terry H.
I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood. Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.
terry H.
I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood. Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.
Skills

World Machine
Zbrush
CryEngine
Quixel Mixer
CrazyBump
xNormal
Iray
Substance B2M
Knald
Unreal Engine
Photoshop
KeyShot
3ds Max
Frostbite Engine
Quixel Megascans
Substance 3D Painter
Substance 3D Designer