a "high" job for an object/environment to render offline. Experience with leading 3D software in the industry. * Maya * Zbrush * Substance Painter * Photoshop And renderers as stated above. I am open to negotiations, sending a message via LinkedIn or even an email. I'm waiting for your contact! Timezone (GMT-3)
Skills
-
3D Modeling
-
Architectural Visualization
-
Art Direction
-
Concept Art
-
Concept Design
-
Graphic Design
-
Hard Surface Modeling
-
Illustration
-
Level of Detail
-
Lighting
-
LookDev
-
Organic Modeling
-
PBR Texturing
-
Rendering
-
Retopology
-
Rigging
-
Sculpting
-
Sketching
-
Texture Baking
-
Texturing
-
UV Mapping
-
Virtual Reality
-
Game Design
-
Optimisation
-
Ray Tracing
-
Shading
-
Turntables
