Robin M.
Robin is a Game Artist who has been working in the industry for over 4 years now in co-development and outsourcing studios. (The Multiplayer Group), completed BA Game Art. They are a generalist who can do a variety of things, from concept art, 3D modelling, VFX, shaders and optimisations. They're more experienced with stylised work, however they can do realism if necessary. They will always approach any clients with professionalism, ensuring quick updates and a streamlined process. The games they have worked on are yet to be released as development started in 2024.
Robin M.
Robin is a Game Artist who has been working in the industry for over 4 years now in co-development and outsourcing studios. (The Multiplayer Group), completed BA Game Art. They are a generalist who can do a variety of things, from concept art, 3D modelling, VFX, shaders and optimisations. They're more experienced with stylised work, however they can do realism if necessary. They will always approach any clients with professionalism, ensuring quick updates and a streamlined process. The games they have worked on are yet to be released as development started in 2024.
Skills
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3D Modeling
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3D Scan Clean Up
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AA
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AAA
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Art Direction
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Concept Art
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Decimation
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Digital Content Production
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Digital Painting
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Foliage
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Full Art Process
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Hard Surface Modeling
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Level of Detail
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Lighting
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Optimisation
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Organic Modeling
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Particle Effects
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PBR Texturing
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Photo-manipulation
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Pixel Art
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Rendering
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Retopology
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Rigging
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Sculpting
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Skinning
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Texture Baking
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Texturing
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VFX
