Omid G.
I am a Lead Technical Artist, Unreal Authorized Instructor, and Unreal Community Leader in Montreal, Canada. Technical Artist with 6+ years of expert knowledge in Unreal Engine in development and content creation with multidisciplinary skills in the media and entertainment industry sectors. Recognized for collaborative mindset cross-functionally to achieve the organization's goal. I love to create digital content, from the basic idea to the final output, image, and sound. For this reason, I would characterize myself as a generalist interested in many areas of the design and production process. I am a passionate soul exploring various techniques in the CGI, VFX, and game industries. I am always looking to learn new techniques and technologies to develop and implement in my work. In recent years, I intended to focus more on combining the visual and audio worlds and integrating these worlds into the projects in Unreal Engine.
Omid G.
I am a Lead Technical Artist, Unreal Authorized Instructor, and Unreal Community Leader in Montreal, Canada. Technical Artist with 6+ years of expert knowledge in Unreal Engine in development and content creation with multidisciplinary skills in the media and entertainment industry sectors. Recognized for collaborative mindset cross-functionally to achieve the organization's goal. I love to create digital content, from the basic idea to the final output, image, and sound. For this reason, I would characterize myself as a generalist interested in many areas of the design and production process. I am a passionate soul exploring various techniques in the CGI, VFX, and game industries. I am always looking to learn new techniques and technologies to develop and implement in my work. In recent years, I intended to focus more on combining the visual and audio worlds and integrating these worlds into the projects in Unreal Engine.
Skills
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3D Modeling
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Animation
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Architectural Visualization
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Art Direction
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Camera Tracking
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Cloth Simulation
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Compositing
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Fluid Simulation
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Level Design
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Level of Detail
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Lighting
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Particle Effects
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PBR Texturing
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Post Production
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Ray Tracing
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Rendering
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Shading
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Texture Baking
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Texturing
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UV Mapping
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VFX
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AAA
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Game Design
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Prototyping
