terry H.
I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood. Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.
terry H.
I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood. Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.
Skills

KeyShot
Photoshop
Frostbite Engine
Unreal Engine
Knald
Quixel Megascans
Substance 3D Painter
Substance 3D Designer
3ds Max
CryEngine
xNormal
Zbrush
CrazyBump
Iray
Substance B2M
World Machine
Quixel Mixer