Muhammad S.
I’m a 3D Generalist and VFX Artist with 8+ years of experience creating CGI, environments, product visuals, animation, compositing, motion graphics, and video content. I’ve delivered 100+ freelance projects for clients across different industries, handling complete workflows from concept and asset creation to lighting, rendering, compositing, editing, and final delivery. My main tools include Blender, Unreal Engine 5, After Effects, Premiere Pro, and Substance Painter. I’m especially interested in cinematic environments, game art, visual effects, real-time production, and visually driven storytelling. I enjoy solving both creative and technical problems, building efficient pipelines, and taking projects from an early idea to a polished final result. I’m currently open to remote freelance, contract, and studio opportunities in 3D, VFX, CGI, environment art, animation, and Unreal Engine production.
Muhammad S.
I’m a 3D Generalist and VFX Artist with 8+ years of experience creating CGI, environments, product visuals, animation, compositing, motion graphics, and video content. I’ve delivered 100+ freelance projects for clients across different industries, handling complete workflows from concept and asset creation to lighting, rendering, compositing, editing, and final delivery. My main tools include Blender, Unreal Engine 5, After Effects, Premiere Pro, and Substance Painter. I’m especially interested in cinematic environments, game art, visual effects, real-time production, and visually driven storytelling. I enjoy solving both creative and technical problems, building efficient pipelines, and taking projects from an early idea to a polished final result. I’m currently open to remote freelance, contract, and studio opportunities in 3D, VFX, CGI, environment art, animation, and Unreal Engine production.
Skills
-
Animation
-
Camera Tracking
-
Cloth Simulation
-
Color Grading
-
Compositing
-
Fluid Simulation
-
Hair/Fur Grooming
-
Hard Surface Modeling
-
Lighting
-
LookDev
-
Matchmoving
-
Motion Capture
-
Motion Graphics
-
Organic Modeling
-
Particle Effects
-
PBR Texturing
-
Post Production
-
Rendering
-
Retopology
-
Rigging
-
Rotoscoping
-
Sculpting
-
Sketching
-
UV Mapping
