Sara S.
Hi, I'm Sara! I'm a VFX artist and SCAD graduate specializing in compositing and 3D work. I'm fast with new tools, communicate precisely, and deliver clean, production-ready work on schedule. I worked as an on-set VFX supervisor, pipeline TD, and lead compositor on the short film Resurgence. I created the compositing pipeline to be as efficient as possible, allowing me and my team to deliver ~100 shots on an extremely tight schedule. I also worked as a simulation artist, lighter, and compositor on the short film No Stars Below and interned as a digital artist at CADY photography studios. My background in photography and film strongly influences my compositing work. My core craft is Nuke compositing: from roto to tracking to AOV compositing. I also have strong experience in Houdini simulations, procedural modeling, procedural texturing, and USD workflows. Finally, I have experience with lighting, shading, and rendering tasks using Unreal Engine 5. I'm based in Atlanta, GA and available for remote freelance projects. Software: Nuke, Houdini, Maya, Substance Painter, Unreal 5, Photoshop, After Effects, Premiere, and Python scripting.
Sara S.
Hi, I'm Sara! I'm a VFX artist and SCAD graduate specializing in compositing and 3D work. I'm fast with new tools, communicate precisely, and deliver clean, production-ready work on schedule. I worked as an on-set VFX supervisor, pipeline TD, and lead compositor on the short film Resurgence. I created the compositing pipeline to be as efficient as possible, allowing me and my team to deliver ~100 shots on an extremely tight schedule. I also worked as a simulation artist, lighter, and compositor on the short film No Stars Below and interned as a digital artist at CADY photography studios. My background in photography and film strongly influences my compositing work. My core craft is Nuke compositing: from roto to tracking to AOV compositing. I also have strong experience in Houdini simulations, procedural modeling, procedural texturing, and USD workflows. Finally, I have experience with lighting, shading, and rendering tasks using Unreal Engine 5. I'm based in Atlanta, GA and available for remote freelance projects. Software: Nuke, Houdini, Maya, Substance Painter, Unreal 5, Photoshop, After Effects, Premiere, and Python scripting.
Skills
