Mihailo R.
Senior Environment Artist and 3D Generalist with over 10 years of experience across games, cinematics, VR, and architectural visualization. I specialize in creating detailed environments, modular asset kits, hero props, and production-ready assets from blockout through modeling, texturing, optimization, and engine integration. My credits include projects for Unit Motion Design, KitBash3D, Axis Studios, and Beyond Creative, using tools such as 3ds Max, Unreal Engine, ZBrush, Substance 3D Painter, and Marvelous Designer.
Mihailo R.
Senior Environment Artist and 3D Generalist with over 10 years of experience across games, cinematics, VR, and architectural visualization. I specialize in creating detailed environments, modular asset kits, hero props, and production-ready assets from blockout through modeling, texturing, optimization, and engine integration. My credits include projects for Unit Motion Design, KitBash3D, Axis Studios, and Beyond Creative, using tools such as 3ds Max, Unreal Engine, ZBrush, Substance 3D Painter, and Marvelous Designer.
