Scott W.
I make art for games (10 years and counting...) I have worked mainly within the video game industry - creating and designing worlds. Producing in many forms ranging from Environments, Props, UI, Graphic Design, Concept Art, Merchandise, Marketing Promo, Apps and various other art-based activities. I have most recently worked on ROUTINE and released Beyond Flesh & Blood (PC), The Occupation (PC, Xbox One, PS4) and an NHS funded app “Lumi Nova: Tales Of Courage” released for children with clinical anxiety ages 7-11. Working across 4 different companies to produce these titles.
Scott W.
I make art for games (10 years and counting...) I have worked mainly within the video game industry - creating and designing worlds. Producing in many forms ranging from Environments, Props, UI, Graphic Design, Concept Art, Merchandise, Marketing Promo, Apps and various other art-based activities. I have most recently worked on ROUTINE and released Beyond Flesh & Blood (PC), The Occupation (PC, Xbox One, PS4) and an NHS funded app “Lumi Nova: Tales Of Courage” released for children with clinical anxiety ages 7-11. Working across 4 different companies to produce these titles.
Skills
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3D Modeling
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Art Direction
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Cloth Simulation
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Concept Art
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Digital Branding
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Digital Painting
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Game Design
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Graphic Design
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PBR Texturing
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Texturing
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UV Mapping
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Illustration
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Concept Design
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Level of Detail
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Texture Baking
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Hard Surface Modeling
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Retopology
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Sketching
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Full Art Process
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LookDev
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Sculpting
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Virtual Production
