Joao C.
3D artist located in Brazil. I work with 3D in general as a whole. * Organic Modeling * Hard-Surface Modeling * Realistic Texturing. * Render Offline Redshift & Arnold. * Real-time renders with Unreal Engine. I've worked with both areas of CG, such as film/animations and also games/virtual reality. My job is to transform the client/director's request according to the briefing characteristic, according to that, I work on top, no matter if it's an optimized/real-time job or a "high" job for an object/environment to render offline. Experience with leading 3D software in the industry. * Maya * Zbrush * Substance Painter * Photoshop And renderers as stated above. I am open to negotiations, sending a message via LinkedIn or even an email. I'm waiting for your contact! Timezone (GMT-3)
Joao C.
3D artist located in Brazil. I work with 3D in general as a whole. * Organic Modeling * Hard-Surface Modeling * Realistic Texturing. * Render Offline Redshift & Arnold. * Real-time renders with Unreal Engine. I've worked with both areas of CG, such as film/animations and also games/virtual reality. My job is to transform the client/director's request according to the briefing characteristic, according to that, I work on top, no matter if it's an optimized/real-time job or a "high" job for an object/environment to render offline. Experience with leading 3D software in the industry. * Maya * Zbrush * Substance Painter * Photoshop And renderers as stated above. I am open to negotiations, sending a message via LinkedIn or even an email. I'm waiting for your contact! Timezone (GMT-3)
Skills

Zbrush
Marvelous Designer
Unreal Engine
Substance 3D Painter
Photoshop
Maya
Marmoset Toolbag
Substance 3D Designer
Arnold
Redshift